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	Comments on: Decisions, Optimization &#038; More!	</title>
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	<link>https://www.ghostofatale.com/decisions-optimization-more/</link>
	<description>It&#039;s a dangerous world out there, for a little Mouse.</description>
	<lastBuildDate>Wed, 20 Jun 2018 11:27:14 +0000</lastBuildDate>
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		<title>
		By: Annmarie		</title>
		<link>https://www.ghostofatale.com/decisions-optimization-more/#comment-48046</link>

		<dc:creator><![CDATA[Annmarie]]></dc:creator>
		<pubDate>Wed, 20 Jun 2018 11:27:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.ghostofatale.com/?p=5140#comment-48046</guid>

					<description><![CDATA[If this not adequate you also have ram room improving games 
such as for instance Way reminiscence, Sequence reminiscence, 
Tracks storage and Landscape storage.]]></description>
			<content:encoded><![CDATA[<p>If this not adequate you also have ram room improving games<br />
such as for instance Way reminiscence, Sequence reminiscence,<br />
Tracks storage and Landscape storage.</p>
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		<title>
		By: Jeremy		</title>
		<link>https://www.ghostofatale.com/decisions-optimization-more/#comment-43761</link>

		<dc:creator><![CDATA[Jeremy]]></dc:creator>
		<pubDate>Sun, 08 May 2016 02:38:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.ghostofatale.com/?p=5140#comment-43761</guid>

					<description><![CDATA[It is looking great! You mentioned the XBone version, what about the PS4 version? Or is that hush hush?

Also I&#039;m glad about the stealth in this game. It sounds like you are putting a lot of thought into it! Not a lot of games do stealth right, but it is looking more and more like you&#039;ll nail it on the head!]]></description>
			<content:encoded><![CDATA[<p>It is looking great! You mentioned the XBone version, what about the PS4 version? Or is that hush hush?</p>
<p>Also I&#8217;m glad about the stealth in this game. It sounds like you are putting a lot of thought into it! Not a lot of games do stealth right, but it is looking more and more like you&#8217;ll nail it on the head!</p>
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		<title>
		By: Roman		</title>
		<link>https://www.ghostofatale.com/decisions-optimization-more/#comment-43723</link>

		<dc:creator><![CDATA[Roman]]></dc:creator>
		<pubDate>Tue, 19 Apr 2016 23:42:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.ghostofatale.com/?p=5140#comment-43723</guid>

					<description><![CDATA[Thanks for the update. It is pleasant to watch the game grow. Keep up the good work and do not forget to take a break from time to time :)]]></description>
			<content:encoded><![CDATA[<p>Thanks for the update. It is pleasant to watch the game grow. Keep up the good work and do not forget to take a break from time to time 🙂</p>
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		<title>
		By: Seith		</title>
		<link>https://www.ghostofatale.com/decisions-optimization-more/#comment-43714</link>

		<dc:creator><![CDATA[Seith]]></dc:creator>
		<pubDate>Tue, 12 Apr 2016 14:06:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.ghostofatale.com/?p=5140#comment-43714</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://www.ghostofatale.com/decisions-optimization-more/#comment-43711&quot;&gt;Michael&lt;/a&gt;.

Hehe. I&#039;m sure Dark Souls 3 will turn out amazing.

Regarding the Xbox One port for GoaT it shouldn&#039;t take *too* long as what we do on PC should scale pretty well on the console. And throughout the development leading to the final release we will check that nothing breaks on Xbox One (Cyrille will make sure of that).]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.ghostofatale.com/decisions-optimization-more/#comment-43711">Michael</a>.</p>
<p>Hehe. I&#8217;m sure Dark Souls 3 will turn out amazing.</p>
<p>Regarding the Xbox One port for GoaT it shouldn&#8217;t take *too* long as what we do on PC should scale pretty well on the console. And throughout the development leading to the final release we will check that nothing breaks on Xbox One (Cyrille will make sure of that).</p>
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		<title>
		By: Michael		</title>
		<link>https://www.ghostofatale.com/decisions-optimization-more/#comment-43711</link>

		<dc:creator><![CDATA[Michael]]></dc:creator>
		<pubDate>Mon, 11 Apr 2016 17:10:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.ghostofatale.com/?p=5140#comment-43711</guid>

					<description><![CDATA[It&#039;s funny that I have more hype over this game than I do Dark Souls 3, even if the Dark Souls series was one of my favorite gaming series ever. I just can&#039;t wait for this game to come out, I know it will be amazing..... I die a little inside with every setback ;-; but it&#039;s awesome that you have things back up and progressing.

