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	Comments on: AI! IK! Ok&#8230;?	</title>
	<atom:link href="https://www.ghostofatale.com/ai-ik-ok/feed/" rel="self" type="application/rss+xml" />
	<link>https://www.ghostofatale.com/ai-ik-ok/</link>
	<description>It&#039;s a dangerous world out there, for a little Mouse.</description>
	<lastBuildDate>Mon, 29 Aug 2016 19:42:26 +0000</lastBuildDate>
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		<title>
		By: Zerebokep		</title>
		<link>https://www.ghostofatale.com/ai-ik-ok/#comment-44272</link>

		<dc:creator><![CDATA[Zerebokep]]></dc:creator>
		<pubDate>Mon, 29 Aug 2016 19:42:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.ghostofatale.com/?p=4933#comment-44272</guid>

					<description><![CDATA[Hi Seith,

your character controller really looks awesome. Do you use root-motion? 

As Steven I would also be glad if you could share some insights to your character controller setup. :)]]></description>
			<content:encoded><![CDATA[<p>Hi Seith,</p>
<p>your character controller really looks awesome. Do you use root-motion? </p>
<p>As Steven I would also be glad if you could share some insights to your character controller setup. 🙂</p>
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		<title>
		By: อาหารเสริมลดน้ำหนัก		</title>
		<link>https://www.ghostofatale.com/ai-ik-ok/#comment-43912</link>

		<dc:creator><![CDATA[อาหารเสริมลดน้ำหนัก]]></dc:creator>
		<pubDate>Thu, 23 Jun 2016 15:49:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.ghostofatale.com/?p=4933#comment-43912</guid>

					<description><![CDATA[This article will help the internet people for setting up new weblog or even a blog from start to end.]]></description>
			<content:encoded><![CDATA[<p>This article will help the internet people for setting up new weblog or even a blog from start to end.</p>
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		<item>
		<title>
		By: Steven		</title>
		<link>https://www.ghostofatale.com/ai-ik-ok/#comment-43225</link>

		<dc:creator><![CDATA[Steven]]></dc:creator>
		<pubDate>Sun, 20 Dec 2015 05:13:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.ghostofatale.com/?p=4933#comment-43225</guid>

					<description><![CDATA[Hey Seith, sorry to pop an old thread, but I still hope old comments ding the inbox.

If you are willing and able, just wondering a little bit about your character controller set up.
It doesn&#039;t look to be the CharacterController, and it too precises to be entirely physics based, but I have found that manually controlling an object throws collisions out the window. I would really appreciate a few words on the set up, or even how you conceptualized what you have going.

Either way, your game and blog are very inspiring, I love pouring over images and videos trying to figure out how you did things :P One of very few games i am looking forward to.

Cheers, Steven.]]></description>
			<content:encoded><![CDATA[<p>Hey Seith, sorry to pop an old thread, but I still hope old comments ding the inbox.</p>
<p>If you are willing and able, just wondering a little bit about your character controller set up.<br />
It doesn&#8217;t look to be the CharacterController, and it too precises to be entirely physics based, but I have found that manually controlling an object throws collisions out the window. I would really appreciate a few words on the set up, or even how you conceptualized what you have going.</p>
<p>Either way, your game and blog are very inspiring, I love pouring over images and videos trying to figure out how you did things 😛 One of very few games i am looking forward to.</p>
<p>Cheers, Steven.</p>
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		<title>
		By: Basil		</title>
		<link>https://www.ghostofatale.com/ai-ik-ok/#comment-42846</link>

		<dc:creator><![CDATA[Basil]]></dc:creator>
		<pubDate>Fri, 02 Oct 2015 05:59:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.ghostofatale.com/?p=4933#comment-42846</guid>

					<description><![CDATA[The game looks like pure magic. Godspeed! Looking forward to the Steam release.]]></description>
			<content:encoded><![CDATA[<p>The game looks like pure magic. Godspeed! Looking forward to the Steam release.</p>
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		<title>
		By: Stine		</title>
		<link>https://www.ghostofatale.com/ai-ik-ok/#comment-42844</link>

		<dc:creator><![CDATA[Stine]]></dc:creator>
		<pubDate>Thu, 01 Oct 2015 13:13:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.ghostofatale.com/?p=4933#comment-42844</guid>

					<description><![CDATA[Hi!
The game looks great! I was wondering if there will be a demo sometime in the future? Can&#039;t wait to try it!]]></description>
			<content:encoded><![CDATA[<p>Hi!<br />
The game looks great! I was wondering if there will be a demo sometime in the future? Can&#8217;t wait to try it!</p>
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		<title>
		By: Ryan		</title>
		<link>https://www.ghostofatale.com/ai-ik-ok/#comment-42843</link>

		<dc:creator><![CDATA[Ryan]]></dc:creator>
		<pubDate>Thu, 01 Oct 2015 07:23:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.ghostofatale.com/?p=4933#comment-42843</guid>

					<description><![CDATA[My gosh that IK asset is amazing, thanks for sharing that one!
I&#039;m currently learning Unity, and seeing this game as it progresses is simply bliss, it&#039;s so awesome! :)]]></description>
			<content:encoded><![CDATA[<p>My gosh that IK asset is amazing, thanks for sharing that one!<br />
I&#8217;m currently learning Unity, and seeing this game as it progresses is simply bliss, it&#8217;s so awesome! 🙂</p>
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		<title>
		By: Seith		</title>
		<link>https://www.ghostofatale.com/ai-ik-ok/#comment-42833</link>

		<dc:creator><![CDATA[Seith]]></dc:creator>
		<pubDate>Mon, 28 Sep 2015 09:25:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.ghostofatale.com/?p=4933#comment-42833</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://www.ghostofatale.com/ai-ik-ok/#comment-42825&quot;&gt;Clois&lt;/a&gt;.

