Search found 274 matches

by evilkinggumby
Tue Jul 19, 2016 1:50 pm
Forum: Your suggestions
Topic: Stealth takedowns and magic system
Replies: 7
Views: 21774

Re: Stealth takedowns and magic system

I know that Tilo is small but is it possible to enhance stealth mechanics for the players who would like to get rid of the bigger enemy A.I.? Also, if posssible please implement some spells and magic system like in Dishonored or Bioshock? Also, please make environment fun to explore with a bunch of...
by evilkinggumby
Sun Feb 14, 2016 1:41 pm
Forum: Your suggestions
Topic: NPC's Ahoy!
Replies: 16
Views: 51258

Re: NPC's Ahoy!

Personally i'm kinda glad its not an adaptation I like new things, ideas and going in a new direction sometimes it is cool to revisit things but its awesome to have new experiences! awesome podcast by the was on your part! I see you mentioned the "Secret of Nihm" in you cast did you work ...
by evilkinggumby
Tue Jan 19, 2016 9:51 am
Forum: General Game discussion
Topic: Character Development?
Replies: 10
Views: 37675

Re: Character Development?

I think the closest you get is this one blog post from almost a full year ago (how time doth fly!!)

http://www.ghostofatale.com/large-update/

I don't think I've seen much more detailed explanation given for the game in it's current state,
by evilkinggumby
Mon Jan 18, 2016 12:19 pm
Forum: General Game discussion
Topic: Rough estimation of complete release?
Replies: 11
Views: 40147

Re: Rough estimation of complete release?

psxpetey wrote: The mousegaurd signature you have there that looks familiar may I ask what it is from?
Mouseguard is a series of graphic novels, I think my signature is one of the covers. :)
by evilkinggumby
Mon Jan 18, 2016 12:17 pm
Forum: General Game discussion
Topic: Character Development?
Replies: 10
Views: 37675

Re: Character Development?

Is there anywhere I can get any info on what the basics of the story are? I have read some basics on tone and things like that but that's pretty much all I have found so far. I am as curious as a little mouse you might say. Seith may be able to point you in a direction, but generally he has kept th...
by evilkinggumby
Mon Jan 18, 2016 10:40 am
Forum: General Game discussion
Topic: Rough estimation of complete release?
Replies: 11
Views: 40147

Re: Rough estimation of complete release?

yeah it is a slow ride to the end of this game's development but it's been a beautiful one. I'd say the most you can fault Seith on so far is not accepting anything less than AWESOME when it comes to this game. no shortcuts, no cheesy gimmicks, no lackluster effects, visuals, music, programming, ani...
by evilkinggumby
Mon Jan 18, 2016 10:37 am
Forum: General Game discussion
Topic: Character Development?
Replies: 10
Views: 37675

Re: Character Development?

So is the there a story or is it just completely open world heres the island enjoy type of style I have been curious of this for some time ive read a bunch of threads and pretty much everything I can find but ive had no like on this endeavour. there is a story, a very rich and detailed one from wha...
by evilkinggumby
Mon Dec 07, 2015 7:42 pm
Forum: Your suggestions
Topic: NPC's Ahoy!
Replies: 16
Views: 51258

Re: NPC's Ahoy!

welcome to the forums. And yes it would be kool to see that! I haven't read those books but I hear more and more from folk in varied places that loved them a lot. Perhaps if this game is highly successful, Seith will be hired as lead designer to make a redwall game alongside Ghost of A Tale Chapter ...
by evilkinggumby
Sun Jun 07, 2015 11:31 am
Forum: Your suggestions
Topic: Character clothing (aka Mousewear)
Replies: 10
Views: 37433

Re: Character clothing (aka Mousewear)

There won't be a typical level-up system where you put XP points in categories. This will most likely work by learning specific skills from books, NPCs, some situations, etc... There is a limited set of skills (ie: no huge skill tree) which can be acquired during the game. They will all have a dire...
by evilkinggumby
Sun Jun 07, 2015 9:57 am
Forum: Your suggestions
Topic: Character clothing (aka Mousewear)
Replies: 10
Views: 37433

Re: Character clothing (aka Mousewear)

But in the game it will be possible to gain proficiency in wearing an armor so that the drawbacks are somewhat mitigated. Oh now that is new. So we can get skill up's in armor as we use it? or do we get point to allocate to different skillz as we level? or is it timed and the longer you wear an out...
by evilkinggumby
Sat Jun 06, 2015 3:25 pm
Forum: Your suggestions
Topic: Character clothing (aka Mousewear)
Replies: 10
Views: 37433

Re: Character clothing (aka Mousewear)

Well, going by already seen footage it looks like there will at least be some full-plate armor of sorts. I really hope there is some good variety there, surcoats especially seem to rarely get some good use in the spotlight in games with armor. I'd also like to perhaps see incentives to use or not u...
by evilkinggumby
Mon May 25, 2015 11:11 am
Forum: General Game discussion
Topic: Rough estimation of complete release?
Replies: 11
Views: 40147

Re: Rough estimation of complete release?

All I have heard was that it was going to hit this year, as Seith said he doesn't want this game to sit in dev limbo for too long and feel like vaporware. I suspect we'll see it 3rd or 4th quarter 2015 but nothing has been officially announced that I have seen. I am sure when Seith is at a point whe...
by evilkinggumby
Wed Mar 25, 2015 12:33 pm
Forum: General discussion
Topic: The greatest games of all time & what are you playing now?
Replies: 38
Views: 420304

Re: The greatest games of all time & what are you playing no

CUrrently I am all over the place playing a few different games. :) Guild Wars 2 because I am friends with a dev on their team and aside from the initial purchase price, it's one of the few MMORPG's with no monthly fee's and yet has a crap TON of land to explore and things to do.. craziness... Valky...
by evilkinggumby
Thu Mar 12, 2015 1:04 pm
Forum: General discussion
Topic: Game launches that I'm really looking forward to
Replies: 17
Views: 63292

Re: Game launches that I'm really looking forward to

I just caught word of this and it looks really kool. Coming to Xbox One and PC and I figure the style and approach might appeal to you GOAT fans.

Ori and the Blind Forest

https://www.youtube.com/watch?v=uDt-5mL ... e=youtu.be
by evilkinggumby
Wed Mar 11, 2015 6:11 pm
Forum: Your suggestions
Topic: Character clothing (aka Mousewear)
Replies: 10
Views: 37433

Re: Character clothing (aka Mousewear)

KILTS! particularly, I would love love love to see Ferrets in Kilts. They have that long langy body and with a kilt on their lower half.. it just feels sort of scottish. And their length allows for proper bagpipe playing! But really it'd be kool to have one of the animal races wear kilts and tartan ...
by evilkinggumby
Thu Feb 19, 2015 10:57 am
Forum: General Game discussion
Topic: GoaT included in '20 Indie Must Play Games in 2015'
Replies: 8
Views: 32242

Re: GoaT included in '20 Indie Must Play Games in 2015'

In the 90's Sony sold a special development PlayStation targeting amateur coders: http://en.wikipedia.org/wiki/Net_Yaroze PS2 disc included this: http://en.wikipedia.org/wiki/Yabasic As far as I know, a "dead" console that from time to time sees a bunch of new "underground" titl...
by evilkinggumby
Sun Feb 08, 2015 9:54 am
Forum: General Game discussion
Topic: New short video showing interactive foam
Replies: 10
Views: 41807

Re: New short video showing interactive foam

yay glad to hear there will be dangers lurking in the deep water.. hehehe.. though cute leeches? c'mon... that seems like a disservice to the world. People might start keeping them as pets and selling em on ebay! We'll end up with stores just to sell those.. they'll call it Leechmere's.. though one ...
by evilkinggumby
Wed Feb 04, 2015 11:33 am
Forum: General Game discussion
Topic: New short video showing interactive foam
Replies: 10
Views: 41807

Re: New short video showing interactive foam

ahh true.. out where you are bugs are the size of small cats.. lol i forget how scary this world of ours is. :) my bad. though has seith added moles into the mix? would be right frightening to see them scurrying around in the underground denizens http://i613.photobucket.com/albums/tt213/evilkinggumb...
by evilkinggumby
Wed Feb 04, 2015 11:05 am
Forum: General Game discussion
Topic: New short video showing interactive foam
Replies: 10
Views: 41807

Re: New short video showing interactive foam

well remember proportionately all creatures remain consistent so bugs would be fairly small still within this world. Bats though would still be a major threat. Sadly i doubt there will be a ton of caverns big enough to properly let a bat move around and attack. the water effects offer all kinds of p...
by evilkinggumby
Wed Feb 04, 2015 10:11 am
Forum: Your suggestions
Topic: Interesting and cinematic island locations
Replies: 28
Views: 118531

Re: Interesting and cinematic island locations

kool! i like that kind of setup. :) It almost feels like the end section of the adventure, where after you venture through the island and its inner secrets and tombs you find some artifact, but have it stolen by the rats only to have you skulk and chase them to this location. it is your last chance ...
by evilkinggumby
Tue Feb 03, 2015 9:03 am
Forum: General Game discussion
Topic: New short video showing interactive foam
Replies: 10
Views: 41807

Re: New short video showing interactive foam

Nice! I saw the pic he took of the foam but not the video. or maybe it was the video but wouldn't play.. not sure. This makes it more evident. i love the effect, very realistic and beautiful. I also love the real-time light cast off that lantern, really works well! You get a good sense of shadow and...
by evilkinggumby
Fri Jan 23, 2015 10:01 am
Forum: General Game discussion
Topic: GoaT included in '20 Indie Must Play Games in 2015'
Replies: 8
Views: 32242

Re: GoaT included in '20 Indie Must Play Games in 2015'

Well I suspect there are few people willing to dev for ps1 because it is not in the current "sweet spot" that retro gamers want (nostalgia wise) where pixilated graphics and chip tunes are 'hip' and enjoyable. Ps1 really was the break into 3d, and in many cases pretty ugly 3d with low rez ...
by evilkinggumby
Thu Jan 22, 2015 10:32 am
Forum: General Game discussion
Topic: GoaT included in '20 Indie Must Play Games in 2015'
Replies: 8
Views: 32242

Re: GoaT included in '20 Indie Must Play Games in 2015'

yeah a great list and a nice lengthy blurb on GoaT. The only game I knew much of was SuperHot but a few others I'd seen and opted not to back, but figured would be good. Some great breakout titles coming, to be sure. This is just more sement in the fact most of the games I buy now are indie and I've...
by evilkinggumby
Thu Jan 22, 2015 10:17 am
Forum: General Game discussion
Topic: Will GOAT move to Unity 5?
Replies: 12
Views: 45696

Re: Will GOAT move to Unity 5?

LOL well I guess this answers the topic's question with a resounding YES HE WILL. And from what I can tell it will be a nice jump in features and possibilities. I know you held off initially because more tools and attachments were available for Unity 4, but I'm guessing things have transitioned nice...
by evilkinggumby
Mon Jan 19, 2015 4:03 pm
Forum: General Game discussion
Topic: Will GOAT move to Unity 5?
Replies: 12
Views: 45696

Re: Will GOAT move to Unity 5?

Not sure if this is even a consideration with the game, as at this point shifting to unity 5 has already happened.. or isn't going to happen.. but I spotted this via the ashen rift guys and WOW.. the fact tools like this exist really makes me drool. I thought about how this might apply to goat or an...
by evilkinggumby
Mon Jan 12, 2015 12:55 pm
Forum: General Game discussion
Topic: How Can I pre-order/support This game?
Replies: 19
Views: 70741

Re: How Can I pre-order/support This game?

Oh sorry Kwasatz, the pre-order has been going for months now and we even had a lot of 100 collector's editions that got snagged up while you were gone so you just missed it! All pre-order copies possible have been claimed so at this point you will have to just give up all hope and sell your childre...
by evilkinggumby
Wed Nov 26, 2014 12:09 pm
Forum: General discussion
Topic: The greatest games of all time & what are you playing now?
Replies: 38
Views: 420304

Re: The greatest games of all time & what are you playing no

ok i have to plug this. I haven'tplayed it yet but watched a vid by Jim Sterling of the first few minutes. Being native american, seeing a game that is based on the culture and lore of eskimo's just hit me the right way. and the game looks like an interesting combination of magical, adorable, and ha...
by evilkinggumby
Fri Nov 14, 2014 10:36 am
Forum: General discussion
Topic: Video, Animation or films that remind you of GoaT?
Replies: 7
Views: 33497

Re: Video, Animation or films that remind you of GoaT?

Ok since I have never read the Redwall series, pulling the trigger on the first book so I can give it a twirl. :)
by evilkinggumby
Wed Nov 12, 2014 10:42 am
Forum: General discussion
Topic: Video, Animation or films that remind you of GoaT?
Replies: 7
Views: 33497

Video, Animation or films that remind you of GoaT?

This is a thread for any of you that have found videos or other similar material that when watched have some feeling or idea that reminds you of Ghost of A Tale. I figured I'd make this because a friend of a friend posted this and it's REALLY amazing, adorable, kinda adult but also kind of adorable....
by evilkinggumby
Thu Nov 06, 2014 1:32 pm
Forum: General Game discussion
Topic: How Can I pre-order/support This game?
Replies: 19
Views: 70741

Re: How Can I pre-order/support This game?

Has there been any update to this? I just found out about this amazing game today and would love to throw some money/support toward its development. Welcome to the forums! I'm glad you caught wind of this great project. :) Currently as far as I have seen, the only step you could take is on the blog...
by evilkinggumby
Thu Nov 06, 2014 10:20 am
Forum: General discussion
Topic: Game launches that I'm really looking forward to
Replies: 17
Views: 63292

Re: Game launches that I'm really looking forward to

hey EvilKing... Valkyria Chronicles is available on preorder for the next five days on Humble Bundle for USD 17.99. Thanks Mate. I already pre-ordered it while it was discounted on steam so I'm set and waiting for the official release. :) Same price though so no love lost. hehehe. Superhot has been...
by evilkinggumby
Wed Nov 05, 2014 10:34 am
Forum: Your suggestions
Topic: Interesting and cinematic island locations
Replies: 28
Views: 118531

Re: Interesting and cinematic island locations

This may not entirely work in the game but.. David and Seith and Jeremiah need to take a trip and hit this for a day spa.. OMG love it.

