Search found 13 matches

by paddymaxson
Fri Aug 19, 2016 8:02 am
Forum: Your suggestions
Topic: Allow use of the Lantern and another tool at the same time?
Replies: 3
Views: 1875

Allow use of the Lantern and another tool at the same time?

I know this might be a bit contentious with some people (some people were fine with the flashlight being a separate equippable object in Doom 3 which I never got personally), but it seems that if Tilo just attaches the Lantern at his waist, he could also hold other tools. The reason I thought of thi...
by paddymaxson
Sat Aug 06, 2016 11:00 am
Forum: PC - Bugs & Issues
Topic: 1.74 bug No controls once in game (KB+M)
Replies: 4
Views: 1968

Re: 1.74 bug No controls once in game (KB+M)

I think I just managed to try for a few minutes between 1.74 and 1.75 being released as all is well now.
by paddymaxson
Sat Aug 06, 2016 10:58 am
Forum: Your suggestions
Topic: More feedback upon taking damage?
Replies: 2
Views: 1484

More feedback upon taking damage?

I noticed that if you're taking damage from the poison spores in the sewers, it's pretty easy to not notice you're taking this damage, the first few times it killed me I had no idea what killed me and assumed it was a bug It probably couldn't hurt to have some more obvious feedback upon taking damag...
by paddymaxson
Fri Aug 05, 2016 1:10 pm
Forum: PC - Bugs & Issues
Topic: 1.74 bug No controls once in game (KB+M)
Replies: 4
Views: 1968

1.74 bug No controls once in game (KB+M)

Hi guys, since the latest update I can't do anything when in game. I don't have a controller plugged in, and no matter which selection I pick from the dropdown box in the controls section I simply have no way to interact with the game once I've loaded in. My only option is to alt+f4 out. Edit: Worka...
by paddymaxson
Thu Aug 04, 2016 6:18 pm
Forum: Your suggestions
Topic: Stealth takedowns and magic system
Replies: 7
Views: 3248

Re: Stealth takedowns and magic system

Personally Im not up for Tilo becoming a capable fighter, I mean, I wouldn't mind if it was a natural progression later in the game, but i dont want to be Sam fisher. I'd be ok with fairly benign magic like maybe a light spell or a speed boost or a high jump spell, just stuff that augments existing ...
by paddymaxson
Thu Aug 04, 2016 6:12 pm
Forum: PC - Bugs & Issues
Topic: Full list of bugs observed (Outside of crashing when saving)
Replies: 8
Views: 3653

Re: Full list of bugs observed (Outside of crashing when sav

I thought Faustus was quite easy to find - his entire area is displayed on the sewer map, so it's obvious there's something there to find even if you don't know what it is before you get there. I'd even suggest that given that his lab is pretty much a secret area, that it shouldn't be shown on the ...
by paddymaxson
Thu Aug 04, 2016 5:59 pm
Forum: PC - Bugs & Issues
Topic: Crashes when saving.
Replies: 10
Views: 3984

Re: Crashes when saving.

Thats right, i gdrive my whole windows profile, that might actually make sense that maybe the save file is write-locked due to a previous modification when it goes to access it.
by paddymaxson
Wed Aug 03, 2016 3:09 pm
Forum: General Game discussion
Topic: [Possible Spoiler] Where the heck is Faust?
Replies: 3
Views: 1855

Re: [Possible Spoiler] Where the heck is Faust?

There are two areas where you need to avoid leeches in the sewers. One is a tall room with pillars, and the other area is the narrow corridors with poisonous mushrooms. Go to the corridors and find the brick ramp that leads to a dead-end. Equip a lantern or candle and note that you can rotate the m...
by paddymaxson
Tue Aug 02, 2016 5:59 pm
Forum: General Game discussion
Topic: [Possible Spoiler] Where the heck is Faust?
Replies: 3
Views: 1855

[Possible Spoiler] Where the heck is Faust?

Can't for the life of me find him, I have one door that needs a key, but can't find a key for that either!
by paddymaxson
Tue Aug 02, 2016 2:20 pm
Forum: Your suggestions
Topic: Bear trap interaction
Replies: 6
Views: 2624

Re: Bear trap interaction

Mr Whiskers wrote:Hi !
Just a small suggestion here. It's about the bear traps in the sewer entrance. I was just thinking it would be neat if Tilo could disable them without stepping on them. Either a disable interaction or the possibility of throwing a stick to set them off.
You can set them off with a stick