Search found 17 matches
- Thu Dec 29, 2016 7:02 pm
- Forum: PC - Bugs & Issues
- Topic: [2.75] Costumes issues
- Replies: 1
- Views: 12856
Re: [2.75] Costumes issues
I noticed one more thing. If I put on recruit's costume and attack an armored rat with a bottle the rat starts chasing me but usually (!) does not attack. It even hit me once but after I stood up the rat left me alone .
- Thu Dec 29, 2016 6:55 pm
- Forum: PC - Bugs & Issues
- Topic: [2.64] Pushing rats. Rats stuck and do not attack
- Replies: 3
- Views: 19602
Re: [2.64] Pushing rats. Rats stuck and do not attack
I've added the save file with the stuck rat. It is still cannot move and attack me. But now I can't hide from it. The game shows that I am in danger even if I am hidden from it, But if I hide from two rats both of them stop chasing me.
- Thu Dec 29, 2016 6:46 pm
- Forum: PC - Bugs & Issues
- Topic: [2.64] Tilo always has 16 bottles after loading a save file
- Replies: 2
- Views: 16192
Re: [2.64] Tilo always has 16 bottles after loading a save f
It seems to me it's not :( Now I have 5 bottles when I load the game. Actually I have all items (5 bottles, 5 jars, 5 sticks) but none of them are displayed in the inventory (I throwed all of them away before saving). When the save file is loaded Tilo is armed with bottles and there are no bottles, ...
- Thu Dec 29, 2016 6:00 pm
- Forum: PC - Bugs & Issues
- Topic: [2.75] End game message.
- Replies: 1
- Views: 14359
[2.75] End game message.
When I come to catacombs a black screen with a massage appears (it says that early access version of the game has ended) and the game freezes. I can't do anything neither open the main menu nor quit the game. I have to kill the process in Windows Task Manager.
Windows 7 x64
Windows 7 x64
- Thu Dec 29, 2016 5:40 pm
- Forum: PC - Bugs & Issues
- Topic: [2.75] Costumes issues
- Replies: 1
- Views: 12856
[2.75] Costumes issues
Here are the steps for an issue: 1. Put on thief's costume. 2. Talk to Gusto and Fatale (they think Tilo is Tulong) 3. End the conversation, go to another room (or barrel) and take off the costume. 4. Come to Gusto and fatale again Result: Mice still think that Tilo is Tulong Expected result: Gusto ...
- Tue Dec 27, 2016 4:36 pm
- Forum: PC - Bugs & Issues
- Topic: [2.64] Camera issues
- Replies: 1
- Views: 15142
[2.64] Camera issues
Here's a minor camera issue.
Come to the room where we can find one of checkpoint passes Climb on the table, come closer to the wall and rotate the camera. You can look through the wall.
Come to the room where we can find one of checkpoint passes Climb on the table, come closer to the wall and rotate the camera. You can look through the wall.
- Tue Dec 27, 2016 4:20 pm
- Forum: PC - Bugs & Issues
- Topic: [2.64] Jumping over rats
- Replies: 0
- Views: 22467
[2.64] Jumping over rats
In normal case Tilo can't jump high. But he can jump over rats. To do this we need to run towards a rat and jump right in front of it and Tilo jumps over the rat.
By the way I can't jump over Rilo the blacksmith. Just over guards.- Tue Dec 27, 2016 4:05 pm
- Forum: PC - Bugs & Issues
- Topic: [2.64] Holes
- Replies: 4
- Views: 20915
Re: [2.64] Holes
Holes appear when Tilo jumps from hights. Here are the steps for another hole. Starting from here Hole1b.jpg I can run up the stairs, jump down and run through the open door Hole2b.jpg ... and back to the starting point. There's a hole. Hole3b.jpg Also sometimes I fall through the stairs while sprin...
- Tue Dec 27, 2016 5:23 am
- Forum: PC - Bugs & Issues
- Topic: [2.64] Pushing rats. Rats stuck and do not attack
- Replies: 3
- Views: 19602
[2.64] Pushing rats. Rats stuck and do not attack
Steps:
1. Put on recruit's costume
2. Push some rat to the wall
3. Change the costume to some other
4. Come to the rat
Result:
The rat sees Tilo but does not move and does not attack.
1. Put on recruit's costume
2. Push some rat to the wall
3. Change the costume to some other
4. Come to the rat
Result:
The rat sees Tilo but does not move and does not attack.
- Tue Dec 27, 2016 5:08 am
- Forum: PC - Bugs & Issues
- Topic: [2.64] Tilo always has 16 bottles after loading a save file
- Replies: 2
- Views: 16192
[2.64] Tilo always has 16 bottles after loading a save file
Steps:
1. Throw away all the bottles
2. Save the game.
3. Load the game.
Result:
Tilo has 16 bottles (not present in the inventory). I can use all of them. I used one (see the screenshot)
1. Throw away all the bottles
2. Save the game.
3. Load the game.
Result:
Tilo has 16 bottles (not present in the inventory). I can use all of them. I used one (see the screenshot)
- Tue Dec 27, 2016 4:58 am
- Forum: PC - Bugs & Issues
- Topic: [2.64] Unable to use selected item from the inventory
- Replies: 5
- Views: 23174
- Tue Dec 27, 2016 4:57 am
- Forum: PC - Bugs & Issues
- Topic: [2.64] Holes
- Replies: 4
- Views: 20915
Re: [2.64] Holes
One more thing. In previous patch there was a sound when I was getting closer to a beetle at night. In 2.64 I do not hear anything. Is it a bug or did I miss anything?
- Tue Dec 27, 2016 4:48 am
- Forum: PC - Bugs & Issues
- Topic: [2.64] Holes
- Replies: 4
- Views: 20915
Re: [2.64] Holes
Another hole is more interesting. I was looking for the same beetle. I started from the other side of the wall Hole1a.jpg went up the stairs, used a stool, climbed up the wall and finally came to the place where I found the last beetle. Hole2a.jpg After that I jumped down and saw this: Hole3a.jpg He...
- Tue Dec 27, 2016 4:35 am
- Forum: PC - Bugs & Issues
- Topic: [2.64] Holes
- Replies: 4
- Views: 20915
[2.64] Holes
I was looking for a beetle. Here's my starting point:
I came closer to the wall and found a hole behind the tree
It is always there.- Sun Dec 25, 2016 12:11 pm
- Forum: PC - Bugs & Issues
- Topic: [2.64] Unable to use selected item from the inventory
- Replies: 5
- Views: 23174
Re: [2.64] Unable to use selected item from the inventory
I've found a workaround for this issue. I've changed 'playerAttacking' value in my save file from 'true' to 'false',restarted the game and loaded the save file. So now I can play the game again :). <TrackedField> <holdingComponentName>PlayerControl</holdingComponentName> <fieldName>playerAttacking</...
- Sun Dec 25, 2016 11:44 am
- Forum: PC - Bugs & Issues
- Topic: [2.64] Unable to use selected item from the inventory
- Replies: 5
- Views: 23174
Re: [2.64] Unable to use selected item from the inventory
I've added a screenshot with debug information. 'Attacking' flag is always true.
- Sun Dec 25, 2016 5:49 am
- Forum: PC - Bugs & Issues
- Topic: [2.64] Unable to use selected item from the inventory
- Replies: 5
- Views: 23174
[2.64] Unable to use selected item from the inventory
Hi! Actually I'm not sure what is the bug related to (inventory or animation). I have selected a bottle from my inventory an hid in the barrel near the Fate and Gusto's cage. I saved the game and when I jumped out of the barrel the character tried to throw the bottle but did not finish the action an...