Image

Sadly, no clue where this is. :)
by evilkinggumby
Wed Nov 05, 2014 10:16 am
Forum: General discussion
Topic: Game launches that I'm really looking forward to
Replies: 17
Views: 63292

Re: Game launches that I'm really looking forward to

Most of what I am anticipating is actually kickstarter/indie based games. In the AAA market, the only thing I guess I am half curious about is Dragon age : inquisition, but I'm still a bit gun shy to go all in on that one. Sadly I don't know if a lot of what I'm hoping to see released in 2015 WILL r...
by evilkinggumby
Wed Oct 29, 2014 9:53 am
Forum: General discussion
Topic: The greatest games of all time & what are you playing now?
Replies: 38
Views: 420304

Re: The greatest games of all time & what are you playing no

omg yay. my biggest hope is they either sell it with VC2 included or they follow up with a valkyria chronicles 2 release as well, cause THAT has a ton more content than 1 did. If they updated the visual engine in vc2 to use vc1's design it's be even better. I'd buy it, for sure. i may grab it anyhow...
by evilkinggumby
Mon Oct 27, 2014 9:11 am
Forum: Your suggestions
Topic: Music is somehow at the core
Replies: 3
Views: 23207

Re: Music is somehow at the core of the game

I am hoping that music is an important part of the game. (Mind you, I would consider myself a high end Graphics Connoisseur as well.) I feel that many newer games seem to see music as "just in the background". However I personally find that, if done right, music can really add some extra ...
by evilkinggumby
Wed Oct 22, 2014 11:26 am
Forum: General discussion
Topic: Obscure horror movies
Replies: 15
Views: 57147

Re: Obscure horror movies

OMG draco-monkey rats... a mixture of fur and scales, long prehensile tail with barbs on the end, breathes fire, has high agility using it's long limbs but no wings... thats just BRUTAL...

I like it!!!
by evilkinggumby
Wed Oct 22, 2014 8:16 am
Forum: General discussion
Topic: Obscure horror movies
Replies: 15
Views: 57147

Re: Obscure horror movies

I think GoaT needs those Sumatran rat monkeys. :) maybe there is someone experimenting in a secret dungeon or lab ? If you uncover the evil lair and try to stop them you get a companion rat monkey to cuddle in the process! WOO then you can play songs for it and it'll dance for you and hopefully not ...
by evilkinggumby
Tue Oct 21, 2014 9:25 am
Forum: General discussion
Topic: Obscure horror movies
Replies: 15
Views: 57147

Re: Obscure horror movies

actually I was thinking of Bad Taste but I was also thinking of Brain Damage, both pretty wild horror flicks from around the same time (1987/88) :) Though Bad Taste was Peter Jackson's, not the other.
by evilkinggumby
Mon Oct 20, 2014 10:32 am
Forum: General discussion
Topic: Obscure horror movies
Replies: 15
Views: 57147

Re: Obscure horror movies

lol Meet the Feebles isn't really horror, but it is a classic. :) Wanna cite one of ol Pete Jackson's classics that's horror toss out Brain Damage. :) now THAT is some messed up stuff. hehehe I personally love a lot of the early stuff done by Guillermo Del Toro. His style of ghost stories and horror...
by evilkinggumby
Wed Oct 15, 2014 9:28 am
Forum: General Game discussion
Topic: First console version - Xbox only
Replies: 14
Views: 52651

Re: First console version - Xbox only

GOOD. Because saying they want the xbone players to feel like they are first class, by essentially limiting what games can be released on it, seems mighty counter intuitive.. In most cases I think players don't care about who got a game first so much as "Will we get it al all?!" and their ...
by evilkinggumby
Sun Oct 12, 2014 9:25 am
Forum: General Game discussion
Topic: First console version - Xbox only
Replies: 14
Views: 52651

Re: First console version - Xbox only

So it looks like when GoaT does hit the market it'll likely be simultaneously released on xbox one and pc if you believe what this article is stating. http://www.escapistmagazine.com/news/view/137988-Microsoft-on-Xbox-One-Parity-Clause-Xbox-Owners-Should-Feel-First-Class If you're not aware, Microso...
by evilkinggumby
Wed Oct 08, 2014 2:09 pm
Forum: General discussion
Topic: China gets Xbox One, Will the Game industry change?
Replies: 2
Views: 18733

China gets Xbox One, Will the Game industry change?

In recent weeks I have seen 2 interesting articles pop up: http://www.escapistmagazine.com/news/view/137714-Xbox-One-Launches-in-China-After-14-Year-Ban-on-Game-Consoles Which details that China will actually allow the Xbox One to be sold and played in China, with about 10 downloadable games to star...
by evilkinggumby
Wed Oct 08, 2014 1:46 pm
Forum: General discussion
Topic: Close but no Cigar (Games that just miss the mark)
Replies: 6
Views: 29504

Re: Close but no Cigar (Games that just miss the mark)

Now one thing I'm curious about is.. What was the game proposed to be, or marketed as, and did it fall short of THAT or did it fall short of what you wanted it to be when you played it? With NeN i think it fell short of it's actual goals (all of them) as a horror title, survival horror title, psycho...
by evilkinggumby
Wed Oct 08, 2014 10:41 am
Forum: General discussion
Topic: Close but no Cigar (Games that just miss the mark)
Replies: 6
Views: 29504

Re: Close but no Cigar (Games that just miss the mark)

Interesting, I have that but I have waited to play it and the DLC until I have at least played through the original Bioshock (which I also have, but have only played it a little). I can see how it might be linear shooting gallery type stuff but I've never heard it called empty.. that's disappointing...
by evilkinggumby
Tue Oct 07, 2014 11:49 am
Forum: General discussion
Topic: Close but no Cigar (Games that just miss the mark)
Replies: 6
Views: 29504

Close but no Cigar (Games that just miss the mark)

I figured I'd add a thread about this so anyone can talk about games they've played that were not BAD but just shy in a few ways to being good or even great. Mind you I don't want to have everyone ragging and flaming games for the sake of flaming. This is more meant to discuss ways a game can fail b...
by evilkinggumby
Tue Sep 30, 2014 3:46 pm
Forum: Your suggestions
Topic: Interesting and cinematic island locations
Replies: 28
Views: 118531

Re: Interesting and cinematic island locations

couple shots a friend's mom took in Watkins Glenn that are really interesting. Not the greatest pics but you can see enough to get a glimpse of how wild this'd be in a game like GoaT http://i613.photobucket.com/albums/tt213/evilkinggumby/watkinsglenn02-Copy.jpg http://i613.photobucket.com/albums/tt2...
by evilkinggumby
Mon Sep 29, 2014 10:43 am
Forum: General discussion
Topic: The finest game soundtracks... ever!
Replies: 28
Views: 108769

Re: The finest game soundtracks... ever!

Sonic Mayhem - Hella kool. Fell in love with that stuff a long time ago.

Blood is such a great game.. Haven't sampled the soundtrack in a long time, I'll have to give it a spin. :)
by evilkinggumby
Fri Sep 26, 2014 9:38 am
Forum: General discussion
Topic: Dungeon Kingdom & Thanks
Replies: 30
Views: 130214

Re: Dungeon Kingdom & Thanks

My times at Gamescom were awful, easily north of ten minutes, but I preferred messing with the AI rats and knocking them out by throwing the stick to bonk them on the head anyway (that's my excuse and I'm sticking to it) :D LOL maybe you shouldn't branch out from your day job and stick to what you ...
by evilkinggumby
Thu Sep 25, 2014 4:24 pm
Forum: General discussion
Topic: Dungeon Kingdom & Thanks
Replies: 30
Views: 130214

Re: Dungeon Kingdom & Thanks

Oh yes don't we ever. The demo for Ghost of a Tale hasn't been released to the general public yet, only those folk that got a chance to try it at Gamescon recently and a select few in the developers pool have seen it. So your fears and concerns sound very very familiar. My point for Alfredo was enco...
by evilkinggumby
Wed Sep 24, 2014 2:30 pm
Forum: General discussion
Topic: Dungeon Kingdom & Thanks
Replies: 30
Views: 130214

Re: Dungeon Kingdom & Thanks

I agree, the word Diluted is a good one.

Shadowgun? Never heard of that one.
by evilkinggumby
Wed Sep 24, 2014 1:47 pm
Forum: General discussion
Topic: Dungeon Kingdom & Thanks
Replies: 30
Views: 130214

Re: Dungeon Kingdom & Thanks

Dungeon Kingdom most definitely isn't yet another Grimrock clone! Kanda did a great job of detailing a lot of the innovations and differences, but it may be hard for the general public to believe and see that it is not a clone unless it is really apparent that it goes and defines itself well above ...
by evilkinggumby
Tue Sep 23, 2014 10:14 pm
Forum: General discussion
Topic: Dungeon Kingdom & Thanks
Replies: 30
Views: 130214

Re: Dungeon Kingdom & Thanks

Considering Legend of Grimrock II has been announced for a 10/15/14 release date and it takes place on an island with indoor and outdoor varying environments.. it looks like you'll need both a lot of luck and your "A" game to pull this off and gain attention. I just watched the trailer, an...
by evilkinggumby
Fri Sep 19, 2014 9:01 am
Forum: General discussion
Topic: Dungeon Kingdom & Thanks
Replies: 30
Views: 130214

Re: Dungeon Kingdom & Thanks

Haha I swear I'm not spying on you through a window! I think you mentioned you're in France so it'd take some skillz to do that when I'm in the U.S. :) But yes that sounds like what I was suggesting, so it seems like you have a great notion for how to blow the genre wide open and make a really spect...
by evilkinggumby
Thu Sep 18, 2014 6:22 pm
Forum: General discussion
Topic: Dungeon Kingdom & Thanks
Replies: 30
Views: 130214

Re: Dungeon Kingdom & Thanks

Wow thanks Kanda, thats a lot of clarification. I think it'd be good to detail a lot of that in a more public way on the indiegogo site. right now, without giving all of your teams credentials like that, you're underselling your capabilities and talent, and that's a shame! It sounds like this could ...
by evilkinggumby
Thu Sep 18, 2014 10:46 am
Forum: General discussion
Topic: Dungeon Kingdom & Thanks
Replies: 30
Views: 130214

Re: Dungeon Kingdom & Thanks

Looks solid and very detailed. I like the design though it feels almost too much like Grimrock to me, which makes me wonder what you are bringing that is truly going to make it feel like a stand out NEW game and not a clone. I see the physics applied, high ceilings and awesome portraits. Also am not...
by evilkinggumby
Fri Sep 05, 2014 1:40 pm
Forum: General Game discussion
Topic: GoaT featured on Unity highlight reel
Replies: 5
Views: 18349

Re: GoaT featured on Unity highlight reel

awesome. it was also featured in the gamescon covered videos by IGN on their indie games vid for xbone for like 1 second.. lol. But hey coverage is coverage! YAY
by evilkinggumby
Tue Sep 02, 2014 11:37 am
Forum: Your suggestions
Topic: Boxed Collector's edition
Replies: 18
Views: 62639

Re: Boxed Collector's edition

hey you guys are integral too :) if card signing was going to happen.. in a way BECAUSE it is such a small close nit group of ya'll, it'd be important not to leave anyone's hard efforts out. I know they might not require it on AAA games where the cast of credits goes into the thousands, but this is ...
by evilkinggumby
Mon Sep 01, 2014 10:05 am
Forum: Your suggestions
Topic: Boxed Collector's edition
Replies: 18
Views: 62639

Re: Boxed Collector's edition

Taking the postcard with all the signatures of the developers on it That's just a terrific suggestion - we should definitely do this! Though GoaT is pretty much a one-man game so Seith's signature would be plenty imho ;) thats the tricky part. getting full staff signatures on anything is logistical...
by evilkinggumby
Wed Aug 27, 2014 9:04 pm
Forum: General Game discussion
Topic: Mouse Souls?
Replies: 5
Views: 18505

Re: Mouse Souls?

I'm waiting for this game/site to trump the top google searches for gaming mice :)

Image
by evilkinggumby
Thu Aug 21, 2014 9:26 am
Forum: General Game discussion
Topic: Gamescom 2014
Replies: 34
Views: 306104

Re: Gamescom 2014

nice. they seem to truly get into it. Kind of bummer they insta-fergot the title by the end of it.. lol
by evilkinggumby
Wed Aug 20, 2014 9:46 am
Forum: General Game discussion
Topic: Gamescom 2014
Replies: 34
Views: 306104

Re: Gamescom 2014

@evilkinggumby, @David and @Seith, I've replied to the Boxed Collector's Edition topic: http://www.ghostofatale.com/forum/viewtopic.php?f=13&t=200&p=1279#p1279 If these were available for pre-order at Gamescom exclusively, I would seriously have flown over O_O :P If those were available at ...
by evilkinggumby
Wed Aug 20, 2014 9:41 am
Forum: Your suggestions
Topic: Boxed Collector's edition
Replies: 18
Views: 62639

Re: Boxed Collector's edition

holy crow thats some crazy collector's edition choices! Dang.. I love how thorough and detailed you got on these.

