Search found 7 matches

by Neural
Sun Jul 09, 2017 11:23 pm
Forum: Your suggestions
Topic: More informative maps
Replies: 9
Views: 24873

Re: More informative maps

Yep, that's what I meant from the beginning, even if I didn't clearly state it: just take note of key places I already visited :)
by Neural
Tue Jul 04, 2017 6:38 am
Forum: Your suggestions
Topic: More informative maps
Replies: 9
Views: 24873

Re: More informative maps

Yeah, I ultimately completed all the preview contents and enjoyed doing it, but there have been some occasions where I forgot how to reach a specific area or where was the door for a key I found, so had to go around looking back for already visited places. After all the blacksmith* already does a ve...
by Neural
Sun Jul 02, 2017 11:22 pm
Forum: Xbox One - Bugs & Issues
Topic: Swapped inventory/quests/etc and pause menu buttons
Replies: 3
Views: 14353

Swapped inventory/quests/etc and pause menu buttons

Not a bug but just an UI refinement. On Xbox One the "menu button" (aka the sandwitch button) is usually used as a pause menu, for accessing load/save/options and so on. The "view button" instead, the one with two squares, is usually used for in-game management screens like GoaT'...
by Neural
Sat Jul 01, 2017 6:07 pm
Forum: Your suggestions
Topic: More informative maps
Replies: 9
Views: 24873

Re: More informative maps

From most to least important, I'd say: - Passages to other areas (I've found myself getting lost trying to find how to exit or return in some areas sometimes) - Zoomable and multi-level maps, as they can be quite confusing (especially the sewers map) - Different coloring for already visited areas - ...
by Neural
Sat Jul 01, 2017 5:53 pm
Forum: Xbox One - Bugs & Issues
Topic: "Load last save" always loads last autosave
Replies: 2
Views: 12536

Re: "Load last save" always loads last autosave

That's great :) Looking forward to the update then! Thanks :)
by Neural
Sat Jul 01, 2017 11:04 am
Forum: Your suggestions
Topic: More informative maps
Replies: 9
Views: 24873

More informative maps

I know much of the game is about exploration and discovery, and it does it really well, but I think it wouldn't hurt if the maps could be zoomable and be more informative, displaying visited and not yet visited areas, levels sections, locked doors, ways to the other areas and so on. It would make ex...
by Neural
Sat Jul 01, 2017 10:58 am
Forum: Xbox One - Bugs & Issues
Topic: "Load last save" always loads last autosave
Replies: 2
Views: 12536

"Load last save" always loads last autosave

I've just done my first three-hours session with the game (great game, btw!) and I notice the "Load last save" function after dying always reloads to the lasta autosave (the ones usually happen after a major dialogue sequence). Doesn't matter if after that I did many quick-saves and explic...