Search found 8 matches
- Sun Aug 07, 2016 3:55 pm
- Forum: PC - Bugs & Issues
- Topic: Crashes when saving.
- Replies: 10
- Views: 43963
Re: Crashes when saving.
I can also crash the game by just going into "Load Game", then ESCaping, back into "Load Game", ESCaping ... do that a few times, and then it crashes. I have a feeling it has to do with the savegame snapshots. When I crashed last time, the snapshots were blank when I loaded the g...
- Sun Aug 07, 2016 3:44 pm
- Forum: PC - Bugs & Issues
- Topic: Crashes when saving.
- Replies: 10
- Views: 43963
Re: Crashes when saving.
I am using the 1.63 version from gog under WINE 1.9.16 on openSUSE Linux 13.1, and I see the same Save Game crash. The error in the log file seems to be always DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 8294400. DynamicHeapAllocator allocation probe 2 ...
- Tue Jul 26, 2016 1:15 pm
- Forum: PC - Bugs & Issues
- Topic: Version 1.47 on openSUSE Linux via WINE
- Replies: 8
- Views: 35897
Re: Version 1.47 on openSUSE Linux via WINE
Yay! Waiting for GOG to catch up to 1.49
- Mon Jul 25, 2016 4:01 pm
- Forum: PC - Bugs & Issues
- Topic: Version 1.47 on openSUSE Linux via WINE
- Replies: 8
- Views: 35897
Re: Version 1.47 on openSUSE Linux via WINE
The stool in the side corridor next to the "Begging Door" shows a very similar behavior to the bucket. When I pick it up and carry it around, then set it down again, sometimes it remains a physical object I can push around, but no longer pick up. This persists across save/load cycles. Or i...
- Mon Jul 25, 2016 2:44 pm
- Forum: PC - Bugs & Issues
- Topic: Version 1.47 on openSUSE Linux via WINE
- Replies: 8
- Views: 35897
Re: Version 1.47 on openSUSE Linux via WINE
When you try to save somewhere in a corridor, you get the message "You must be in a safe spot to save." or something to that effect. If you then press ESC before that message goas away, it will still be there when you open the menu the next time, and possibly even after loading a save. Whe...
- Mon Jul 25, 2016 2:29 pm
- Forum: PC - Bugs & Issues
- Topic: Version 1.47 on openSUSE Linux via WINE
- Replies: 8
- Views: 35897
Re: Version 1.47 on openSUSE Linux via WINE
There is something weird going on with the bucket in the chamber next to the sleeping rat guard right at the beginning. I picked it up and carried it back to the frog pirate chamber, because I thought maybe I could put water in it. So I jumped into the puddle while holding the bucket. Then I dropped...
- Mon Jul 25, 2016 1:35 pm
- Forum: PC - Bugs & Issues
- Topic: Version 1.47 on openSUSE Linux via WINE
- Replies: 8
- Views: 35897
Re: Version 1.47 on openSUSE Linux via WINE
It runs really well, actually. I don't have dynamic shadows as it seems, but I assume that's a DX11 or higher thing. A small issue with the dialog choice UI. When I move the mouse from the top, where the character speech comes up down to the choices, sometimes the top choice doesn't light up, and I ...
- Mon Jul 25, 2016 12:46 pm
- Forum: PC - Bugs & Issues
- Topic: Version 1.47 on openSUSE Linux via WINE
- Replies: 8
- Views: 35897
Version 1.47 on openSUSE Linux via WINE
Hi guys! Great to see the game finally working and ready to test :) I just came across a small issue in the menu. Click "Credits", then move the mouse around. You will still hear the menu sound effects where the entries used to be. Clicking one of the now invisible entry leads to various g...