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	Comments on: Feedback, Improvements and Xbox One!	</title>
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	<link>https://www.ghostofatale.com/feedback-improvements-and-xbox-one/</link>
	<description>It&#039;s a dangerous world out there, for a little Mouse.</description>
	<lastBuildDate>Mon, 12 Dec 2016 18:08:22 +0000</lastBuildDate>
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		<title>
		By: Stian		</title>
		<link>https://www.ghostofatale.com/feedback-improvements-and-xbox-one/#comment-44633</link>

		<dc:creator><![CDATA[Stian]]></dc:creator>
		<pubDate>Mon, 12 Dec 2016 18:08:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.ghostofatale.com/?p=5314#comment-44633</guid>

					<description><![CDATA[I just finished playing through the early access release, and I loved every minute of it. Really impressed with the visuals, the mechanics, the writing, everything. This kind of game is right up my alley, being an old Thief-taffer and lover of stealth games - recently playing a lot of The Dark Mod. I also love that you are clear on that it&#039;s not a &#039;hardcore&#039; game - too often devs are forced to make concessions to those who want the hardest game ever, instead of making a game everyone can enjoy, regardless of &#039;skill&#039; level or &#039;l33tness&#039;. So thanks for that!

Also pretty amazing to me it&#039;s made in Unity. Usually I am sceptical of Unity games, for various reasons, not the least of which is performance. This must be the best-looking and best optimized Unity game I&#039;ve played - and there have been a lot of bad experiences with them. You guys actually know how to use exclusive full-screen, and proper monitor resolution options. Looking forward to the next part, keep up the good work!]]></description>
			<content:encoded><![CDATA[<p>I just finished playing through the early access release, and I loved every minute of it. Really impressed with the visuals, the mechanics, the writing, everything. This kind of game is right up my alley, being an old Thief-taffer and lover of stealth games &#8211; recently playing a lot of The Dark Mod. I also love that you are clear on that it&#8217;s not a &#8216;hardcore&#8217; game &#8211; too often devs are forced to make concessions to those who want the hardest game ever, instead of making a game everyone can enjoy, regardless of &#8216;skill&#8217; level or &#8216;l33tness&#8217;. So thanks for that!</p>
<p>Also pretty amazing to me it&#8217;s made in Unity. Usually I am sceptical of Unity games, for various reasons, not the least of which is performance. This must be the best-looking and best optimized Unity game I&#8217;ve played &#8211; and there have been a lot of bad experiences with them. You guys actually know how to use exclusive full-screen, and proper monitor resolution options. Looking forward to the next part, keep up the good work!</p>
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		<title>
		By: Lee Henderson		</title>
		<link>https://www.ghostofatale.com/feedback-improvements-and-xbox-one/#comment-44623</link>

		<dc:creator><![CDATA[Lee Henderson]]></dc:creator>
		<pubDate>Sat, 10 Dec 2016 11:18:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.ghostofatale.com/?p=5314#comment-44623</guid>

					<description><![CDATA[When this comes to Xbox One, i&#039;m going to treasure it like my favourite copies of a book. I&#039;m going to play it over for months. The world just looks and feels so special.
I&#039;m writing a novel myself; it&#039;s been travelling through the outskirts of my imagination for a few years. The main character is a mouse, along with other creatures. This game has given me a new zeal for the project when i have had many doubts about it lately. 
I hope Microsoft stay commited to the game and we see it soon on the console.]]></description>
			<content:encoded><![CDATA[<p>When this comes to Xbox One, i&#8217;m going to treasure it like my favourite copies of a book. I&#8217;m going to play it over for months. The world just looks and feels so special.<br />
I&#8217;m writing a novel myself; it&#8217;s been travelling through the outskirts of my imagination for a few years. The main character is a mouse, along with other creatures. This game has given me a new zeal for the project when i have had many doubts about it lately.<br />
I hope Microsoft stay commited to the game and we see it soon on the console.</p>
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		<title>
		By: Lee		</title>
		<link>https://www.ghostofatale.com/feedback-improvements-and-xbox-one/#comment-44562</link>

		<dc:creator><![CDATA[Lee]]></dc:creator>
		<pubDate>Mon, 21 Nov 2016 11:24:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.ghostofatale.com/?p=5314#comment-44562</guid>

					<description><![CDATA[I&#039;ve watched with salivating jealousy at some of the Gameplay videos of this beautifully realised game. It seems to have all the elements of what i, in my very humble opinion, makes for a thoroughly enjoyable game. My game choices are usually the same as my reasons for choosing books; Good story, characters and setting. &quot;Ghost of a Tale&quot; seems to have these in barrel loads along with a sensibility and tone that is unlike anything i&#039;ve seen. Like a good book, it makes me want to return to this magnificently realised world. 
For the first time in my life, i am actually envious of people who have a PC. I only have an Xbox One. Stupid Console :)
I really love those two Fatale &#038; Gusto and there whole Thieves Guild delusions of grandeur. As i am deeply entrenched in the Skyrim Special Edition at the moment, it brought to home how funny that is. And doesn&#039;t it make perfect sense that the best thieves would be little mice. 