Personally I'd only be able to get the lowest tier (The Periclave Edition) but I'd certainly love to see/own the larger ones too. Certainly a lot for Seith and his crew to consider :)
by evilkinggumby
Wed Aug 20, 2014 9:39 am
Forum: General Game discussion
Topic: How will GoaT be received by the audience and critics?
Replies: 12
Views: 48182

Re: How will GoaT be received by the audience and critics?

so with the demo being still a pre-alpha and all, did a lot of people trying it find/get stuck by bugs and glitches? how did the alpha do in various gamer's hands? :)
by evilkinggumby
Tue Aug 19, 2014 12:44 pm
Forum: General Game discussion
Topic: Gamescom 2014
Replies: 34
Views: 306104

Re: Gamescom 2014

Haha awesome. I see why you end the video so quick.. I suspect Tilo whipped out a can of whoopass on the guy who strummed the lute without asking.. lol weren't there gloves for the outfit? opted to skip them? Nice to see all the traffic in this and other pics. Gawd I missed out on such an awesome da...
by evilkinggumby
Tue Aug 19, 2014 12:02 pm
Forum: General Game discussion
Topic: Gamescom 2014
Replies: 34
Views: 306104

Re: Gamescom 2014

aww video is marked private....
by evilkinggumby
Tue Aug 19, 2014 9:00 am
Forum: General Game discussion
Topic: Gamescom 2014
Replies: 34
Views: 306104

Re: Gamescom 2014

holy crap what game were the zombies there for? :) poor Tilo.. hope he managed to strum a nice song and keep them docile.. hehehe that papercraft Tilo is amazing! I don't follow papercraft much but WOW is that pretty awesome. seeing Tilo IRL is a trip. :) I am so glad to see more fans popping up and...
by evilkinggumby
Tue Aug 19, 2014 8:43 am
Forum: General Game discussion
Topic: How will GoaT be received by the audience and critics?
Replies: 12
Views: 48182

Re: How will GoaT be received by the audience and critics?

ha you got to wear the Tilo outfit? very very cool. I am so psyched so many different people enjoyed the demo and took interest in it. That kind of universal appeal will work out well when it finally releases. :)

SO was the demo stations constantly being used? ever get a line?
by evilkinggumby
Mon Aug 18, 2014 8:52 am
Forum: General Game discussion
Topic: Gamescom 2014
Replies: 34
Views: 306104

Re: Gamescom 2014

Wow that really is huge. So many people visiting. SO this was not just a press event, anyone who wanted to go could get tickets? How many displays/presenters/booths were scattered around the event? looks like a mad house :)
by evilkinggumby
Thu Aug 14, 2014 10:54 am
Forum: General Game discussion
Topic: First console version - Xbox only
Replies: 14
Views: 52651

Re: First console version - Xbox only

I wouldn't be surprised if this moves to other consoles over time, it just makes good sense as a game developer and a business standpoint. If Sony extends interest and sends Seith a dev kit it'll speed it along so the release dates might be less separated, but if not it means waiting to see if the g...
by evilkinggumby
Thu Aug 14, 2014 10:48 am
Forum: General Game discussion
Topic: Ghost of a Tale gameplay trailer (Gamescom 2014)
Replies: 7
Views: 24047

Re: Ghost of a Tale gameplay trailer (Gamescom 2014)

Very VERY VEERRRY awesome. Love the nuance in animation and movement. That last part where Tilo is humorously waddling in the heavy plate armor, then spins on his heel and tries to run from the crab is amazing because the animation of his run feels accurate to the armor and isn't just a sped up vers...
by evilkinggumby
Thu Aug 14, 2014 10:36 am
Forum: General Game discussion
Topic: Gamescom 2014
Replies: 34
Views: 306104

Re: Gamescom 2014

wow samsung LED tv's.. ya'll went all out. :) very kool. hope it goes well. i am so excited for you. Seith has me on his skype list so if he logs into it from the show i may be able to check it out. i guess mostly i'll depend on time zones and when they'll be set up and on the floor. kick ass guys!
by evilkinggumby
Mon Aug 11, 2014 11:00 am
Forum: General Game discussion
Topic: Mystery photograph
Replies: 11
Views: 43100

Re: Mystery photograph

wow thats much bigger than I expected and with 2 demo stations running the game on the laptop AND big ol monitors for people to see.. AWESOME!! it's going to be a great con and I hope you gets TONS of attention. I wouldn't be surprised if you guiys end up being one of the biggest draws so people can...
by evilkinggumby
Thu Aug 07, 2014 10:22 am
Forum: Your suggestions
Topic: In-game references
Replies: 14
Views: 62601

Re: In-game references

Haha the crabs could be playing volleyball with a large tumbleweed or oversized flower bud.. hehehe I hadn't actually thought of what the other races might be doing too. Good thought! The frogs would have a number of animations.. looking around, catching flies, stretching their legs, checking their ...
by evilkinggumby
Thu Aug 07, 2014 9:26 am
Forum: General Game discussion
Topic: Mystery photograph
Replies: 11
Views: 43100

Re: Mystery photograph

OMG that is such a great costume!! holy crap... i need a pick of you posing in that with a hockey stick..lol Thats going to be such fun. I hope you get to keep that after the show or for future ones. it'd be great to stuff and mount it upright for posterity too. :) I swear.. walking around dressed l...
by evilkinggumby
Wed Aug 06, 2014 11:29 am
Forum: General Game discussion
Topic: Mystery photograph
Replies: 11
Views: 43100

Re: Mystery photograph

you are cosplaying as howard the duck at the con!

I dunno my best guess would be you will actually be dressed as Tilo at the gamecon.. which is AWESOME. :) i am so sorry i am not able to go... dangit.
by evilkinggumby
Tue Aug 05, 2014 10:06 am
Forum: Your suggestions
Topic: In-game references
Replies: 14
Views: 62601

Re: In-game references

exactly. Don't underestimate them rats and their need to have fun! :) lol That makes me wonder.. might we stumble across an area of the game where bored rat guards are doing something to entertain themselves? CHeckers? cards? Dancing to some live music? arm wrestling? :) hehehe would be interesting ...
by evilkinggumby
Fri Aug 01, 2014 8:54 am
Forum: General Game discussion
Topic: Mystery photograph
Replies: 11
Views: 43100

Re: Mystery photograph

Should we also mention the leg sticking out of the side, implying someone else is an accomplice? :)

I don't have many good guesses, but I think this was the result of a night of drinking after a local Convention. :) lol
by evilkinggumby
Thu Jul 31, 2014 1:23 pm
Forum: General discussion
Topic: The greatest games of all time & what are you playing now?
Replies: 38
Views: 420304

Re: The greatest games of all time & what are you playing no

Nope. All David's fault. He keeps trying to talk up violent Splinter Cell games andnow I'm all " shoot the bad guy!" lol.. before that I NEVER played violent games.. nope... *hides copy of fallout* LOL And you should check a trailer or video if you can, seeing the render in action is prett...
by evilkinggumby
Thu Jul 31, 2014 10:57 am
Forum: General discussion
Topic: The greatest games of all time & what are you playing now?
Replies: 38
Views: 420304

Re: The greatest games of all time & what are you playing no

I blame David and his fondness for violence for my current game of choice: Valkyria Chronicles on PS3. :) http://i613.photobucket.com/albums/tt213/evilkinggumby/valkyria-chronicles-4.jpg It is challenging but not impossible. I like that it takes on some of the complexities of war, but with a very di...
by evilkinggumby
Wed Jul 30, 2014 2:32 pm
Forum: Your suggestions
Topic: In-game references
Replies: 14
Views: 62601

Re: In-game references

I dunno.. our local team is the Albany River Rats.. seems perfectly appropriate. :)

Image
by evilkinggumby
Wed Jul 30, 2014 11:54 am
Forum: Your suggestions
Topic: In-game references
Replies: 14
Views: 62601

Re: In-game references

LOL sadly Seith already dropped the bomb that there will be no hockey in the game and we should start litigation. I have my lawyer flying out to talk to him this weekend. :) http://i613.photobucket.com/albums/tt213/evilkinggumby/lawyermouse.jpg Though if he did put a stray hockey stick somewhere as ...
by evilkinggumby
Sun Jul 27, 2014 11:18 pm
Forum: General Game discussion
Topic: How will GoaT be received by the audience and critics?
Replies: 12
Views: 48182

Re: How will GoaT be received by the audience and critics?

I always love to see things from a different perspective. So based on your 3 defining details, what do you think so far? How are you enjoying the development experience (both learning about the software, game design, project management, collaborating with some others for help, and overall creation o...
by evilkinggumby
Sun Jul 27, 2014 10:34 pm
Forum: Your suggestions
Topic: Lighting the way
Replies: 9
Views: 35924

Re: Lighting the way

All very good points guys. I am also annoyed when I see torches in games that no one could have ever lit. Let me assure you that it won't happen in GoaT. For example the screenshot in the OP is in an area where Rat guards still patrol, so it all make sense.... See this is refreshing news. To be hon...
by evilkinggumby
Sat Jul 26, 2014 8:41 am
Forum: Your suggestions
Topic: Lighting the way
Replies: 9
Views: 35924

Re: Lighting the way

Oh I am sure there are possibilites to make more sense out of long term light sources. Look at TES Oblivion in regards to the Ayleid Ruins. Many of those were lit by the large energy shards they had created or by smaller souls crystals powered enough to do a small task. And in Skyrim, when you go do...
by evilkinggumby
Fri Jul 25, 2014 11:52 pm
Forum: Your suggestions
Topic: Lighting the way
Replies: 9
Views: 35924

Re: Lighting the way

I'd be less concerned with the candle and more looking at the torch which is set close enough to the roof to burn the planks over time. Not very wise design , not at all. :) I completely agree about lighting 20 torches across a dungeon, that would be repetitive and annoying. I am under the assumptio...
by evilkinggumby
Fri Jul 25, 2014 10:18 am
Forum: Your suggestions
Topic: Lighting the way
Replies: 9
Views: 35924

Lighting the way

Something that occurred to me from the most recent blog post is the idea of light, and more importantly, Torches. http://i613.photobucket.com/albums/tt213/evilkinggumby/forgottenship.jpg I've always found it odd that in abandoned, lost, or sealed crypts, caves, temples, and ruins there seems to alwa...
by evilkinggumby
Fri Jul 25, 2014 9:30 am
Forum: General Game discussion
Topic: GOAT mood / tone / approach / themes... whats your flavor?
Replies: 3
Views: 15272

Re: GOAT mood / tone / approach / themes... whats your flavo

I'd say what I would love to see would be a game that is richly beautiful and intriguing but amongst all the beauty and charm are more adult/visceral elements that color the story. Sort of like what we saw in Secret of Nymh or even Watership Down, where it has moments of whimsy and moments of fairly...
by evilkinggumby
Sat Jul 19, 2014 2:28 pm
Forum: General discussion
Topic: Join our Splinter Cell: Blacklist rampage*... today 12 July!
Replies: 9
Views: 40286

Re: Join our Splinter Cell: Blacklist rampage*... today 12 J

I am away this weekend for our anniversary but I grabbed splinter cell blacklist off the humble store thanks to David's fyi so.. maybe next weekend? :)
by evilkinggumby
Fri Jul 11, 2014 12:03 pm
Forum: General discussion
Topic: Join our 'Borderlands 2' rampage tomorrow... Sunday 13 July!
Replies: 2
Views: 19304

Join our 'Borderlands 2' rampage tomorrow... Sunday 13 July!

Ok then it's a go. Sunday July 13th Me and David will be trying another round of Borderlands 2, trying to complete the Roland Rescue (or whatever else we can find to shoot at). We'll start at around 10:00 EST (UTC -05:00) and play for 2-3 hours. Character's level - Low to mid Teens. Characters: Davi...
by evilkinggumby
Fri Jul 11, 2014 9:18 am
Forum: General discussion
Topic: Join our Splinter Cell: Blacklist rampage*... today 12 July!
Replies: 9
Views: 40286

Re: Join our Splinter Cell: Blacklist rampage tomorrow 12 Ju

haha does it have a spectator mode where I can watch? :) that would ROCK.

Sadly, as I mentioned before, I don't have the free cash to grab this game just yet. But I hope you guys have fun. If you grabbed that headset, I am sure it'll be hella good times.
by evilkinggumby
Fri Jul 11, 2014 9:15 am
Forum: General discussion
Topic: What are you currently listening to?
Replies: 14
Views: 57949

Re: What are you currently listening to?

haha yeah the band "'Orgy' did a cover of Blue Monday a while back, and I caught another band 'Flunk' that also did it with a slightly different edge. fun stuff. http://youtu.be/aJZTfl3DmCU http://youtu.be/wbgd2ZpZWBU Always fascinating how a song can be played so differently.. yet the same.. h...
by evilkinggumby
Fri Jul 11, 2014 9:04 am
Forum: General discussion
Topic: Join our 'Borderlands 2' rampage tomorrow... 3 July!
Replies: 10
Views: 44067

Re: Join our 'Borderlands 2' rampage tomorrow... 3 July!

Ha that is all great news. We do need to finish out that mission for BL2, for sure. I don't have the cash to gran splinter cell just yet, I had to assist my mother with a financial problem, and this month is her birthday so we got her a kindle as a present. So I guess you two will be on your own for...
by evilkinggumby
Thu Jul 10, 2014 12:10 pm
Forum: General discussion
Topic: What are you currently listening to?
Replies: 14
Views: 57949

Re: What are you currently listening to?

Love John Powell.

his work in the newer italian job was just right fun.

https://www.youtube.com/watch?v=4_LMZfrBQVE
by evilkinggumby
Mon Jul 07, 2014 10:24 am
Forum: General discussion
Topic: Join our 'Borderlands 2' rampage tomorrow... 3 July!
Replies: 10
Views: 44067

Re: Join our 'Borderlands 2' rampage tomorrow... 3 July!

haha actually we got about 2/3 through rescuing roland, then my game crashed and it was about stopping time anyhow. :) I'm glad you enjoyed the session. We didn't have headsets so it was tough communicating, but even so we sort of found ways to convey ideas through motions and body language..lol. an...
by evilkinggumby
Mon Jul 07, 2014 8:46 am
Forum: Your suggestions
Topic: Interesting and cinematic island locations
Replies: 28
Views: 118531

Re: Interesting and cinematic island locations

Ok this seems like it could be used easily for this game - an old abandoned ship left to die way inland on a small concealed bit of river. :)

http://www.viralforest.com/110-year-old ... hio-river/

Image
by evilkinggumby
Wed Jul 02, 2014 9:32 am
Forum: General discussion
Topic: What are you currently listening to?
Replies: 14
Views: 57949

Re: What are you currently listening to?

hmm thats a pretty wild video, but a kool song. I've heard Muse on the radio at times, but never knew who they were..lol. I guess when they say " that was Muse" I end up thinking they said "music by" and so I kept thinking the song titles were the band..lol) Good to see I'm not t...
by evilkinggumby
Tue Jul 01, 2014 11:56 am
Forum: General Game discussion
Topic: Dimensions of Quality - what is your priority?
Replies: 18
Views: 64799

Re: Dimensions of Quality - what is your priority?