Thank you for your feedback Clois! Yes, Tilo&#039;s tail not being too long is to somehow alleviate penetrations issues with the environment. So mice tails in game are indeed about a third shorter than real ones. Your girlfriend does know mice!! :D]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.ghostofatale.com/ai-ik-ok/#comment-42825">Clois</a>.</p>
<p>Thank you for your feedback Clois! Yes, Tilo&#8217;s tail not being too long is to somehow alleviate penetrations issues with the environment. So mice tails in game are indeed about a third shorter than real ones. Your girlfriend does know mice!! 😀</p>
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		<title>
		By: Seith		</title>
		<link>https://www.ghostofatale.com/ai-ik-ok/#comment-42832</link>

		<dc:creator><![CDATA[Seith]]></dc:creator>
		<pubDate>Mon, 28 Sep 2015 08:59:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.ghostofatale.com/?p=4933#comment-42832</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://www.ghostofatale.com/ai-ik-ok/#comment-42815&quot;&gt;Catie&lt;/a&gt;.

Merci Catie! La version PC arrivera avant la version Xbox One et dependant de la qualite de votre ordinateur les visuels seront sans doute plus pousses sur PC.

Et encore merci d&#039;etre sortie de l&#039;ombre pour exprimer votre soutien! :P]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.ghostofatale.com/ai-ik-ok/#comment-42815">Catie</a>.</p>
<p>Merci Catie! La version PC arrivera avant la version Xbox One et dependant de la qualite de votre ordinateur les visuels seront sans doute plus pousses sur PC.</p>
<p>Et encore merci d&#8217;etre sortie de l&#8217;ombre pour exprimer votre soutien! 😛</p>
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		<item>
		<title>
		By: Clois		</title>
		<link>https://www.ghostofatale.com/ai-ik-ok/#comment-42825</link>

		<dc:creator><![CDATA[Clois]]></dc:creator>
		<pubDate>Sat, 26 Sep 2015 15:06:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.ghostofatale.com/?p=4933#comment-42825</guid>

					<description><![CDATA[Hi Seith ! 
I&#039;ve been following the development of Ghost of a Tale for quite some time now. I&#039;m really fascinated by this game, and I can&#039;t wait until it&#039;s release :) It seem really unique and really detailed (as you show it here with the moving of Tilo compared to the moving of the big rat). When I was reading this update, my girlfriend (who is also interested in this game) was just next to me with her pet mouse, and she observed,that Tilo&#039;s tail was a bit shorter than that of a real mouse. I don&#039;t know if it&#039;s intentional due to clipping issues or something else, or there are mice with shorter tails ( I&#039;m not an expert :) ) ,it&#039;s just a small observation which I wanted to share with you. Still, I&#039;m really excited about this game, especially it&#039;s story. It&#039;s really creative to make a fantasy-like world with mice and rats. Keep up the good work!
Cheers! :)]]></description>
			<content:encoded><![CDATA[<p>Hi Seith !<br />
I&#8217;ve been following the development of Ghost of a Tale for quite some time now. I&#8217;m really fascinated by this game, and I can&#8217;t wait until it&#8217;s release 🙂 It seem really unique and really detailed (as you show it here with the moving of Tilo compared to the moving of the big rat). When I was reading this update, my girlfriend (who is also interested in this game) was just next to me with her pet mouse, and she observed,that Tilo&#8217;s tail was a bit shorter than that of a real mouse. I don&#8217;t know if it&#8217;s intentional due to clipping issues or something else, or there are mice with shorter tails ( I&#8217;m not an expert 🙂 ) ,it&#8217;s just a small observation which I wanted to share with you. Still, I&#8217;m really excited about this game, especially it&#8217;s story. It&#8217;s really creative to make a fantasy-like world with mice and rats. Keep up the good work!<br />
Cheers! 🙂</p>
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		<title>
		By: Catie		</title>
		<link>https://www.ghostofatale.com/ai-ik-ok/#comment-42815</link>

		<dc:creator><![CDATA[Catie]]></dc:creator>
		<pubDate>Tue, 22 Sep 2015 15:31:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.ghostofatale.com/?p=4933#comment-42815</guid>

					<description><![CDATA[Tant de talents et de savoir faire. Je suis impressionnée et admirative. C&#039;est un très beau travail. Je pense que cela devrait faire réfléchir de plus gros studios, incapables de mettre autant de passion à l&#039;ouvrage. Je guette dans l&#039;ombre l&#039;évolution, et il me tarde de pouvoir mettre la main dessus, même si je ne sais pas encore si je dois le prendre sur Xbox ou sur Pc (choix cornélien). En attendant, je ne peux que vous souhaiter une très bonne continuation et de la persévérance.]]></description>
			<content:encoded><![CDATA[<p>Tant de talents et de savoir faire. Je suis impressionnée et admirative. C&#8217;est un très beau travail. Je pense que cela devrait faire réfléchir de plus gros studios, incapables de mettre autant de passion à l&#8217;ouvrage. Je guette dans l&#8217;ombre l&#8217;évolution, et il me tarde de pouvoir mettre la main dessus, même si je ne sais pas encore si je dois le prendre sur Xbox ou sur Pc (choix cornélien). En attendant, je ne peux que vous souhaiter une très bonne continuation et de la persévérance.</p>
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