Search found 13 matches
- Fri Aug 19, 2016 8:02 am
- Forum: Your suggestions
- Topic: Allow use of the Lantern and another tool at the same time?
- Replies: 3
- Views: 10383
Allow use of the Lantern and another tool at the same time?
I know this might be a bit contentious with some people (some people were fine with the flashlight being a separate equippable object in Doom 3 which I never got personally), but it seems that if Tilo just attaches the Lantern at his waist, he could also hold other tools. The reason I thought of thi...
- Sat Aug 06, 2016 11:00 am
- Forum: PC - Bugs & Issues
- Topic: 1.74 bug No controls once in game (KB+M)
- Replies: 4
- Views: 12069
Re: 1.74 bug No controls once in game (KB+M)
I think I just managed to try for a few minutes between 1.74 and 1.75 being released as all is well now.
- Sat Aug 06, 2016 10:58 am
- Forum: Your suggestions
- Topic: More feedback upon taking damage?
- Replies: 2
- Views: 8696
More feedback upon taking damage?
I noticed that if you're taking damage from the poison spores in the sewers, it's pretty easy to not notice you're taking this damage, the first few times it killed me I had no idea what killed me and assumed it was a bug It probably couldn't hurt to have some more obvious feedback upon taking damag...
- Fri Aug 05, 2016 1:10 pm
- Forum: PC - Bugs & Issues
- Topic: 1.74 bug No controls once in game (KB+M)
- Replies: 4
- Views: 12069
1.74 bug No controls once in game (KB+M)
Hi guys, since the latest update I can't do anything when in game. I don't have a controller plugged in, and no matter which selection I pick from the dropdown box in the controls section I simply have no way to interact with the game once I've loaded in. My only option is to alt+f4 out. Edit: Worka...
- Thu Aug 04, 2016 6:18 pm
- Forum: Your suggestions
- Topic: Stealth takedowns and magic system
- Replies: 7
- Views: 17325
Re: Stealth takedowns and magic system
Personally Im not up for Tilo becoming a capable fighter, I mean, I wouldn't mind if it was a natural progression later in the game, but i dont want to be Sam fisher. I'd be ok with fairly benign magic like maybe a light spell or a speed boost or a high jump spell, just stuff that augments existing ...
- Thu Aug 04, 2016 6:12 pm
- Forum: PC - Bugs & Issues
- Topic: Full list of bugs observed (Outside of crashing when saving)
- Replies: 8
- Views: 19587
Re: Full list of bugs observed (Outside of crashing when sav
I thought Faustus was quite easy to find - his entire area is displayed on the sewer map, so it's obvious there's something there to find even if you don't know what it is before you get there. I'd even suggest that given that his lab is pretty much a secret area, that it shouldn't be shown on the ...
- Thu Aug 04, 2016 5:59 pm
- Forum: PC - Bugs & Issues
- Topic: Crashes when saving.
- Replies: 10
- Views: 22366
Re: Crashes when saving.
Thats right, i gdrive my whole windows profile, that might actually make sense that maybe the save file is write-locked due to a previous modification when it goes to access it.
- Wed Aug 03, 2016 3:09 pm
- Forum: General Game discussion
- Topic: [Possible Spoiler] Where the heck is Faust?
- Replies: 3
- Views: 10836
Re: [Possible Spoiler] Where the heck is Faust?
There are two areas where you need to avoid leeches in the sewers. One is a tall room with pillars, and the other area is the narrow corridors with poisonous mushrooms. Go to the corridors and find the brick ramp that leads to a dead-end. Equip a lantern or candle and note that you can rotate the m...
- Tue Aug 02, 2016 5:59 pm
- Forum: General Game discussion
- Topic: [Possible Spoiler] Where the heck is Faust?
- Replies: 3
- Views: 10836
[Possible Spoiler] Where the heck is Faust?
Can't for the life of me find him, I have one door that needs a key, but can't find a key for that either!
- Tue Aug 02, 2016 2:20 pm
- Forum: Your suggestions
- Topic: Bear trap interaction
- Replies: 6
- Views: 15399
Re: Bear trap interaction
You can set them off with a stickMr Whiskers wrote:Hi !
Just a small suggestion here. It's about the bear traps in the sewer entrance. I was just thinking it would be neat if Tilo could disable them without stepping on them. Either a disable interaction or the possibility of throwing a stick to set them off.
- Tue Aug 02, 2016 12:24 pm
- Forum: Your suggestions
- Topic: Couple of small suggestions
- Replies: 3
- Views: 10438
Couple of small suggestions
I love the game so far, but I have a few small suggestions: -Could we please hotkey tools on Mouse + keyboard? Dragon's Dogma did this really well, you just highlighted an item with the mouse and pressed a number key to hotkey it. I did see a message about scrolling through tools with the dpad but I...
- Tue Aug 02, 2016 12:14 pm
- Forum: PC - Bugs & Issues
- Topic: Full list of bugs observed (Outside of crashing when saving)
- Replies: 8
- Views: 19587
Full list of bugs observed (Outside of crashing when saving)
-Rolo sleeps standing up nowhere near his chair sometimes -The sleeping rat guard just before the drawbridge in the Jail isn't actually in his cot but is sleeping levitating next to it -Dying in the water in the sewers leaves a ring where you were standing, to the point where dying multiple times le...
- Tue Aug 02, 2016 12:05 pm
- Forum: PC - Bugs & Issues
- Topic: Crashes when saving.
- Replies: 10
- Views: 22366
Crashes when saving.
Hiya
I've not had a single crash unless I was trying to save my game. Crashlogs attached. Or should I send these elsewhere?
I've not had a single crash unless I was trying to save my game. Crashlogs attached. Or should I send these elsewhere?