Jusat an FYI Borderlands is a lot more fun with friends, so if you do ever figure on giving it a shot let me know and we'll have to see if we can hook up for an online session. Having a second human player makes the game slightly harder, but also means there is someone around to watch your back AND ...
by evilkinggumby
Tue Jul 01, 2014 11:52 am
Forum: General discussion
Topic: If you like... share your Steam ID here... here's mine
Replies: 7
Views: 34148

Re: If you like... share your Steam ID here... here's mine

LOL I have Dear Esther and Portal 1 but not portal 2. I haven't even played the first so I don't know if/when I'd get to try 2. I heard it's a great game though!.
by evilkinggumby
Tue Jul 01, 2014 9:26 am
Forum: General discussion
Topic: What are you currently listening to?
Replies: 14
Views: 57949

Re: What are you currently listening to?

I usually alternate during the day (when I am working) between my Pandora account (which is a mix of hard rock and female singer/songwriters and soundtrack orchestration) and a playlist of music from the command & Conquer games mixed with Jackalope and misc music from the Shin Megami games. Oh a...
by evilkinggumby
Mon Jun 30, 2014 1:44 pm
Forum: General Game discussion
Topic: Dimensions of Quality - what is your priority?
Replies: 18
Views: 64799

Re: Dimensions of Quality - what is your priority?

So, to tie it all together I guess, we hope for a unique game which can find it's place in our hearts as a classic. Which is already true for me, I've been hoping for a game like this for years. Strueth, I watch the gameplay video just to experience that hope. And also to hear the music. Well Said....
by evilkinggumby
Mon Jun 30, 2014 9:07 am
Forum: General discussion
Topic: If you like... share your Steam ID here... here's mine
Replies: 7
Views: 34148

Re: If you like... share your Steam ID here... here's mine

Ha always a kool thread to put out there.

Mine's easy, it's my username here and in most places.

EvilKingGumby

lol

I added you both. Though me being in the U.S> and ya'll across the globe, I don't think catching either of you on steam will be likely most days. :)
by evilkinggumby
Sat Jun 28, 2014 11:21 am
Forum: General Game discussion
Topic: Dimensions of Quality - what is your priority?
Replies: 18
Views: 64799

Re: Dimensions of Quality - what is your priority?

Another thing that evilkinggumby mentions, that I'm sure overlaps with my "soul" aspect of games: how the devs feel when making a game. I have to agree with you, I think good working conditions and passionate developers and staff will certainly help a game excel to be an historic great ga...
by evilkinggumby
Fri Jun 27, 2014 1:56 pm
Forum: General Game discussion
Topic: Dimensions of Quality - what is your priority?
Replies: 18
Views: 64799

Re: Dimensions of Quality - what is your priority?

it is hard to put a finger on why some older games just 'hit' it right and are fun. seeing your post, it reminded me of what a co worker said when I showed him this game and linked him the alpha video and screenshots. He had this wash of youthful excitement and eager "fun" come over him, l...
by evilkinggumby
Wed Jun 25, 2014 1:57 pm
Forum: Your suggestions
Topic: Your ideas for puzzles?
Replies: 9
Views: 35898

Re: Your ideas for puzzles?

Puzzle of the echo mountains. http://i1.ytimg.com/vi/rG3Dbc2UxTE/hqdefault.jpg This is one I think Jeremiah might appreciate, because developing it would be more of a challenge for him than seith. All it would require is some scripting/programming for the quest requirements themselves. As Tilo journ...
by evilkinggumby
Tue Jun 24, 2014 11:29 am
Forum: General Game discussion
Topic: Dimensions of Quality - what is your priority?
Replies: 18
Views: 64799

Re: Dimensions of Quality - what is your priority?

What are your thought on this.. :D I'm guessing that story and characters will rank higher for you, right? Sorry to take so long to reply, been busy with work lately and I figured it'd be good to give other folk a chance to chime in prior to my own wall-o-text :) I'm generally all over the board. I...
by evilkinggumby
Thu Jun 19, 2014 10:43 am
Forum: Your suggestions
Topic: Your ideas for puzzles?
Replies: 9
Views: 35898

Re: Your ideas for puzzles?

The concept of Tilo's mum teaching him skills in flashback sequences as a little baby mouse -i.e. player tutorial- is neat and cute :D Keep in mind it would be playable, so she would explain to him and then you'd have a chance to try it out and solve the puzzle. So not so much scripted cut scene as...
by evilkinggumby
Thu Jun 19, 2014 8:46 am
Forum: General Game discussion
Topic: Dimensions of Quality - what is your priority?
Replies: 18
Views: 64799

Re: Dimensions of Quality - what is your priority?

this is actually a great idea for a thread. I'd love to see what fans thought was important in games. :)
by evilkinggumby
Thu Jun 19, 2014 8:41 am
Forum: Your suggestions
Topic: Your ideas for puzzles?
Replies: 9
Views: 35898

Re: Your ideas for puzzles?

Very good examples of what is becoming possible in games. When I did the water puzzle where you guide water using various objects, it was not so much using actual fully fluid physics based motion. You could replicate this similarly with simple interlocking objects, each having an animation cycle of ...
by evilkinggumby
Wed Jun 18, 2014 2:17 pm
Forum: Your suggestions
Topic: Your ideas for puzzles?
Replies: 9
Views: 35898

Re: Your ideas for puzzles?

hmm there are so many possibilites. i guess it depends on the environments and the moment in the story. Down by the water: play your lute (using the song of Storms) to time and wash approaching enemies into the ocean by strumming as they near the edge of the waves. Deep in the caves: using a colored...
by evilkinggumby
Tue Jun 17, 2014 2:11 pm
Forum: General discussion
Topic: What are you currently eating?
Replies: 28
Views: 125951

Re: What are you currently eating?

ok THAT is a great and awesome idea. :) what kind of cake is it? ginderbread? chocolate? Cricket and Beetle?
by evilkinggumby
Fri Jun 13, 2014 1:00 pm
Forum: General discussion
Topic: Weird Drinks that David should try!
Replies: 12
Views: 49023

Re: Weird Drinks that David should try!

I cringe at the idea but.. it'd be a first for me, that is for sure. :) Something to tell my friends about! Maybe have them try a little.

In exchange I'll ship you something from the US you really desire, or just weird stuff as well. though we don't go as wild here. :)
by evilkinggumby
Thu Jun 12, 2014 8:53 am
Forum: General discussion
Topic: Weird Drinks that David should try!
Replies: 12
Views: 49023

Re: Weird Drinks that David should try!

It must be high in iron I guess. and maybe protein? it still sounds nasty.. why would that be what you'd want to drink after working out? Sounds pretty terrible to me, but.. I guess enough folk must swear by it to be a selling product. That means David, you need to totally quench your thirst!
by evilkinggumby
Wed Jun 11, 2014 10:53 am
Forum: General discussion
Topic: Weird Drinks that David should try!
Replies: 12
Views: 49023

Re: Weird Drinks that David should try!

umm.. is that wine? wow. that's pretty twisted..
by evilkinggumby
Tue Jun 10, 2014 9:16 am
Forum: General discussion
Topic: E3 2014
Replies: 1
Views: 16451

E3 2014

Well E3 is in full swing and I believe the big 2 have done their due diligence (Sony and Microsoft) for upcoming stuff on the new consoles. I am also getting the distinct impression the prior gen (ps3/xbox 360 are quickly losing focus and dying off. If that is the case, where would you guys like to ...
by evilkinggumby
Tue Jun 10, 2014 9:08 am
Forum: General discussion
Topic: Weird Drinks that David should try!
Replies: 12
Views: 49023

Re: Weird Drinks that David should try!

If I come across an interesting one on my travels, I'll PM you... I'm not sure what the 'international shipping regulations for truly weird beverages' are :D but maybe I can send a can or a bottle to you. I took a quick look at the USPS list of basic regulations and they do say international law pr...
by evilkinggumby
Mon Jun 09, 2014 10:06 am
Forum: General Game discussion
Topic: How will GoaT be received by the audience and critics?
Replies: 12
Views: 48182

Re: How will GoaT be received by the audience and critics?

It got me thinking about the poeple who might not be as emotionally invested in the game as I am, who might not share a pre-release history, who judge this game "merely" by its content, not by its efforts. Bah no one would possibly do THAT! Actually that is an excellent point. Most folk t...
by evilkinggumby
Thu Jun 05, 2014 7:42 am
Forum: General discussion
Topic: Weird Drinks that David should try!
Replies: 12
Views: 49023

Re: Weird Drinks that David should try!

if i worked in an office, i'd LOVE to get my hands on the kids beer just to mess with my co workers.. crack one open every friday at lunch... lol. I agree on the three penis one.. that';s just.. strange. the cow urine one.. is ALL YOU. :) I'm curious if the weird salad soda's are any good.. or the p...
by evilkinggumby
Wed Jun 04, 2014 10:36 pm
Forum: General discussion
Topic: Weird Drinks that David should try!
Replies: 12
Views: 49023

Weird Drinks that David should try!

David and any of the forum folk that live in east asia/Japan- OzD4KN5tV5M Watch this vsauce2 video. it's fairly short but has a nice rundown of some odd drinks that exist. I personally want David to buy me a bottle of snake wine and send it to me.. OMG so yummy.... sadly there is a baby mouse wine.....
by evilkinggumby
Wed Jun 04, 2014 10:39 am
Forum: General discussion
Topic: [Possible Spoilers] Among The Sleep
Replies: 3
Views: 21803

Re: [Possible Spoilers] Among The Sleep

Hey Jeremiah, since you are a music guru, I am curious what you thought of the music in the game. :) Or the interesting use of the singing/humming? The overall sound design is really solid. there are a few quirks, samples that bark out and feel too much like a "sample of an effect" and not...
by evilkinggumby
Mon Jun 02, 2014 10:59 am
Forum: General discussion
Topic: [Possible Spoilers] Among The Sleep
Replies: 3
Views: 21803

[Possible Spoilers] Among The Sleep

http://www.6aming.com/wp-content/uploads/2013/11/Among-the-Sleep-title.jpg Recently we have seen one of the most anticipated Kickstarter games released, Among The Sleep(ATS) by KrillBite Studios, and I admit I backed it and so downloaded it and played half of it the day of release (then finished it...
by evilkinggumby
Sat May 24, 2014 8:17 am
Forum: Your suggestions
Topic: Interesting and cinematic island locations
Replies: 28
Views: 118531

Re: Interesting and cinematic island locations

I don't claim ownership of either photo. they were photo of the day's on a facebook page. and the first just had the title "Cave formed by lava cooling and fracturing" so I didnt know anything was erroded by water.. sorry! Though the location you cited is correct, good eye! the second is q...
by evilkinggumby
Fri May 23, 2014 2:25 pm
Forum: Your suggestions
Topic: Interesting and cinematic island locations
Replies: 28
Views: 118531

Re: Interesting and cinematic island locations

something that'd be fun as well... (i seem to love these lava tunnel shots...)

Image

From a lava tunnel after it cooled...

or this.. which'd make an AWESOME place to camp on the island...

Image
by evilkinggumby
Tue May 20, 2014 12:38 pm
Forum: General discussion
Topic: Playing GOAT at high resolution - Korean monitors?
Replies: 29
Views: 138847

Re: Playing GOAT at high resolution - Korean monitors?

ha thats a pretty solid set up. I like it. :) I have done that in hotels too, and really.. it doesn't require buying much of anything (maybe the HDMI?) so kudos to you. :) Now you can save and use the set aside money later to get what you really want. Currently my rig is working out ok. I changed it...
by evilkinggumby
Mon May 19, 2014 10:22 am
Forum: General Game discussion
Topic: Who'll visit the GOAT stand: Gamescom, Cologne, August 13-17
Replies: 9
Views: 35834

Re: Who'll visit the GOAT stand: Gamescom, Cologne, August 1

Haha doing a live skype or even just broadcasting from there would fricking rock! I would love to see you try it but if time and resources don't permit, I'm sure you guys can get a few pics to post afterwards. :) I am sure you'll be crowded constantly so might not be able to skype with 300 people tr...
by evilkinggumby
Fri May 16, 2014 2:20 pm
Forum: General Game discussion
Topic: Who'll visit the GOAT stand: Gamescom, Cologne, August 13-17
Replies: 9
Views: 35834

Re: Who'll visit the GOAT stand: Gamescom, Cologne, August 1

cost of plane tickets.. and the lack of having a passport. hehehe.

I really need to get those resolved if I ever plan to party with David :) I hear he makes a wicked Fondue.

Image
by evilkinggumby
Wed May 14, 2014 9:44 am
Forum: General Game discussion
Topic: Who'll visit the GOAT stand: Gamescom, Cologne, August 13-17
Replies: 9
Views: 35834

Who'll visit the GOAT stand: Gamescom, Cologne, August 13-17

So with the most recent announcements for the blog, who (besides Kwisatz Haderach)) might be going to the con to try the alpha of GoaT?

Also, who would want to see the game hit Xbox One eventually? :)
by evilkinggumby
Thu May 08, 2014 10:31 am
Forum: General Game discussion
Topic: Funfact, some lines of code were writen from Alcatraz!
Replies: 9
Views: 33998

Re: Funfact, some lines of code were writen from Alcatraz!

wow GDC looks crazy.. did you(David) or Seith go?

I bet he coded the shiv mechanics.. lol
by evilkinggumby
Wed May 07, 2014 10:20 am
Forum: General Game discussion
Topic: GOAT is headlining on the UNITY engine blog!
Replies: 12
Views: 46736

Re: GOAT is headlining on the UNITY engine blog!

