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	Comments on: Feature freeze!	</title>
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	<link>https://www.ghostofatale.com/feature-freeze/</link>
	<description>It&#039;s a dangerous world out there, for a little Mouse.</description>
	<lastBuildDate>Sat, 27 Feb 2016 14:59:36 +0000</lastBuildDate>
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		<title>
		By: Ashwin		</title>
		<link>https://www.ghostofatale.com/feature-freeze/#comment-43529</link>

		<dc:creator><![CDATA[Ashwin]]></dc:creator>
		<pubDate>Sat, 27 Feb 2016 14:59:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.ghostofatale.com/?p=5077#comment-43529</guid>

					<description><![CDATA[Freeze-dried foods are pretty much usesels, you wouldn&#039;t get as much nutrients from it as you would with live or frozen. Foods that should be fed to BGK are frozen or live bloodworms, black worms, tubifex worms, mysis shrimp, brine shrimp, earthworms, ghost shrimp, feeder guppies, fairy shrimp, daphnia, mussels, chopped krill and chopped prawns. All live fish and shrimp should be quarantined and gut loaded for at least 2 weeks before feeding. Live fish and shrimp should also only be used and an occasional treat.experience]]></description>
			<content:encoded><![CDATA[<p>Freeze-dried foods are pretty much usesels, you wouldn&#8217;t get as much nutrients from it as you would with live or frozen. Foods that should be fed to BGK are frozen or live bloodworms, black worms, tubifex worms, mysis shrimp, brine shrimp, earthworms, ghost shrimp, feeder guppies, fairy shrimp, daphnia, mussels, chopped krill and chopped prawns. All live fish and shrimp should be quarantined and gut loaded for at least 2 weeks before feeding. Live fish and shrimp should also only be used and an occasional treat.experience</p>
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		<title>
		By: Kevin B		</title>
		<link>https://www.ghostofatale.com/feature-freeze/#comment-43510</link>

		<dc:creator><![CDATA[Kevin B]]></dc:creator>
		<pubDate>Fri, 19 Feb 2016 04:07:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.ghostofatale.com/?p=5077#comment-43510</guid>

					<description><![CDATA[Umm... If I can&#039;t create my own custom character and generate my own unique plot line or even simply fly and shoot lasers out of my character&#039;s butt then I don&#039;t think it&#039;s ready! 

Jk, this looks so much cooler than I dreamed when I backed it on Indiegogo. You&#039;ve come so far! Dream big and get stuff done!]]></description>
			<content:encoded><![CDATA[<p>Umm&#8230; If I can&#8217;t create my own custom character and generate my own unique plot line or even simply fly and shoot lasers out of my character&#8217;s butt then I don&#8217;t think it&#8217;s ready! </p>
<p>Jk, this looks so much cooler than I dreamed when I backed it on Indiegogo. You&#8217;ve come so far! Dream big and get stuff done!</p>
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		<title>
		By: Dragonhead		</title>
		<link>https://www.ghostofatale.com/feature-freeze/#comment-43410</link>

		<dc:creator><![CDATA[Dragonhead]]></dc:creator>
		<pubDate>Wed, 27 Jan 2016 15:51:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.ghostofatale.com/?p=5077#comment-43410</guid>

					<description><![CDATA[Thanks for the update! I definitely find map systems helpful.]]></description>
			<content:encoded><![CDATA[<p>Thanks for the update! I definitely find map systems helpful.</p>
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		<title>
		By: Seith		</title>
		<link>https://www.ghostofatale.com/feature-freeze/#comment-43404</link>

		<dc:creator><![CDATA[Seith]]></dc:creator>
		<pubDate>Tue, 26 Jan 2016 10:45:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.ghostofatale.com/?p=5077#comment-43404</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://www.ghostofatale.com/feature-freeze/#comment-43397&quot;&gt;Joe Danger&lt;/a&gt;.

Thanks Joe! Always nice to see enthusiastic reactions like yours!]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.ghostofatale.com/feature-freeze/#comment-43397">Joe Danger</a>.</p>
<p>Thanks Joe! Always nice to see enthusiastic reactions like yours!</p>
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		<title>
		By: Seith		</title>
		<link>https://www.ghostofatale.com/feature-freeze/#comment-43400</link>

		<dc:creator><![CDATA[Seith]]></dc:creator>
		<pubDate>Mon, 25 Jan 2016 11:53:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.ghostofatale.com/?p=5077#comment-43400</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://www.ghostofatale.com/feature-freeze/#comment-43396&quot;&gt;Josh&lt;/a&gt;.

Thank you Josh! Just keep in mind that it is being made by a minuscule team on a shoestring budget and you&#039;ll be able to enjoy it for what it is... ;)]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.ghostofatale.com/feature-freeze/#comment-43396">Josh</a>.</p>
<p>Thank you Josh! Just keep in mind that it is being made by a minuscule team on a shoestring budget and you&#8217;ll be able to enjoy it for what it is&#8230; 😉</p>
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		<title>
		By: Joe Danger		</title>
		<link>https://www.ghostofatale.com/feature-freeze/#comment-43397</link>

		<dc:creator><![CDATA[Joe Danger]]></dc:creator>
		<pubDate>Sun, 24 Jan 2016 15:05:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.ghostofatale.com/?p=5077#comment-43397</guid>