I haven&#039;t even played the game yet, but i&#039;m already excited. I&#039;m hoping it comes out for the Xbox One. But then i&#039;m already hoping there will be some DLC in the future about the Mis-adventuers of Gusto &#038; Fatale.]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve watched with salivating jealousy at some of the Gameplay videos of this beautifully realised game. It seems to have all the elements of what i, in my very humble opinion, makes for a thoroughly enjoyable game. My game choices are usually the same as my reasons for choosing books; Good story, characters and setting. &#8220;Ghost of a Tale&#8221; seems to have these in barrel loads along with a sensibility and tone that is unlike anything i&#8217;ve seen. Like a good book, it makes me want to return to this magnificently realised world.<br />
For the first time in my life, i am actually envious of people who have a PC. I only have an Xbox One. Stupid Console 🙂<br />
I really love those two Fatale &amp; Gusto and there whole Thieves Guild delusions of grandeur. As i am deeply entrenched in the Skyrim Special Edition at the moment, it brought to home how funny that is. And doesn&#8217;t it make perfect sense that the best thieves would be little mice. </p>
<p>I haven&#8217;t even played the game yet, but i&#8217;m already excited. I&#8217;m hoping it comes out for the Xbox One. But then i&#8217;m already hoping there will be some DLC in the future about the Mis-adventuers of Gusto &amp; Fatale.</p>
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		<title>
		By: Dan		</title>
		<link>https://www.ghostofatale.com/feedback-improvements-and-xbox-one/#comment-44550</link>

		<dc:creator><![CDATA[Dan]]></dc:creator>
		<pubDate>Thu, 17 Nov 2016 19:41:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.ghostofatale.com/?p=5314#comment-44550</guid>

					<description><![CDATA[Hi, Seith! It&#039;s me again)
Can&#039;t wait for Xbox version to play. Still hope for 1080p and 60 fps)) Think you reach it!
;)
It&#039;s most awaited title in time!!!
And, fosure, i wanna write big review for this one, when it launch

p.s. and, what a price for Early Access on One?)]]></description>
			<content:encoded><![CDATA[<p>Hi, Seith! It&#8217;s me again)<br />
Can&#8217;t wait for Xbox version to play. Still hope for 1080p and 60 fps)) Think you reach it!<br />
😉<br />
It&#8217;s most awaited title in time!!!<br />
And, fosure, i wanna write big review for this one, when it launch</p>
<p>p.s. and, what a price for Early Access on One?)</p>
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		<title>
		By: Kenn Moussen		</title>
		<link>https://www.ghostofatale.com/feedback-improvements-and-xbox-one/#comment-44534</link>

		<dc:creator><![CDATA[Kenn Moussen]]></dc:creator>
		<pubDate>Fri, 11 Nov 2016 01:20:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.ghostofatale.com/?p=5314#comment-44534</guid>

					<description><![CDATA[Thanks for all your hard work, Seith. I&#039;m glad to hear that you&#039;ve given ample time to figure out just what Ghost of a Tale should be rather than simply putting all your efforts into technical matters. I agree with you that Ghost of a Tale is not primarily a stealth game - it&#039;s a side effect of Tilo&#039;s situation - but adding naturalness and depth to the mechanic will be a welcome adjustment.

I look forward to playing again when the next release hits. The probability of losing my progress doesn&#039;t shake me at all, and that&#039;s saying a lot.]]></description>
			<content:encoded><![CDATA[<p>Thanks for all your hard work, Seith. I&#8217;m glad to hear that you&#8217;ve given ample time to figure out just what Ghost of a Tale should be rather than simply putting all your efforts into technical matters. I agree with you that Ghost of a Tale is not primarily a stealth game &#8211; it&#8217;s a side effect of Tilo&#8217;s situation &#8211; but adding naturalness and depth to the mechanic will be a welcome adjustment.</p>
<p>I look forward to playing again when the next release hits. The probability of losing my progress doesn&#8217;t shake me at all, and that&#8217;s saying a lot.</p>
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		<title>
		By: matt		</title>
		<link>https://www.ghostofatale.com/feedback-improvements-and-xbox-one/#comment-44519</link>

		<dc:creator><![CDATA[matt]]></dc:creator>
		<pubDate>Fri, 04 Nov 2016 03:20:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.ghostofatale.com/?p=5314#comment-44519</guid>