Hm, interesting video. Not really a rant but more of him aggressively trying to make a point. :) I agree with a lot of what he says, I think this type of storytelling is a fairly new and capable method of giving a game a story without using most of the tropes seen in film and novel. This in itself i...
by evilkinggumby
Mon May 05, 2014 12:41 pm
Forum: General Game discussion
Topic: Funfact, some lines of code were writen from Alcatraz!
Replies: 9
Views: 33998

Re: Funfact, some lines of code were writen from Alcatraz!

OMG my bad..sorry. I didn't realize this!!!
by evilkinggumby
Mon May 05, 2014 12:12 pm
Forum: General Game discussion
Topic: Funfact, some lines of code were writen from Alcatraz!
Replies: 9
Views: 33998

Re: Funfact, some lines of code were writen from Alcatraz!

wait lines of code for what game? or do you develop the Unity engine itself?

That has got to be one of the koolest ways to work on a game.. in Alcatraz Library.. hahaha. I'm totally diggin that vibe.
by evilkinggumby
Thu May 01, 2014 12:04 pm
Forum: General Game discussion
Topic: GOAT is headlining on the UNITY engine blog!
Replies: 12
Views: 46736

Re: GOAT is headlining on the UNITY engine blog!

I love great stories and movies. But I'm not convinced that games should follow the Hollywood movie model in approaching storytelling.... imho games should play to their strength of being an interactive medium, and always keep the player in-game, figuring things out if possible. Yeah I wasn't looki...
by evilkinggumby
Wed Apr 30, 2014 6:58 am
Forum: Your suggestions
Topic: In-game references
Replies: 14
Views: 62601

Re: In-game references

a long dead fallen soldier (skeleton most likely) wearing boxers of the british flag (Fable 1 Reference). http://www.hookedgamers.com/images/287/fable_the_lost_chapters/screenshot_pc_fable_the_lost_chapters011.jpg A mid sized crate nailed shut with a vague stamp on the side of a heart that, when exa...
by evilkinggumby
Wed Apr 30, 2014 6:29 am
Forum: General Game discussion
Topic: GOAT is headlining on the UNITY engine blog!
Replies: 12
Views: 46736

Re: GOAT is headlining on the UNITY engine blog!

This is truly great news and I think it'll prove a great boost in interest and support. Because of the visuals i think a lot of indie devs will take an interest in the game and they'll be curious how Seith is pulling it all off with such minor funding and accommodations. :) It will truly be a great ...
by evilkinggumby
Wed Apr 30, 2014 6:13 am
Forum: Your suggestions
Topic: Interesting and cinematic island locations
Replies: 28
Views: 118531

Re: Interesting and cinematic island locations

Yeah I think the idea of water level and tide could work as a very natural way to build and release tension. 'Hydrophobia' was an incomplete and flawed game that tried to do a LOT with water that had not been done before (with good results for the most part). I really liked a lot of the ways that mo...
by evilkinggumby
Wed Apr 30, 2014 6:06 am
Forum: General discussion
Topic: Playing GOAT at high resolution - Korean monitors?
Replies: 29
Views: 138847

Re: Playing GOAT at high resolution - Korean monitors?

It is running like a champ so far. I also re-purposed the stock heatsink/fan from the new cpu onto my old cpu (as that one's fan was dying) so now the old computer runs quieter and cooler than before. woo. I've tested it with a number of games and so far the only issue I have seen is screen tearing ...
by evilkinggumby
Wed Apr 30, 2014 6:01 am
Forum: General discussion
Topic: What are you currently eating?
Replies: 28
Views: 125951

Re: What are you currently eating?

MMM edible bug poetry.. now my life is complete. hehehe.

I just had the thought about those vendors.. how do they actually sell and cultivate their bugs? do they have traps at home or do they have huge rooms fulla bugs? creepy to think about.. :)
by evilkinggumby
Fri Apr 25, 2014 9:28 am
Forum: General Game discussion
Topic: GOAT is headlining on the UNITY engine blog!
Replies: 12
Views: 46736

Re: GOAT is headlining on the UNITY engine blog!

LOL for a moment when you mentioned GOAT mod i thought of a GOAT simulator mod for GoaT where you explore the gam as a large floppy goat.. that'd be.. weird... the mouse town.. yeah that'd be right fun. The original short story I did (you know, the first goat fanfic..lol) would have incorporated tha...
by evilkinggumby
Fri Apr 25, 2014 9:02 am
Forum: Your suggestions
Topic: Interesting and cinematic island locations
Replies: 28
Views: 118531

Re: Interesting and cinematic island locations

I could see that. Like Tidal Caves that only really become accessible when the tide recedes, so there is a time limit. Not sure how crazy Seith would want to try and go with water effects and physics, but what you propose would be right fun. I grew up on looney Tunes so i'd get a kick out of having ...
by evilkinggumby
Thu Apr 24, 2014 9:21 am
Forum: General Game discussion
Topic: GOAT is headlining on the UNITY engine blog!
Replies: 12
Views: 46736

Re: GOAT is headlining on the UNITY engine blog!

just so long as we don't see billboards in game with "UNITY 3D" everywhere.. lol . that'd be a little silly.. hehehe that it's to say it wouldn't be completely unwanted. They could make reference to a city of castaway mice or other animals called "The Village of Unity". Then stre...
by evilkinggumby
Wed Apr 23, 2014 8:42 am
Forum: General discussion
Topic: What are you currently eating?
Replies: 28
Views: 125951

Re: What are you currently eating?

wow you got some guts to try that so easily. I'd have to be tied up and begging for my life.. hehehe so if the flying ant mostly tasted like the spices, if you were in a dark movie theater and snacking on them without looking.. would it seem ok? I wonder if they're stiff enough to dip in something f...
by evilkinggumby
Mon Apr 21, 2014 9:41 am
Forum: General discussion
Topic: Playing GOAT at high resolution - Korean monitors?
Replies: 29
Views: 138847

Re: Playing GOAT at high resolution - Korean monitors?

Ok couple other pics. Front and Back. The side panel is nuttin to look at just black metal with some grille holes, so I won't bother posting that. :) http://i613.photobucket.com/albums/tt213/evilkinggumby/new-case---back.jpg http://i613.photobucket.com/albums/tt213/evilkinggumby/new-case---front.jpg...
by evilkinggumby
Fri Apr 18, 2014 7:21 am
Forum: General discussion
Topic: Playing GOAT at high resolution - Korean monitors?
Replies: 29
Views: 138847

Re: Playing GOAT at high resolution - Korean monitors?

I'll try and take pics just for fun. excellent idea, I'm looking forward to seeing your build! :D Well it's mostly together. Physically I am just waiting on a second memory chip for it (stupid newegg shipped one UPS direct but the other through DHL so it went to a different state before shifting to...
by evilkinggumby
Wed Apr 16, 2014 11:23 am
Forum: General Game discussion
Topic: The next blog update...
Replies: 9
Views: 35479

Re: The next blog update...

Doesn't take much to figure out how the rats won. They just built the largest asbestos sponge known and catapulted it onto the flame.. WHUFF.. gone... lol. I imagine a similar "death blast" afterwards like in the original death of the dark lord in Lord of the Rings... hehehehe.... http://w...
by evilkinggumby
Wed Apr 16, 2014 8:57 am
Forum: General discussion
Topic: Playing GOAT at high resolution - Korean monitors?
Replies: 29
Views: 138847

Re: Playing GOAT at high resolution - Korean monitors?

THE ULTIMATE GHOST OF A TALE COMPUTER Yeah, agreed! I'm also thinking of buying or building something that will run GOAT effortlessly. I finally got the last parts yesterday so likely later today/tonight I'll migrate the few parts from the old pc into the new rig and put it together. I'll try and t...
by evilkinggumby
Mon Apr 14, 2014 10:58 am
Forum: General Game discussion
Topic: The next blog update...
Replies: 9
Views: 35479

Re: The next blog update...

Tilo..haha such a cute name. Now is that pronounced "tee-low" ot "tie-low" ? Sorry David, guess my hope was for naught. regarding the blog post though, I am excited by a lot of what was detailed. I like the idea that so many died from the green fire, and that it in itself is sort...
by evilkinggumby
Mon Apr 14, 2014 10:51 am
Forum: General Game discussion
Topic: Character Development?
Replies: 10
Views: 37675

Re: Character Development?

First, Welcome to the forum! And don't worry we say stupid stufff and ramble a lot too, so no wrist slapping necessary (unless yer into that, and then you may want to get cozy with David..lol) Nothing has been said, generally speaking, about the mouse character's personality or their development. I ...
by evilkinggumby
Tue Apr 08, 2014 9:08 am
Forum: General discussion
Topic: Playing GOAT at high resolution - Korean monitors?
Replies: 29
Views: 138847

Re: Playing GOAT at high resolution - Korean monitors?

haha they've run some really nice deals lately. I've been slowly upgrading parts in anticipation for building THE ULTIMATE GHOST OF A TALE COMPUTER so I'm appreciating what they're offering so far. Don't need a monitor myself, *knock on wood*, but I can say I love that site and they're usually reall...
by evilkinggumby
Fri Apr 04, 2014 11:13 am
Forum: General Game discussion
Topic: *NEWSFLASH* A new direction for GOAT - NOW A SHOOTER
Replies: 7
Views: 28544

Re: *NEWSFLASH* A new direction for GOAT - NOW A SHOOTER

ok now i want to see a next game for GoaT be on a island of steampunk tech mice that live separate from the folk on periclave and it's surrounding lands.. still retro and similarly dark ages, but with some minor steampunk machina. lol. seeing the hero mouse in a victorian suit and weilding a steam p...
by evilkinggumby
Fri Apr 04, 2014 9:32 am
Forum: General Game discussion
Topic: Part of GOAT's theme, maybe?
Replies: 7
Views: 28853

Re: Part of GOAT's theme, maybe?

So let me get this straight

you put the lime

in the coconut

and drive it all day?
by evilkinggumby
Wed Apr 02, 2014 9:43 am
Forum: General Game discussion
Topic: Part of GOAT's theme, maybe?
Replies: 7
Views: 28853

Re: Part of GOAT's theme, maybe?

Seith wrote: Better make sure you stock up on oil! :)
Oh I got a case of oil already in tow.. you can light the lamp with extra virgin olive oil, right? lol...

Image
by evilkinggumby
Tue Apr 01, 2014 3:38 pm
Forum: General Game discussion
Topic: *NEWSFLASH* A new direction for GOAT - NOW A SHOOTER
Replies: 7
Views: 28544

Re: *NEWSFLASH* A new direction for GOAT - NOW A SHOOTER

ok love the pic AND the music.. I love this idea. but I know it can't be real.. no mention of multiplayer maps or microtransactions!!! I'd love to see this as an easter egg bonus boss fight.. battle a lost warrior from a long forgotten age to the death... (also, love the UI nod from borderlands. gre...
by evilkinggumby
Mon Mar 31, 2014 3:33 pm
Forum: General Game discussion
Topic: The next blog update...
Replies: 9
Views: 35479

Re: The next blog update...

I hope they name him David. :) because that'd be a HUGE thanks to you, and it would imbue the story (at least a lil) with the old "david and goliath" scenario. A small simple mouse taking on a HUGE adversary and winning not because of might, but because of cunning, intelligence and the wil...
by evilkinggumby
Mon Mar 31, 2014 3:28 pm
Forum: General Game discussion
Topic: Part of GOAT's theme, maybe?
Replies: 7
Views: 28853

Re: Part of GOAT's theme, maybe?

Ya know there is a possibility there is some truth to your observation. In the picture there is a strong torch just above the lil hero mouse, so the fact they have a lantern out WITH a torch seems a bit silly and redundant.. so possibly the area will be well lite (more or less) by torches and ambien...
by evilkinggumby
Sat Mar 29, 2014 10:34 am
Forum: General Game discussion
Topic: *STOP PRESS* I played two early builds of GOAT
Replies: 20
Views: 75513

Re: *STOP PRESS* I played two early builds of GOAT

david wrote:PS. What on earth have you been feeding Fluffy? It looks like he's gained a few pounds :lol:
Due to my mistakes on the board.. i've been feeding fluffy a bit of my soul every time.. lol.. so yeah fluffy is a lil chubby hehehe
by evilkinggumby
Thu Mar 27, 2014 10:32 am
Forum: General Game discussion
Topic: *STOP PRESS* I played two early builds of GOAT
Replies: 20
Views: 75513

Re: *STOP PRESS* I played two early builds of GOAT

As for the power glove oven mitt... I never had a Sega, can't cook, and don't have even a kitchen, but I still want it :mrgreen: Ouch... the powerglove was a Nintendo invention lol... sir you may have just brought the vengence of Fluffy on yourself with that one..lol.. http://i613.photobucket.com/a...
by evilkinggumby
Wed Mar 26, 2014 9:29 am
Forum: General Game discussion
Topic: *STOP PRESS* I played two early builds of GOAT
Replies: 20
Views: 75513

Re: *STOP PRESS* I played two early builds of GOAT

OMG he played 2 early builds.. now the truth comes out. David is the koolest man alive. I.. I don't know what to say. I am glad the spammer got nixed. I guess if they come back then you'll just remove them again, but really, with how quiet it's been, why would they bother? It's about as fruitful as ...
by evilkinggumby
Tue Mar 25, 2014 10:29 am
Forum: General Game discussion
Topic: *STOP PRESS* I played two early builds of GOAT
Replies: 20
Views: 75513

Re: *STOP PRESS* I played two early builds of GOAT

Kitchens.. YES that's much more positive and umm.. interesting? actually we're currently trying to figure out what fake wood flooring to choose for the entryway of our house that will carry up into the livingroom upstairs. then we want to figure a complimentary style for the kitchen at some point.. ...
by evilkinggumby
Mon Mar 24, 2014 3:09 pm
Forum: General Game discussion
Topic: *STOP PRESS* I played two early builds of GOAT
Replies: 20
Views: 75513

Re: *STOP PRESS* I played two early builds of GOAT

OK Now I am starting to get paranoid.. David gets his hands on a pre alpha to try out and now we're not seeing any news or updates or traffic here since like.. december.. (at least from Seith). I am starting to think David destroyed Seith's will to live and the whole project is destroyed.. Say it ai...
by evilkinggumby
Mon Mar 17, 2014 1:20 pm
Forum: General discussion
Topic: So um.. where is everyone?
Replies: 38
Views: 313642

Re: So um.. where is everyone?

wow that is a great shot..makes me want to actually play crysis just to see what it looks like. :) Sorry for the bleak cold winter of no show out where you are. Currently that's what we're in for for at least the next week or so.. lots of dry but cold lingering air. bleh. I think it may be possible ...
by evilkinggumby
Thu Mar 13, 2014 11:14 am
Forum: General discussion
Topic: So um.. where is everyone?
Replies: 38
Views: 313642

Re: So um.. where is everyone?