					<description><![CDATA[Hey brother! Glad to see the update... I was starting to get worried. I&#039;m crazy excited for this game brah, the first thing I thought when I saw the trailer at the 2014 show is &quot; dude... it&#039;s Redwall!&quot;, I don&#039;t think anything could be quite as rad as playing a game as a minstrel/warrior rodent in a redwall inspired stealth action game. Keep on keeping on guys, I&#039;ll definitely be picking the game up! God bless]]></description>
			<content:encoded><![CDATA[<p>Hey brother! Glad to see the update&#8230; I was starting to get worried. I&#8217;m crazy excited for this game brah, the first thing I thought when I saw the trailer at the 2014 show is &#8221; dude&#8230; it&#8217;s Redwall!&#8221;, I don&#8217;t think anything could be quite as rad as playing a game as a minstrel/warrior rodent in a redwall inspired stealth action game. Keep on keeping on guys, I&#8217;ll definitely be picking the game up! God bless</p>
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		<title>
		By: Josh		</title>
		<link>https://www.ghostofatale.com/feature-freeze/#comment-43396</link>

		<dc:creator><![CDATA[Josh]]></dc:creator>
		<pubDate>Sun, 24 Jan 2016 10:48:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.ghostofatale.com/?p=5077#comment-43396</guid>

					<description><![CDATA[I cannot wait for this game, ever since I seen the original concept of this game I have been so excited for it, it is my most anticipated title of this year by far! Glad to see you guys are really making some progress and are happy with where you are at. Can&#039;t wait! Keep up the amazing work! :)]]></description>
			<content:encoded><![CDATA[<p>I cannot wait for this game, ever since I seen the original concept of this game I have been so excited for it, it is my most anticipated title of this year by far! Glad to see you guys are really making some progress and are happy with where you are at. Can&#8217;t wait! Keep up the amazing work! 🙂</p>
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		<title>
		By: Seith		</title>
		<link>https://www.ghostofatale.com/feature-freeze/#comment-43395</link>

		<dc:creator><![CDATA[Seith]]></dc:creator>
		<pubDate>Sun, 24 Jan 2016 10:08:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.ghostofatale.com/?p=5077#comment-43395</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://www.ghostofatale.com/feature-freeze/#comment-43375&quot;&gt;Jeremy&lt;/a&gt;.

Paul and I clearly defined a list of features (gameplay mechanics) from the beginning and I implemented them one by one. Sometimes I would think of something and implement a new feature if I thought it was a good one and didn&#039;t require weeks of R&amp;D.

So &quot;inspiration&quot; is definitely a factor here; you can&#039;t plan everything in advance. Often you discover new ideas while working on something else and because there is no decision committee involved (I just do the thing) there&#039;s not a lot of wasted time.

A list of non-implemented features wouldn&#039;t really make sense at this point as they will all eventually find their way into the final game (at least that&#039;s the plan!).]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.ghostofatale.com/feature-freeze/#comment-43375">Jeremy</a>.</p>
<p>Paul and I clearly defined a list of features (gameplay mechanics) from the beginning and I implemented them one by one. Sometimes I would think of something and implement a new feature if I thought it was a good one and didn&#8217;t require weeks of R&#038;D.</p>
<p>So &#8220;inspiration&#8221; is definitely a factor here; you can&#8217;t plan everything in advance. Often you discover new ideas while working on something else and because there is no decision committee involved (I just do the thing) there&#8217;s not a lot of wasted time.</p>
<p>A list of non-implemented features wouldn&#8217;t really make sense at this point as they will all eventually find their way into the final game (at least that&#8217;s the plan!).</p>
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		<item>
		<title>
		By: Seith		</title>
		<link>https://www.ghostofatale.com/feature-freeze/#comment-43394</link>

		<dc:creator><![CDATA[Seith]]></dc:creator>
		<pubDate>Sun, 24 Jan 2016 10:00:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.ghostofatale.com/?p=5077#comment-43394</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://www.ghostofatale.com/feature-freeze/#comment-43368&quot;&gt;MundM&lt;/a&gt;.

Oh that&#039;s a common mistake; you need to locate your monitor&#039;s ventilation slits (usually at the back) and carefully insert the folded bills in there. That should do the trick.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.ghostofatale.com/feature-freeze/#comment-43368">MundM</a>.</p>
<p>Oh that&#8217;s a common mistake; you need to locate your monitor&#8217;s ventilation slits (usually at the back) and carefully insert the folded bills in there. That should do the trick.</p>
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		<title>
		By: Seith		</title>
		<link>https://www.ghostofatale.com/feature-freeze/#comment-43393</link>

		<dc:creator><![CDATA[Seith]]></dc:creator>
		<pubDate>Sun, 24 Jan 2016 09:54:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.ghostofatale.com/?p=5077#comment-43393</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://www.ghostofatale.com/feature-freeze/#comment-43367&quot;&gt;Jimmey&lt;/a&gt;.

Yes, the idea was to allow for a map but not a minimap, which could make things to easy. Also, Dwindling Heights is not a continent or even a city; there&#039;s no risk to get lost in the middle of nowhere.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.ghostofatale.com/feature-freeze/#comment-43367">Jimmey</a>.</p>
<p>Yes, the idea was to allow for a map but not a minimap, which could make things to easy. Also, Dwindling Heights is not a continent or even a city; there&#8217;s no risk to get lost in the middle of nowhere.</p>
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