This is in no way meant to diminish the wonders done by game developers, its aim is rather to inflame discussion about a topic that I think is somewhat underrepresented in gaming forums: how soundtracks can amplify the emotional bonding with a game.
A brilliant soundtrack can turn a really good game into that one game that sticks with you, that you still get excited about when you see it randomly mentioned on the internets, years after you actually played it. Something that is happening to me right now with Bastion: I played the game, had a lot of fun and especially liked the music. I regularly listen to the tracks, even learned some of the tabs and lyrics and I’m pretty certain that in ten years time, I’d go “ahh, Bastion, that really was a lovely game!” whenever I hear these tunes again.
This time around (meaning GoaT) it is a little different, as I first get to experience (some) of the (surely incredible) soundtrack and later on the game designer's vision of things. I'm curious as to how this will work out...
Anyway, after all this babble, I'd be most curious to know if there's anyone else with an opinion about this. Post your disagreement below

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Little Big Adventure II
Archimedean Dynasty (Schleichfahrt)
Dark Forces II
Gothic II
Risen I
Faster than light
Dishonored
Natural Selection II (incredibly well done asymmetrical team based FPS/RTS hybrid)