Let's hope the weather does stay manageable in your part of the woods, evilkinggumby. David: I'm envying the weather in Thailand and H.K. I was going to go to Hong Kong this winter but it didn't pan out. Despite my not being able to stand the weather at times (especially in the summer), it would ha...
by evilkinggumby
Tue Mar 11, 2014 10:34 am
Forum: Your suggestions
Topic: Some ideas
Replies: 4
Views: 19848

Re: Some ideas

A bit of this has been mentioned previously, but I think it's great to hear more folk chime in and say what they like/don't like and so offer Seith some input. I do hope there are some elements of magic in the game, but I don't expect to see spells so much as magic items, like weapons, wands, or acc...
by evilkinggumby
Sat Mar 01, 2014 9:19 am
Forum: General discussion
Topic: Playing GOAT at high resolution - Korean monitors?
Replies: 29
Views: 138847

Re: Playing GOAT at high resolution - Korean monitors?

I don't get the part about HDMI not outputting the full res. I mean, it states clearly on the PLS monitor forums that the monitor won't work with HDMI, but I always thought HDMI had much higher bandwith than DVI... It depends. I was looking at some posts where someone bought this exact monitors as ...
by evilkinggumby
Thu Feb 27, 2014 12:42 pm
Forum: General discussion
Topic: Playing GOAT at high resolution - Korean monitors?
Replies: 29
Views: 138847

Re: Playing GOAT at high resolution - Korean monitors?

Well my friend got the 2 monitors and ran into some issues, but he did get it so he can at least use 1 of them. turns out his radeon 6900 series has 2 dvi-d ports but one is a single link and the other is a dual link, so it can't run both monitors (these require dual to work). but here is a goofy sh...
by evilkinggumby
Fri Feb 21, 2014 11:36 am
Forum: General discussion
Topic: Playing GOAT at high resolution - Korean monitors?
Replies: 29
Views: 138847

Re: Playing GOAT at high resolution - Korean monitors?

totally had to let Kwisatz know that I reccomended those korean monitors to a friend that does professional graphic design at home and he bought 2. I'll likely get to see em in action next time i visit him, but hopefully they deliver and work as good as they say in the sites. for him, it'll be a REA...
by evilkinggumby
Thu Feb 20, 2014 7:19 pm
Forum: General discussion
Topic: What are you currently eating?
Replies: 28
Views: 125951

Re: What are you currently eating?

stuck working late tonight so.. got take out. garlic chicken over white rice with some vegetable lo mein and a pork egg roll. actually pretty tastey, considering it's just cheap chinese food. :)

the wife got me a reese's peanut butter egg for dessert.. YUM.
by evilkinggumby
Thu Feb 20, 2014 3:13 pm
Forum: Your suggestions
Topic: Hidden Boss's or creatures
Replies: 7
Views: 33409

Re: Hidden Boss's or creatures

Thanks Kwisatz. I know everyone has a lot going on, even me (i haven't been too active on here as well). That's part of why I think it'd be a neat thing to possibly have. I really love seeing reports of hidden goodies and mysteries from games 10-20 years old where folk FINALLY discovered something n...
by evilkinggumby
Wed Feb 19, 2014 3:08 pm
Forum: Your suggestions
Topic: Hidden Boss's or creatures
Replies: 7
Views: 33409

Re: Hidden Boss's or creatures

LOL wow things got mighty quiet around here. Guess no one liked the idea.. hehehe.

S'okay. was just a thought.
by evilkinggumby
Thu Feb 13, 2014 12:07 pm
Forum: Your suggestions
Topic: Hidden Boss's or creatures
Replies: 7
Views: 33409

Hidden Boss's or creatures

Considering the history of Periclave and the supernatural edge it seems to have, would anyone like to see a few hidden "Boss" creatures that are discoverable through some weird tricks? I could see Seith using some normal creatures he has rendered and animated and re-skinning it with some w...
by evilkinggumby
Tue Feb 11, 2014 3:55 pm
Forum: General Game discussion
Topic: *STOP PRESS* I played two early builds of GOAT
Replies: 20
Views: 75513

Re: *STOP PRESS* I played two early builds of GOAT

See that David? You are on.. THE LIST. And we're all secretly plotting to take you down by any means necessary. Even if we have to cover you in mayo and throw you into a cage with 3 dozen dachshunds.... http://img.photobucket.com/albums/v53/PurpleSusa/funnies/DachshundPile.jpg Be afraid my friend.. ...
by evilkinggumby
Thu Feb 06, 2014 12:36 pm
Forum: General Game discussion
Topic: *STOP PRESS* I played two early builds of GOAT
Replies: 20
Views: 75513

Re: *STOP PRESS* I played two early builds of GOAT

*Stop The Press* http://1.bp.blogspot.com/_IOUdGp5QqFs/TDY_lxLJcuI/AAAAAAAABJ0/26aR7zG7CgU/s1600/mouse%2Blemur%2Brazzie.jpg I hate you lol. You lucky bastard :) I am soooo jealous. But at the same time, I am really psyched to hear such great things about the game. Does the game itself feature physx ...
by evilkinggumby
Wed Feb 05, 2014 5:37 pm
Forum: General discussion
Topic: Playing GOAT at high resolution - Korean monitors?
Replies: 29
Views: 138847

Re: Playing GOAT at high resolution - Korean monitors?

I try not to subscribe to the more modern American consumerist notion of disposable electronics. In the normal course of things, I'd agree wholeheartedly with you... but with me moving about so much these days, I need equipment that's either mobile or cheap enough to be disposable. Oh I totally agr...
by evilkinggumby
Wed Feb 05, 2014 2:38 pm
Forum: General discussion
Topic: The finest game soundtracks... ever!
Replies: 28
Views: 108769

Re: The finest game soundtracks... ever!

OK now I need to check out and research some of these Jeremiah listed. :) I have Dear Esther on steam, haven't tried it yet. May make that the first to peruse. Journey had GREAT music, despite the fact I don't recall much of it. It adds to the experience, and that in itself I recall on more of an em...
by evilkinggumby
Wed Feb 05, 2014 8:41 am
Forum: General Game discussion
Topic: Game Environment Sizes
Replies: 9
Views: 35030

Re: Game Environment Sizes

Seith personally confirmed that there WON'T be temptingly interesting but annoyingly unreachable areas (except the mainland far, far in the distance). https://encrypted-tbn2.gstatic.com/images?q=tbn:ANd9GcQsUX-ENfhHhsiZ8UfNPZ_sio1JZEgZGXT1X4yvxWrOTmfrlBWj I can understand why (the extra time and wo...
by evilkinggumby
Mon Feb 03, 2014 5:13 pm
Forum: General Game discussion
Topic: Game Environment Sizes
Replies: 9
Views: 35030

Re: Game Environment Sizes

I can understand a lot of what you are saying, Kwisatz. We actually touched a bit on one idea you mention, seeing areas you cannot get to or explore, back in an old thread when I proposed the idea of a telescope as an item to scout terrain and possibly look at distance stuff (as a method to make the...
by evilkinggumby
Fri Jan 31, 2014 9:43 am
Forum: General discussion
Topic: What are you currently eating?
Replies: 28
Views: 125951

Re: What are you currently eating?

Image

Man that makes me hungry... *licks chops*

wow thats a lot of food still.. lol.. OMG. :)
by evilkinggumby
Wed Jan 29, 2014 2:58 pm
Forum: General discussion
Topic: What are you currently eating?
Replies: 28
Views: 125951

Re: What are you currently eating?

Considering a typical big mac is 550 calories, what I show above would be about 2x that, a whopping 1100 calories. So half a days nutrition for the average person. and the majority of a days calories for most dieters. :) WHen I was young and in high school mcd's had some special promotions, like 2 f...
by evilkinggumby
Wed Jan 29, 2014 10:50 am
Forum: General discussion
Topic: What are you currently eating?
Replies: 28
Views: 125951

Re: What are you currently eating?

hey sometimes you want that taste of home. or you just want comfort food. :) I generally avoid Mcdonalds now but I will admit to every now and then hitting the place up for something in a pinch. Though what is a double big mac n fries? like.. 2 big macs? or do they double the big mac on the same bun...
by evilkinggumby
Wed Jan 29, 2014 10:21 am
Forum: General Game discussion
Topic: Game Environment Sizes
Replies: 9
Views: 35030

Re: Game Environment Sizes

I believe Seith has also mentioned that there is a network of large caverns underground; where the frogs dwell to avoid the rats and mice: how spectacular would that be... genius! ;) In my opinion, he will also play upon verticality (sorry for the game industry buzzword) in the design of certain le...
by evilkinggumby
Wed Jan 29, 2014 10:07 am
Forum: General discussion
Topic: Playing GOAT at high resolution - Korean monitors?
Replies: 29
Views: 138847

Re: Playing GOAT at high resolution - Korean monitors?

dang each one of those bundles of cash is like.. 10 projectors.. or 30 of the monitors .. lol... It is a tricky gambit to navigate, and you really need to consider what is the most importsant to you, and what features are dealbreakers if missing. As well, how long term an investment this is for the ...
by evilkinggumby
Wed Jan 29, 2014 9:56 am
Forum: General Game discussion
Topic: Ghost of a Tale featured in GameTrailers countdown video !
Replies: 4
Views: 14548

Re: Ghost of a Tale featured in GameTrailers countdown video

NICE! Gametrailers is a pretty huge site so that'll likely bring in a lot of interest. :) Maybe drive folk to beg for that "Shop" tab to get active. hehehe
by evilkinggumby
Tue Jan 28, 2014 3:00 pm
Forum: Your suggestions
Topic: Graveyard Commemorations
Replies: 1
Views: 13285

Graveyard Commemorations

With the recent loss of JewWario on youtube, I got to thinking on if the game might have a graveyard or burial site that could be used as an explorable area, but also a place to have custom stones with simple (or complex) etched gravemarkers in them. It would be a huge honor and nod to have a stone ...
by evilkinggumby
Mon Jan 27, 2014 3:49 pm
Forum: General discussion
Topic: Playing GOAT at high resolution - Korean monitors?
Replies: 29
Views: 138847

Re: Playing GOAT at high resolution - Korean monitors?

LOL hey now this wasn't a competition. I wasn't trying to win or out do you. :) You made a good point and for those who need a computer monitor, those are actually a REALLY amazing deal for the features you get (and I am sure a lot of folk are totally unaware of these, really). about 5 or 6 years ag...
by evilkinggumby
Fri Jan 24, 2014 9:13 am
Forum: General discussion
Topic: Playing GOAT at high resolution - Korean monitors?
Replies: 29
Views: 138847

Re: Playing GOAT at high resolution - Korean monitors?

Ya know.. it sounds almost too good to be true, which makes my spidey sense tingle. Where did you see it documented it was 2,800 lumens? Normally for a LED projector it is very hard to find one that'll do close to 2,000 lumens, and those cost a fortune. What you have listed is actually brighter than...
by evilkinggumby
Wed Jan 22, 2014 11:30 am
Forum: General discussion
Topic: Playing GOAT at high resolution - Korean monitors?
Replies: 29
Views: 138847

Re: Playing GOAT at high resolution - Korean monitors?

People play on 27" monitors still? lol.. (just kidding). I personally am using a number of setups for computing and gaming. Originally I was gaming on my tower on what is now my work monitor, a cheap (refurb) 1080p LCD television using the VGA in. It is only 60hz so getting really high refreshs...
by evilkinggumby
Wed Jan 22, 2014 10:33 am
Forum: General Game discussion
Topic: Game Environment Sizes
Replies: 9
Views: 35030

Re: Game Environment Sizes

For myself, I felt the Fable games often got it right with a clever mix of large areas but still channeling the player towards a goal (and using the environment to guide the player gently along a path without forcing a route. http://guides.gamepressure.com/fable2/gfx/word/24096953.jpg It meant the g...
by evilkinggumby
Wed Jan 22, 2014 10:20 am
Forum: General Game discussion
Topic: Game Environment Sizes
Replies: 9
Views: 35030

Game Environment Sizes

http://cdn.wikimg.net/strategywiki/images/1/16/DW3_map_overworld_Aliahan.png We have only had small hints at some of the "spaces" that the game takes place in, so it is hard to know truly what the feel of the finished game would be. But I figured it might be good to discuss, and ask quest...
by evilkinggumby
Sun Jan 19, 2014 8:57 am
Forum: General discussion
Topic: What are you currently eating?
Replies: 28
Views: 125951

Re: What are you currently eating?

I don't think there's a way to resize, the IMG tags are really basic. But David may be able to find a way. :) I usually manually resize and upload the altered to my photobucket. or shoot for medium sized pics when I cross link other's photo's. whiskey and sushi.. interesting dinner. though was the g...
by evilkinggumby
Fri Jan 17, 2014 3:57 pm
Forum: General discussion
Topic: What are you currently eating?
Replies: 28
Views: 125951

Re: What are you currently eating?

hey i've done stuff like that. usually would get the Nissan ramen noodle ones if I could. They're tastey (assuming you don't live on them for weeks) though lack nutritional content and are VERY high in salt. Sadly.. had to give them up most times. But for ease, cost, and getting full, they definitel...
by evilkinggumby
Thu Jan 16, 2014 11:25 am
Forum: General discussion
Topic: What are you currently eating?
Replies: 28
Views: 125951

Re: What are you currently eating?