P.S: How long might it take for this to be implemented on Xbox (if it is) after the full release on Steam? I don&#039;t mean a specific date I mean how long would it take for it to be made compatible on Xbox when it&#039;s finished on Steam.]]></description>
			<content:encoded><![CDATA[<p>It&#8217;s funny that I have more hype over this game than I do Dark Souls 3, even if the Dark Souls series was one of my favorite gaming series ever. I just can&#8217;t wait for this game to come out, I know it will be amazing&#8230;.. I die a little inside with every setback ;-; but it&#8217;s awesome that you have things back up and progressing.</p>
<p>P.S: How long might it take for this to be implemented on Xbox (if it is) after the full release on Steam? I don&#8217;t mean a specific date I mean how long would it take for it to be made compatible on Xbox when it&#8217;s finished on Steam.</p>
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		<title>
		By: Seith		</title>
		<link>https://www.ghostofatale.com/decisions-optimization-more/#comment-43709</link>

		<dc:creator><![CDATA[Seith]]></dc:creator>
		<pubDate>Fri, 08 Apr 2016 08:27:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.ghostofatale.com/?p=5140#comment-43709</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://www.ghostofatale.com/decisions-optimization-more/#comment-43708&quot;&gt;Fonzman&lt;/a&gt;.

I&#039;m glad you picked up on that! Believe me, the final game will have more details (significant ones linked to the world&#039;s background and history).

And in case you were wondering, the smaller skulls on the sides are ferret skulls (the Rats&#039; oldest enemies in our story)... :)]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.ghostofatale.com/decisions-optimization-more/#comment-43708">Fonzman</a>.</p>
<p>I&#8217;m glad you picked up on that! Believe me, the final game will have more details (significant ones linked to the world&#8217;s background and history).</p>
<p>And in case you were wondering, the smaller skulls on the sides are ferret skulls (the Rats&#8217; oldest enemies in our story)&#8230; 🙂</p>
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		<title>
		By: Fonzman		</title>
		<link>https://www.ghostofatale.com/decisions-optimization-more/#comment-43708</link>

		<dc:creator><![CDATA[Fonzman]]></dc:creator>
		<pubDate>Fri, 08 Apr 2016 07:29:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.ghostofatale.com/?p=5140#comment-43708</guid>

					<description><![CDATA[Love the screenshots! Especially the cat&#039;s skull above the fireplace. Every screenshot is so full of details!]]></description>
			<content:encoded><![CDATA[<p>Love the screenshots! Especially the cat&#8217;s skull above the fireplace. Every screenshot is so full of details!</p>
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		<item>
		<title>
		By: Seith		</title>
		<link>https://www.ghostofatale.com/decisions-optimization-more/#comment-43698</link>

		<dc:creator><![CDATA[Seith]]></dc:creator>
		<pubDate>Wed, 06 Apr 2016 19:00:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.ghostofatale.com/?p=5140#comment-43698</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://www.ghostofatale.com/decisions-optimization-more/#comment-43697&quot;&gt;Dragonhead&lt;/a&gt;.

Hehe good question. We elected to not make it possible. You have to stand in front of a container to loot it (which is fairly logical).

Basically some containers double as hiding places (depending on their size) and if you want to loot them, then you walk to them and you loot them. Conversely if you want to hide in them, then you jump inside to hide. The two activities (looting/hiding) do not overlap.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.ghostofatale.com/decisions-optimization-more/#comment-43697">Dragonhead</a>.</p>
<p>Hehe good question. We elected to not make it possible. You have to stand in front of a container to loot it (which is fairly logical).</p>
<p>Basically some containers double as hiding places (depending on their size) and if you want to loot them, then you walk to them and you loot them. Conversely if you want to hide in them, then you jump inside to hide. The two activities (looting/hiding) do not overlap.</p>
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		<title>
		By: Dragonhead		</title>
		<link>https://www.ghostofatale.com/decisions-optimization-more/#comment-43697</link>

		<dc:creator><![CDATA[Dragonhead]]></dc:creator>
		<pubDate>Wed, 06 Apr 2016 14:48:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.ghostofatale.com/?p=5140#comment-43697</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://www.ghostofatale.com/decisions-optimization-more/#comment-43665&quot;&gt;Seith&lt;/a&gt;.

Glad that hiding is a choice. I too find it annoying when it&#039;s done automatically.

Now, what about looting the chest while hiding inside of it? :)]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.ghostofatale.com/decisions-optimization-more/#comment-43665">Seith</a>.</p>
<p>Glad that hiding is a choice. I too find it annoying when it&#8217;s done automatically.</p>
<p>Now, what about looting the chest while hiding inside of it? 🙂</p>
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		<item>
		<title>
		By: Seith		</title>
		<link>https://www.ghostofatale.com/decisions-optimization-more/#comment-43688</link>

		<dc:creator><![CDATA[Seith]]></dc:creator>
		<pubDate>Mon, 04 Apr 2016 13:57:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.ghostofatale.com/?p=5140#comment-43688</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://www.ghostofatale.com/decisions-optimization-more/#comment-43680&quot;&gt;MundM&lt;/a&gt;.

Yes, it&#039;s all your fault! How dare you impede the game&#039;s development like that!!]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.ghostofatale.com/decisions-optimization-more/#comment-43680">MundM</a>.</p>
<p>Yes, it&#8217;s all your fault! How dare you impede the game&#8217;s development like that!!</p>
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