Search found 88 matches

by Fluke
Sat Jul 30, 2016 2:01 pm
Forum: PC - Bugs & Issues
Topic: Extra Florins..
Replies: 4
Views: 1569

Re: Extra Florins..

The power of the save game is a mighty one indeed ;)
by Fluke
Sat Jul 30, 2016 1:56 pm
Forum: Your suggestions
Topic: Costume Health Amount Issue and Solution
Replies: 11
Views: 6190

Re: Costume Health Amount Issue and Solution

Thomas_Huayra wrote:Don't use food to regen health after changing costumes, save the food for when in combat.
I've played it enough now that the guards rarely hit me, and I'm hardly ever stealthy anymore. It's a bit bizarre that I'm actually losing more health from costume changes than by being attacked.
by Fluke
Sat Jul 30, 2016 1:52 pm
Forum: PC - Bugs & Issues
Topic: Day and night cycle seems broken or at least a bit off
Replies: 1
Views: 910

Re: Day and night cycle seems broken or at least a bit off

It shouldn't have been dark at 8am - it's normally light by then.

From what I've seen, day and night (as far as lighting is concerned) seems to alter around 6am and 6pm. I think sunset should be pushed back a bit, so you have more daylight hours -maybe to 9pm or so.
by Fluke
Sat Jul 30, 2016 1:46 pm
Forum: PC - Bugs & Issues
Topic: Extra Florins..
Replies: 4
Views: 1569

Extra Florins..

Oh, the dilemma of reporting this one, lol..

Behind the banner next to the Pirate Frogs Cell you can collect 6 florins. However, if you jump to collect them while rapidly pressing the A button, it will sometimes register you getting them twice, so you'll end up with 12 florins instead.
by Fluke
Sat Jul 30, 2016 1:42 pm
Forum: PC - Bugs & Issues
Topic: Collected all 12 fate cards but Fatale does not take notice
Replies: 2
Views: 1145

Re: Collected all 12 fate cards but Fatale does not take not

Did you go back when it was night time?
by Fluke
Sat Jul 30, 2016 12:52 pm
Forum: Your suggestions
Topic: Bear trap interaction
Replies: 6
Views: 2536

Re: Bear trap interaction

Considering you can throw a stick across a chasm to drop a drawbridge (even if the mechanism is faulty), then you should be able to set off a bear trap with one!
by Fluke
Fri Jul 29, 2016 6:29 pm
Forum: Your suggestions
Topic: Costume Health Amount Issue and Solution
Replies: 11
Views: 6190

Re: Costume Health Amount Issue and Solution

I think it would just be less confusing to have a set health bar, and have different armour reduce damage by different amounts (armour already has weapon resistance values anyway).

Just increase the effectiveness of the different armour to compensate for not effecting the actual health bar.
by Fluke
Thu Jul 28, 2016 4:44 am
Forum: General Game discussion
Topic: Early Access: to play or not to play?
Replies: 1
Views: 1262

Re: Early Access: to play or not to play?

When I reached the courtyard, it did cross my mind to stop playing and wait, but I just fell in love with the game so much, I continued on. What I will say is that once you've thoroughly explored the game and you have a solid grasp of where everything is, you'll find that you can do a run through of...
by Fluke
Thu Jul 28, 2016 4:04 am
Forum: PC - Bugs & Issues
Topic: Wandering ranger boots! (Steam 1.49)
Replies: 3
Views: 1902

Re: Wandering ranger boots! (Steam 1.49)

cosmogonies wrote:Did that still happen when you restart the game ?
If so yes, I would love to see your save file ^^.
Yep. The strange object placement seem to be encoded into the save game. I've PM'd you a link to the save.