I hit a nice Japanese restaurant in Florida once that was where I tried a number of types of Sushi (not my thing, for sure) and I also got ot try 'gator bites' which was deep fried alligator meat. It was.. odd. Sort of like a mix between pork and shrimp meat. I ate it all but.. not sure i "like...
by evilkinggumby
Wed Jan 15, 2014 4:49 pm
Forum: General discussion
Topic: What are you currently eating?
Replies: 28
Views: 125951

What are you currently eating?

I have a hot crock of homemade chicken noodle soup (gluten free) going and MAN the house smells awesome. Last week I made a batch of brownies frosted with cream cheese frosting. The weekend before that my wife made a big ol crock of yankee pot roast. It's the cold season here in Northeast USA so we ...
by evilkinggumby
Wed Jan 15, 2014 2:46 pm
Forum: Your suggestions
Topic: Interesting and cinematic island locations
Replies: 28
Views: 118531

Re: Interesting and cinematic island locations

ok THIS has got to be considered at some point..

http://sploid.gizmodo.com/spectacular-b ... 1498816568


Image

Blue lava from indonesia. OMG SO KOOOOLLLL :)
by evilkinggumby
Wed Jan 15, 2014 11:53 am
Forum: Your suggestions
Topic: Possible Console Version?
Replies: 25
Views: 87133

Re: Possible Console Version?

Yeah. I suspect if I want to check the game in good 3d though I'll either have to get a proper stereoscopic setup at home (i don't have a 3d tv at all) or pray eventually for the oculous rift support. :) but that's certainly 'down the road'.
by evilkinggumby
Wed Jan 15, 2014 11:25 am
Forum: General discussion
Topic: The finest game soundtracks... ever!
Replies: 28
Views: 108769

Re: The finest game soundtracks... ever!

Sorry to Necro Post this. For some reason this popped up as 'unread' as if it was a new thread in my account.. And I don't think I ever noticed it before. *duh* on me. For game soundtracks, I rather appreciate Persona 3 and 4's soundtracks. I don't have the official OST for p3 but I got it free with...
by evilkinggumby
Wed Jan 15, 2014 11:09 am
Forum: Your suggestions
Topic: Possible Console Version?
Replies: 25
Views: 87133

Re: Possible Console Version?

LOL well even with LED there is no "infinite bulb life". It's just a lot longer running. In looking it seems like you could get a decent 720p(1080i) led projector that does about 500 lumens for around $500 on amazon, that's in american $$ though and I don't know what kind of availability t...
by evilkinggumby
Tue Jan 14, 2014 11:13 am
Forum: Your suggestions
Topic: Possible Console Version?
Replies: 25
Views: 87133

Re: Possible Console Version?

Lol, I hope that is an Ultra HD screen there. The only way to play GOAT in its full glory. LOL actually if you pixel counted it's not even a SD tv lol.. but my tv here is not ultra HD either. It's just a regular 1080p LED tv. I can't afford a 4K tv anytime soon, and I don't think my graphics card i...
by evilkinggumby
Mon Jan 13, 2014 7:01 pm
Forum: Your suggestions
Topic: Possible Console Version?
Replies: 25
Views: 87133

Re: Possible Console Version?

@Evilkinggumby Translating the game to steambox would mean porting it for linux wouldn't it? As far as I know, SteamOS is linux-based. I'd be delighted to see GOAT making it onto linux. However, if there is something I don't begin to understand, it is the SteamBox. Valve said they want to satisfy t...
by evilkinggumby
Mon Jan 13, 2014 1:53 pm
Forum: General Game discussion
Topic: How Can I pre-order/support This game?
Replies: 19
Views: 70741

Re: How Can I pre-order/support This game?

david wrote:The rat plushie is 100% made from petrified bone... its very cuddly.
LOL ohhhhh......

I guess I missed that. My bad :)
by evilkinggumby
Mon Jan 13, 2014 1:34 pm
Forum: General Game discussion
Topic: How Can I pre-order/support This game?
Replies: 19
Views: 70741

Re: How Can I pre-order/support This game?

Wait.. what rat plushie? I didn't see a GoaT plushie?! *cries* But seriously, I can guess at why Seith may ward on the side of caution when it comes to the "Shop". When you weight a lot of unknown factors in it starts to make a little sense. Game length: Only he knows how truly large or sm...
by evilkinggumby
Fri Jan 10, 2014 6:11 pm
Forum: General Game discussion
Topic: How Can I pre-order/support This game?
Replies: 19
Views: 70741

Re: How Can I pre-order/support This game?

That is a great idea, evilkinggumby! I'd actually be happy to throw some more money at Seith and his gang atm. I want to see what kind of yacht they'd go for :D LOL why not a Yacht with a Helipad and maybe their own luxury copter? In all seriousness though, I think there's a good chance folk antici...
by evilkinggumby
Fri Jan 10, 2014 10:36 am
Forum: General Game discussion
Topic: How Can I pre-order/support This game?
Replies: 19
Views: 70741

How Can I pre-order/support This game?

Initially this is more of a question thread where I pose that question to David and Seith. With the increase in exposure of the game over time, I think it will draw in more potential for newcomers to want to get a pre-release copy purchased (those that missed the indiegogo fundraiser) and I haven't ...
by evilkinggumby
Fri Jan 10, 2014 10:25 am
Forum: Your suggestions
Topic: Possible Console Version?
Replies: 25
Views: 87133

Re: Possible Console Version?

Sorry to resurrect this old thread but I was curious now that they're starting to list prototypes, would Seith ever consider seeing how well he could translate the game to the upcoming Steam Box? I wouldn't expect the gamne to hit other platforms until it proves a total success upon release, in part...
by evilkinggumby
Fri Jan 10, 2014 10:15 am
Forum: General discussion
Topic: So um.. where is everyone?
Replies: 38
Views: 313642

Re: So um.. where is everyone?

wow Thailand sounds a lot like Arizona. :) they also have 3 seasons, rainy, hot and "Oh my god don't leave the house it's hot out" :) I've seen the rain ya'll get there at times.. craaaazy stuff. I don't kno whow you could just walk in it without getting sick. Is there any issues with acid...
by evilkinggumby
Thu Jan 09, 2014 5:57 pm
Forum: General discussion
Topic: So um.. where is everyone?
Replies: 38
Views: 313642

Re: So um.. where is everyone?

Yeah i rather like the little figurines. They have a nifty charm to them. I haven't seen them in stores though. hmm we're still getting a ton of cold and our governor declared most of the state a disaster crisis area due to the cold and weather. where i am ok generally ok right now but.. things chan...
by evilkinggumby
Thu Jan 09, 2014 2:23 pm
Forum: General Game discussion
Topic: Ghost of a Tale in Indie Statik's 100 Most Anticipated
Replies: 20
Views: 77141

Re: Ghost of a Tale in Indie Statik's 100 Most Anticipated

ROFL see stories like that are why I shy away from ever trying. I'll just have to resign myself to being the most prolific GoaT fanfic author. lol. Maybe do some crossovers where the Hero mouse has to go up against the Kia car commercial Hamsters... http://www.btlnews.com/wp-content/uploads/2012/09/...
by evilkinggumby
Mon Jan 06, 2014 4:20 pm
Forum: General Game discussion
Topic: Ghost of a Tale in Indie Statik's 100 Most Anticipated
Replies: 20
Views: 77141

Re: Ghost of a Tale in Indie Statik's 100 Most Anticipated

@EvilKing... for all I know, you may be exactly right in every single detail. Seith keeps me totally in the dark too. :mrgreen: I swear, there is an entire library of books in you, eager to leap from your fertile mind onto the page. Dawww.. youuu.. yer such a flatterer! just imagine what'd happen i...
by evilkinggumby
Mon Jan 06, 2014 12:59 pm
Forum: General Game discussion
Topic: Ghost of a Tale in Indie Statik's 100 Most Anticipated
Replies: 20
Views: 77141

Re: Ghost of a Tale in Indie Statik's 100 Most Anticipated

@EvilKing... let's see what Seith will sanction, but as you know he loves keeping things under wraps.... so I'd bet heavily that he'll keep us in suspense. I totally get your hypothetical description of the GOAT opening... it is neat! The mouse is a minstrel though, and imho this morsel is quite ke...
by evilkinggumby
Mon Jan 06, 2014 12:45 pm
Forum: General Game discussion
Topic: Ghost of a Tale in Indie Statik's 100 Most Anticipated
Replies: 20
Views: 77141

Re: Ghost of a Tale in Indie Statik's 100 Most Anticipated

Sounds pretty great then. I have to agree with David's idea of a presskit page though. If you want to really keep anticipation going and grow your marketing/fanbase it'd be better to have a simple page with images, banners, avatars, summary of the game, longer description of the game, and 1-2 short ...
by evilkinggumby
Mon Jan 06, 2014 10:18 am
Forum: General Game discussion
Topic: Ghost of a Tale in Indie Statik's 100 Most Anticipated
Replies: 20
Views: 77141

Re: Ghost of a Tale in Indie Statik's 100 Most Anticipated

I think David should write up a summary of the game's details so far as a blurb for websites to use and report on! :)

There, totally thrown under the bus.

Image
by evilkinggumby
Sun Jan 05, 2014 12:30 pm
Forum: General Game discussion
Topic: Ghost of a Tale in Indie Statik's 100 Most Anticipated
Replies: 20
Views: 77141

Re: Ghost of a Tale in Indie Statik's 100 Most Anticipated

Combat is inspired by Dark Souls, This.. i am a little iffy on. Dark souls (and it's original, Demon Souls) are hardcore brutally punishingly tough combat games. they are satisfying and well made, and they have a loyal following of folk willing to muster the patience and determination to master and...
by evilkinggumby
Sun Jan 05, 2014 12:10 pm
Forum: Your suggestions
Topic: Hats for a hat collection / collectible
Replies: 11
Views: 45462

Re: Hats for a hat collection / collectible

If all of the hats were silly goofy or stupid I think it could undermine the serious and darker tones of the game. But most dark or sinister gamnes have moments of levity, or in the least a degree of dark humor. Adding something fun or silly doesn't necessarily destroy the game's aesthetic, especial...
by evilkinggumby
Sat Jan 04, 2014 10:55 am
Forum: General Game discussion
Topic: Ghost of a Tale in Indie Statik's 100 Most Anticipated
Replies: 20
Views: 77141

Re: Ghost of a Tale in Indie Statik's 100 Most Anticipated

Everyone and their mother wants this game. :) And their grandmother! Hey don't forget Grandfather! http://i613.photobucket.com/albums/tt213/evilkinggumby/Gamer4life-1.jpg I was talking about various fundraisers I had backed with a friend that also usually helps kick stuff off and looked at my histo...
by evilkinggumby
Sat Jan 04, 2014 10:38 am
Forum: General discussion
Topic: So um.. where is everyone?
Replies: 38
Views: 313642

Re: So um.. where is everyone?

@evilkinggumby: The east coast is currently getting the worse weather with the ice storms and power outages. Funny you should say that.. My power went out yesterday for most of the day.. lol.. and it was -8 all day *sigh* But it came back so my house didn't turn into a block or ice nor did my pipes...
by evilkinggumby
Fri Jan 03, 2014 4:16 pm
Forum: General Game discussion
Topic: Ghost of a Tale in Indie Statik's 100 Most Anticipated
Replies: 20
Views: 77141

Re: Ghost of a Tale in Indie Statik's 100 Most Anticipated

I am happy ot see this, but totally not surprised. Everyone and their mother wants this game. :) how could they NOT :)
by evilkinggumby
Tue Dec 31, 2013 10:31 am
Forum: General discussion
Topic: So um.. where is everyone?
Replies: 38
Views: 313642

Re: So um.. where is everyone?

Hello all. I'm very late to discover this forum. I'm from Edmonton, Alberta, Canada. Welcome to the forums. :) You are about 41 hours away from me ( I am in the US but more east cost) . How's the weather up there? We share some of the same weather hehehe.. though I admit what ya'll get is by far mo...
by evilkinggumby
Thu Dec 26, 2013 10:09 am
Forum: General Game discussion
Topic: Ghost of A Tale Blog Posts
Replies: 12
Views: 39380

Re: Ghost of A Tale Blog Posts

Basically it's the secret to bringing any long-haul effort to fruition; choose something that is very close to your heart. Not just some cool idea or flashy stuff. Because during the process there WILL be times where you feel tired and doubts about the validity of the whole enterprise may creep in ...
by evilkinggumby
Tue Dec 24, 2013 11:52 am
Forum: General Game discussion
Topic: Ghost of A Tale Blog Posts
Replies: 12
Views: 39380

Re: Ghost of A Tale Blog Posts

Happy Holidays to all! :) does the hero mouse get a festive xmas (xmause?) costume? :) ...and Happy Holidays to you, EvilKing, and to all our forum members and IndieGoGo supporters :D http://i1278.photobucket.com/albums/y517/whitenorthstar/Christmas_mouse_zps29cebea0.jpg ok we totally need a christ...
by evilkinggumby
Tue Dec 24, 2013 10:00 am
Forum: General discussion
Topic: Pre-Alpha? Not quite
Replies: 4
Views: 23482

Re: Pre-Alpha? Not quite

yeah that's a lot more polished than a pre-alpha should be. but at the same time you have to consider this is a spiritual sequel to Dead Island, also made by Techland, and using their engine (chrome 6 for this, Dead Island was on Chrome 5) so really a lot of the assets they are using are direct rips...
by evilkinggumby
Tue Dec 24, 2013 8:20 am
Forum: General discussion
Topic: Pre-Alpha? Not quite
Replies: 4
Views: 23482

Re: Pre-Alpha? Not quite

Yeah I tend to agree. I think they use that term loosely to try and convince the fans that it is a early and still not perfect version and so they label it with the earliest stage possible to get the most latitude for avoiding criticism. Cause if you put out there the beta version of the game, and p...
by evilkinggumby
Mon Dec 23, 2013 4:48 pm
Forum: Your suggestions
Topic: Tricksey Trapsey! (Mouse .. Traps? )
Replies: 7
Views: 26844

Re: Tricksey Trapsey! (Mouse .. Traps? )