					<description><![CDATA[if you are looking for a game tester i got a pc with gtx 1070 i would be happy to test the most resent version of the game and see what bug may have been over looked and report back to you asap]]></description>
			<content:encoded><![CDATA[<p>if you are looking for a game tester i got a pc with gtx 1070 i would be happy to test the most resent version of the game and see what bug may have been over looked and report back to you asap</p>
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		<title>
		By: Christian		</title>
		<link>https://www.ghostofatale.com/feedback-improvements-and-xbox-one/#comment-44509</link>

		<dc:creator><![CDATA[Christian]]></dc:creator>
		<pubDate>Mon, 31 Oct 2016 19:49:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.ghostofatale.com/?p=5314#comment-44509</guid>

					<description><![CDATA[Thanks for posting the update. To date, this is the only Early Access game I&#039;ve bought (and the only one I intend to buy, unless something really striking comes along). I&#039;m not typically a fan of that publication model, but your ethos, openness and art direction really inspired me to pick up a copy - as you can imagine, I&#039;ve been nothing but happy with the purchase!

It&#039;s good to hear, though, that the stealth mechanics are being worked on; I haven&#039;t played many stealth games, and I found the portion of the game immediately after exiting the starting area to be overly daunting, prompting me to wait on continuing for now. It&#039;s really cool that you are taking this perspective into consideration, as I&#039;d not even considered voicing my inability to adapt to the tougher game conditions. 

Anyway, the point of this is to say thanks for offering us such a beautiful world, lovely characters, and an ongoing look at your development processes :)]]></description>
			<content:encoded><![CDATA[<p>Thanks for posting the update. To date, this is the only Early Access game I&#8217;ve bought (and the only one I intend to buy, unless something really striking comes along). I&#8217;m not typically a fan of that publication model, but your ethos, openness and art direction really inspired me to pick up a copy &#8211; as you can imagine, I&#8217;ve been nothing but happy with the purchase!</p>
<p>It&#8217;s good to hear, though, that the stealth mechanics are being worked on; I haven&#8217;t played many stealth games, and I found the portion of the game immediately after exiting the starting area to be overly daunting, prompting me to wait on continuing for now. It&#8217;s really cool that you are taking this perspective into consideration, as I&#8217;d not even considered voicing my inability to adapt to the tougher game conditions. </p>
<p>Anyway, the point of this is to say thanks for offering us such a beautiful world, lovely characters, and an ongoing look at your development processes 🙂</p>
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		<title>
		By: Philsip		</title>
		<link>https://www.ghostofatale.com/feedback-improvements-and-xbox-one/#comment-44507</link>

		<dc:creator><![CDATA[Philsip]]></dc:creator>
		<pubDate>Sun, 30 Oct 2016 05:55:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.ghostofatale.com/?p=5314#comment-44507</guid>

					<description><![CDATA[Great to get an update and see what you&#039;ve been working on behind the scenes. I really look forward to seeing more interactions with fellow mice (as well as rats). Thank you for steering away from &quot;Rats are evil, mice are good.&quot; Keep it up!]]></description>
			<content:encoded><![CDATA[<p>Great to get an update and see what you&#8217;ve been working on behind the scenes. I really look forward to seeing more interactions with fellow mice (as well as rats). Thank you for steering away from &#8220;Rats are evil, mice are good.&#8221; Keep it up!</p>
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		<title>
		By: DaForce2000		</title>
		<link>https://www.ghostofatale.com/feedback-improvements-and-xbox-one/#comment-44497</link>

		<dc:creator><![CDATA[DaForce2000]]></dc:creator>
		<pubDate>Wed, 26 Oct 2016 22:40:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.ghostofatale.com/?p=5314#comment-44497</guid>

					<description><![CDATA[Woah, amazing update.

Can&#039;t wait to play thru the early access portion of the game again when the next update drops.]]></description>
			<content:encoded><![CDATA[<p>Woah, amazing update.</p>
<p>Can&#8217;t wait to play thru the early access portion of the game again when the next update drops.</p>
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		<title>
		By: Énio Fernandes		</title>
		<link>https://www.ghostofatale.com/feedback-improvements-and-xbox-one/#comment-44492</link>

		<dc:creator><![CDATA[Énio Fernandes]]></dc:creator>
		<pubDate>Mon, 24 Oct 2016 13:41:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.ghostofatale.com/?p=5314#comment-44492</guid>

					<description><![CDATA[Now that unity linux supports tessellation is there any chance of a port happening?]]></description>
			<content:encoded><![CDATA[<p>Now that unity linux supports tessellation is there any chance of a port happening?</p>
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