I noticed a few small bugs linked to loading a previously saved game :
1. Stools that have been moved prior to reloading the game can no longer be picked up and instead act as a movable (physics) object. Potentially game-breaking since stools are needed for quests which require you return to a previously visited area (Nearly broke The Hidden Stash quest for me). Note : I worked around it by pushing it, and though it couldn't be picked up I could still climb it.
2. Empty grain sacks appear correctly empty (flat) but hovering above the ground.
And here's a few other I found along the way :
-Chains hanging from the walls in the jail act crazy if you jump or run near them.
-A few collision bugs when holding an object (stool, bucket), sometimes I can't go through a jail door with them even though the door is open.
-In the tower (courtyard area) where you have to push a wooden beam to use as a platform in order to climb to the top, I had a hard time jumping from platform to platform. Most of the time Tilo wouldn't properly hang on to the ledge.
-Camera tends to act wild in small areas when close to walls.
-Light suddenly turns very bright in some areas of the courtyard by day. Possibly my light distance set to minimum does this but it looks like too much light bloom in some areas.
-In some stairs, some of the steps have to be jumped over in order to be crossed. It's been quite rare in my playthrough but became quite reccuring when in sneak mode.
Apart from that nothing game-breaking and I have really enjoyed my play so far

Here are my (glorious) specs:
Windows 8.1
Intel Core i7-4510U @2.00GHz
12 Go DDR3 RAM
NVIDIA GeForce 840M
I play on the lowest available settings.