He he. Lots of very interesting back and forth here, as usual. Keep it coming guys... ;) Have you a vague notion of how many or what kinds of traps you want to implement? Are they all "craftable" type traps or would they also be environmental ones as well? I ask this with the idea of cert...
by evilkinggumby
Mon Dec 23, 2013 3:27 pm
Forum: General Game discussion
Topic: Ghost of A Tale Blog Posts
Replies: 12
Views: 39380

Re: Ghost of A Tale Blog Posts

The newest blog is amazing. I absolutely love seeing the original rough mesh of the 3d geometry and then seeing the quick render and a final 'in game' shot with the lighting and animations going. My brain explodes when i think of how simple things start, and somehow through sheer creativity and magi...
by evilkinggumby
Fri Dec 13, 2013 8:53 am
Forum: Your suggestions
Topic: Tricksey Trapsey! (Mouse .. Traps? )
Replies: 7
Views: 26844

Re: Tricksey Trapsey! (Mouse .. Traps? )

From my understanding so far, Seith will include some light-RPG elements. But I think he'll keep the exact damage calculations hidden from the player, so that the GOAT experience will be more cinematic and immersive. That's what I figured. I don't expect to have tons of stats and numbers showing ev...
by evilkinggumby
Thu Dec 12, 2013 10:01 am
Forum: Your suggestions
Topic: Tricksey Trapsey! (Mouse .. Traps? )
Replies: 7
Views: 26844

Re: Tricksey Trapsey! (Mouse .. Traps? )

As for the flipside, the player trapping enemies, this would be a really interesting system. I would really like using the game's systems to maneuver enemies into traps, pushing them off ledges, luring them into damaging fires or drowning water, or near other dangerous enemies (so they will fight i...
by evilkinggumby
Tue Dec 03, 2013 2:25 pm
Forum: Your suggestions
Topic: Tricksey Trapsey! (Mouse .. Traps? )
Replies: 7
Views: 26844

Tricksey Trapsey! (Mouse .. Traps? )

I had to create a thread on this becausse there is so much to consider when hearing from Seith on his recent blog post *Implemented traps game mechanics I don't know if he's just adding a sick joke or a truly fun way to play the game.. or.. get played by the game. Would you like the ability to built...
by evilkinggumby
Tue Dec 03, 2013 1:50 pm
Forum: Your suggestions
Topic: Character clothing (aka Mousewear)
Replies: 10
Views: 37433

Character clothing (aka Mousewear)

As many of you may see there is something cited as being implemented by Seith in his newest blog. He states the following: *Implemented new props attachment and equipment system (great way to customize the character’s look) It sounds like we'll have options for accessories or certain types of equipm...
by evilkinggumby
Thu Nov 21, 2013 7:53 pm
Forum: General discussion
Topic: Um... spam!
Replies: 5
Views: 24158

Re: Um

Raggon wrote:Can someone do something about what that guy posted? :shock:
I hit the report button on one and justcsent a pm to david.. yuck. I hate spammers
by evilkinggumby
Mon Nov 11, 2013 2:30 pm
Forum: Your suggestions
Topic: World scale and size morphing
Replies: 4
Views: 18577

Re: World scale and size morphing

Ok this has nothing to do with GOAT but I think you might be interested in this kickstarter for a game featuring scalability as a core element of the design. http://www.kickstarter.com/projects/1188957169/scale only 4 days left though so hopefully you catch this in time. I just saw it due to another...
by evilkinggumby
Fri Nov 08, 2013 8:57 am
Forum: Your suggestions
Topic: A Spyglass or Telescope (and other tools)
Replies: 5
Views: 24252

Re: A Spyglass or Telescope (and other tools)

@EvilKing.... I also wonder about the GoaT approach to magic. It seems like there might be some, if there is to be a ghost in the story... and of course there seems to be legions of undead rats... but are ghosts/undead rats spiritual or magical? Ha ! I am surprised it has taken this long to actuall...
by evilkinggumby
Fri Nov 01, 2013 1:45 pm
Forum: General discussion
Topic: The greatest games of all time & what are you playing now?
Replies: 38
Views: 420304

Re: The greatest games of all time & what are you playing no

@EvilKing... that is weirdly cool and exotic ;) if you like vintage rpg's, I think (not sure) Seith is a fan of 'Legend of Grimrock', which was more of a hit in Europe than the US. You might find the 'Legend of Grimrock' website strangely, unusually familiar... that's b'coz Seith asked me to build ...
by evilkinggumby
Tue Oct 29, 2013 12:47 pm
Forum: Your suggestions
Topic: Character Movement - Your preferences
Replies: 6
Views: 24024

Re: Character Movement - Your preferences

Yes, it would be great to have ninja enemies, especially frogs! I've always loved frogs... anyway, did you ever finish that book? Sadly no Life got a little crazy and so I had to set it aside for a while. I do need to go back to it, but I also need to brush up and maybe do some short stories before...
by evilkinggumby
Mon Oct 28, 2013 2:40 pm
Forum: Your suggestions
Topic: Character Movement - Your preferences
Replies: 6
Views: 24024

Re: Character Movement - Your preferences

You know.. in the book I was writing, in an alternate world paralell to earth where the lizards/amphibean creatures took dominent roles are the rulers, I had the frogs as more of assassins. Most times when I see frog like characters in games they end up being more akin to what you (David) have descr...
by evilkinggumby
Thu Oct 24, 2013 5:03 pm
Forum: General discussion
Topic: The greatest games of all time & what are you playing now?
Replies: 38
Views: 420304

Re: The greatest games of all time & what are you playing no

I haven't played much lately, but currently I am stepping back to old rpg gaming on my pc. I grabbed a cheap copy of Septerra Core on Steam and so have been playing that for about a week now. I actually already own it from many years back on cd, still in it's case, but I wanted to get a already patc...
by evilkinggumby
Mon Oct 21, 2013 1:11 pm
Forum: Your suggestions
Topic: NPC's Ahoy!
Replies: 16
Views: 51258

Re: NPC's Ahoy!

Who would want to live there.. indeed. :) That alone makes for some interesting opportunities for npc's with some spice. Is it lots of salty old warf rats who used to sail but gave it up after being shipwrecked and getting hurt? Of an adventurous (and stubborn) farm family tat chose to settle down t...
by evilkinggumby
Mon Oct 21, 2013 1:02 pm
Forum: Your suggestions
Topic: A Spyglass or Telescope (and other tools)
Replies: 5
Views: 24252

Re: A Spyglass or Telescope (and other tools)

All great (and dare I say "poetic") ideas! :) Just a reminder though; in the world of "Ghost of a Tale" the characters are animals but their scale to the world is not akin to ours. By that I mean for example that the main character's height, being a mouse, is roughly equivalent ...
by evilkinggumby
Thu Oct 17, 2013 5:04 pm
Forum: Your suggestions
Topic: NPC's Ahoy!
Replies: 16
Views: 51258

Re: NPC's Ahoy!

If they think you are ok, they might carefully leave guidance or a cooked meal in your path. I totally love this concept. The idea some of the inhabitants will be just watching and hiding is kind of creepy, but kind of neat. Seeing them slowly feel trust or hope in the hero, and even try to help hi...
by evilkinggumby
Wed Oct 16, 2013 10:28 am
Forum: Your suggestions
Topic: A Spyglass or Telescope (and other tools)
Replies: 5
Views: 24252

A Spyglass or Telescope (and other tools)

I'd love to see some kind of telescope or binocular item in the game to give a sense of scope to the areas. If the game is going to require puzzles, elements of stealth, and avoiding some combat, it'd be kool to find a way to see far away with some handy item. Something akin to entering a large new ...
by evilkinggumby
Mon Oct 14, 2013 8:33 am
Forum: Your suggestions
Topic: NPC's Ahoy!
Replies: 16
Views: 51258

NPC's Ahoy!

With the last blog post by Seith we got to see more of the programs and process he has been working with. In the comments (Thanks David for fixing them!) I asked about how many enemies the game might have and Seith confirmed there would be less than 10 (or so) but he also said that number was NOT in...
by evilkinggumby
Thu Oct 10, 2013 9:25 am
Forum: General Game discussion
Topic: Ghost of A Tale Blog Posts
Replies: 12
Views: 39380

Re: Ghost of A Tale Blog Posts

On the topic of program pipelines from the post, I am curious as to what people think of Blender? I only know it from a number of years ago, and at that time it was still pretty rough as a tool. It was very capable and had tons of features, but both the initial setup/install and the learning curve/...
by evilkinggumby
Tue Oct 08, 2013 4:38 pm
Forum: General Game discussion
Topic: Ghost of A Tale Blog Posts
Replies: 12
Views: 39380

Ghost of A Tale Blog Posts

Just wanted to make a simple thread for folk to comment and discuss anything posted in the blog. I know the last post seems to have the comments section broken (at least for me it won't work). So if you wanted to comment or ask question, please go for it. I was psyched to see the screenshot Seith Po...
by evilkinggumby
Sun Sep 29, 2013 10:42 am
Forum: Your suggestions
Topic: World scale and size morphing
Replies: 4
Views: 18577

Re: World scale and size morphing

I think the idea is kool but I have to agree with David, to pull that off and have it work in a satisfying way would likely require a whole team of dev's in order to have the proper mesh/polygon adjustment and on the fly texture/bump/shadow/real mapping converted from micro to macro realistically. I...
by evilkinggumby
Thu Sep 19, 2013 9:57 pm
Forum: Your suggestions
Topic: Character Movement - Your preferences
Replies: 6
Views: 24024

Character Movement - Your preferences

http://i1278.photobucket.com/albums/y517/whitenorthstar/mice-can-dance-dancing-little-animals-28662996-700-565_zps5389b4b7.jpg I was curious what folk might want to see (or not see) for the character you play's movement within the game. Things to consider can be stuff like: Emotes Random animations...
by evilkinggumby
Thu Sep 19, 2013 9:41 pm
Forum: Your suggestions
Topic: Redwall-style riddles and puzzles
Replies: 5
Views: 15907

Re: Redwall-style riddles and puzzles

Sorry to be a bit late to the game on this thread but can one of you (or anyone really) explain or example a redwall style puzzle? I am a bit clueless on this. :)
by evilkinggumby
Wed Aug 28, 2013 7:04 am
Forum: General discussion
Topic: Mouse heroes! Can you recognize all of them?
Replies: 21
Views: 60410

Re: Mouse heroes! Can you recognize all of them?

Well the middle pair are the twins from The Hitchhiker's Guide to the Galaxy Movie. The last I think is the mouse from The Green Mile. The first arcade game I don't recognize.. so no idea :)
by evilkinggumby
Mon Aug 19, 2013 11:02 am
Forum: Info
Topic: Having problems on the forum?
Replies: 4
Views: 45023

Re: Having problems on the forum?

I myself did have one request: I haven't seen any real issues, but I did want to ask if it's possible for the forum to utilize cookies? I noticed even when i select it save my info and keep me logged in I never get logged back in. After about an hour I have to manually log in again. It isn't a huge ...
by evilkinggumby
Mon Aug 19, 2013 11:01 am
Forum: Info
Topic: Having problems on the forum?
Replies: 4
Views: 45023

Having problems on the forum?

This is a simple thread if you have any problems, issues or glitches when accessing the forums.

If anyone is having issues or noticing a problem posting/reading the forums, please reply here. If possible, let David know what web browser you use.
by evilkinggumby
Thu Aug 15, 2013 11:33 am
Forum: Your suggestions
Topic: Suggest Enemy types!
Replies: 10
Views: 30107

Re: Suggest Enemy types!

A GoaT goat? That's a terrific in-reference! :lol: If Seith can pull it off, in terms of size (b'cos all the animals we've seen so far seem to be to real-life scale... relative to each other) and a goat would be a colossus compared to a mouse. Even so, if it is doable, it would be fun as heck. ;) T...
by evilkinggumby
Wed Aug 14, 2013 8:37 am
Forum: General discussion
Topic: The greatest games of all time & what are you playing now?
Replies: 38
Views: 420304

Re: The greatest games of all time & what are you playing no

@David- Burnout on the laptop eh? I am guessing Burnout: Paradise? I actually don't own that, but I did see a good bit of it on my friend's rig. I Like the fact it really made a big open explorable world to play in, though the fact they were straying away from the style and fun of the prior games bu...
by evilkinggumby
Thu Aug 08, 2013 11:10 am
Forum: General discussion
Topic: So um.. where is everyone?
Replies: 38
Views: 313642

Re: So um.. where is everyone?

Wow, I'm kind of sad. This campaign shows almost 1,200 donators on the indiegogo site and yet there is only about 40 registered users on the forums... @Seith- Southern France is supposed to be pretty beautiful. I have only seen northern and a bit of central france, and even that had a great beauty a...
by evilkinggumby
Mon Jul 29, 2013 9:58 am
Forum: Your suggestions
Topic: Music is somehow at the core
Replies: 3
Views: 23207

Re: Music is somehow at the core of the game

I like the idea that back in the day (and by the day i mean long long ago) Minstrels were there to travel and pass along local folklore, bring news and music and art to different areas. They sort of brought a certain amount of color and inspiration to the lands through song and story and dance. I do...
by evilkinggumby
Mon Jul 29, 2013 9:33 am
Forum: General discussion
Topic: The greatest games of all time & what are you playing now?
Replies: 38
Views: 420304

Re: The greatest game of all time, & what are you playing no

Hoo that's a hard one. My moods change so often that I don't stick with a game for too long and swap back and forth. Likely why I don't always finish games. The handful of games I always find myself going back to would be Burnout:Revenge SSX Tricky Fallout 3 Persona 3 or 4 Strange assortment I guess...
by evilkinggumby
Wed Jul 24, 2013 9:56 am
Forum: Your suggestions
Topic: Boxed Collector's edition
Replies: 18
Views: 62639

Re: Boxed Collector's edition

@EvilKing... Seith did 2D animation for The Road to El Dorado and The Prince of Egypt (both for Dreamworks) way back before he moved to doing 3D. So its a good bet that he could, theoretically, draw and paint a collector's edition poster as you suggest ;) Ha awesome. I had no idea so that is great ...