Search found 55 matches

by Boolean
Fri May 25, 2018 10:07 pm
Forum: General Game discussion
Topic: Ghost of a Tale merchandise!
Replies: 7
Views: 6248

Re: Ghost of a Tale merchandise!

Just saw this. I would love to buy GoaT merchandise. • T-shirts with game art, or maybe versions with subtle designs such as just the Red Paw insignia too. • Plushies. Would be cute. • Figurines. I don't like them as much but I would buy one probably. • Maybe prints of the poster that Jerome created...
by Boolean
Sun Apr 22, 2018 10:58 am
Forum: General Game discussion
Topic: Fly Tilo, fly
Replies: 2
Views: 2568

Re: Fly Tilo, fly

I used a controller to play this game, but here's what I do:

I sprint to the edge, jump, and then tap the jump button in the air. If you tap it, Tilo should grab the edge of the next ledge, and hoist himself up.
by Boolean
Thu Apr 19, 2018 8:50 pm
Forum: General Game discussion
Topic: Stuck
Replies: 1
Views: 1944

Re: Stuck

You may be able to ask the blacksmith Rolo about the missing armor piece. He can tell you where things are, for a price.
by Boolean
Wed Apr 11, 2018 8:45 pm
Forum: General Game discussion
Topic: Can't find war-room-chest key
Replies: 2
Views: 2301

Re: Can't find war-room-chest key

I think I remember that the key for the war room chest is in the same room. It may be on the guard, in one of the cabinets, or on the table.

As for the main entrance: If you mean the portcullis gate that closes when you get near it - I don't think there's any way to open it manually.
by Boolean
Wed Apr 11, 2018 8:42 pm
Forum: General Game discussion
Topic: The missing third guard in the catacombs (SPOILER)
Replies: 3
Views: 2802

Re: The missing third guard in the catacombs (SPOILER)

Small spoiler: You will find him later on, as you gain further access to another portion of the catacombs during the main quest.
by Boolean
Tue Mar 20, 2018 8:08 pm
Forum: PC - Bugs & Issues
Topic: Impossible to have the key of the armory magazine
Replies: 2
Views: 2265

Re: Impossible to have the key of the armory magazine

I don't know how it worked in Early Access, but I do know that now you have to complete the main quest up to a certain point, and then ask Rolo about the key. I don't think you can do it before then.
by Boolean
Sun Mar 18, 2018 7:31 pm
Forum: PC - Bugs & Issues
Topic: [6.36] Ambient sound issues
Replies: 5
Views: 3796

Re: [6.36] Ambient sound issues

I found a temporary fix. If you go to your Audio settings and change the ambient sound slider a little bit, the sounds will instantly return.
by Boolean
Sun Mar 18, 2018 6:52 pm
Forum: Info
Topic: Having problems on the forum?
Replies: 4
Views: 23045

Re: Having problems on the forum?

Hello, I am currently having a few issues. I am running Chrome Version 65.0.3325.162 (Official Build) (64-bit). The website has been loading very slowly for me. All pages take about 8-10 seconds to load before I can see them, and then it takes almost 20 seconds for the page to completely finish load...
by Boolean
Sun Mar 18, 2018 5:43 pm
Forum: General Game discussion
Topic: Just finished the game.
Replies: 6
Views: 4449

Re: Just finished the game.

I just finished it too. Here's my massive post of feedback and thoughts: First-thoughts: I sorta-kinda wish I waited a little longer to play it. This game has signs that it was a labor of love all over it, but unfortunately bugs just seemed to creep in. I enjoy catching and squashing bugs, but I di...
by Boolean
Sun Mar 18, 2018 2:48 pm
Forum: PC - Bugs & Issues
Topic: [6.36] Ambient sound issues
Replies: 5
Views: 3796

Re: [6.36] Ambient sound issues

Ok - this issue seems to be reappearing and disappearing, irregardless of the patch. On 6.36, it worked, then didn't work, then did work. Now that I'm in 6.37, the ambient sounds are silent again. No idea what's causing it.
by Boolean
Sun Mar 18, 2018 12:02 pm
Forum: PC - Bugs & Issues
Topic: [3.36] Guard armor agility not upgrading
Replies: 1
Views: 1756

Re: [3.36] Guard armor agility not upgrading

You can get the armor upgraded twice. The first time, you can move slightly faster but it's not much faster than the base version. The second time it's upgraded, you can run (but not on all fours) and move as fast as you would when you run normally without armor.
by Boolean
Sun Mar 18, 2018 1:24 am
Forum: General Game discussion
Topic: I'm stumped on "Stop That Racket!" [End-Game Spoilers]
Replies: 2
Views: 2160

I'm stumped on "Stop That Racket!" [End-Game Spoilers]

Kerold has asked me to put a stop to the sound/music coming from a neighboring cell. I can't figure out what to do though. I also don't seem to be hearing any sound or music either (but I'm guessing Kerold is just nuts here). I've tried throwing things at the prisoner, speaking to them repeatedly (1...
by Boolean
Sat Mar 17, 2018 11:59 pm
Forum: PC - Bugs & Issues
Topic: [6.36] NPCs in the middle of the lake (Harbour)
Replies: 3
Views: 2568

Re: [6.36] NPCs in the middle of the lake (Harbour)

I'm here to report I have the same bug. Those poor mice, looks like they never got to port Gadwell.
by Boolean
Sat Mar 17, 2018 5:08 pm
Forum: PC - Bugs & Issues
Topic: [6.36] Ambient sound issues
Replies: 5
Views: 3796

Re: [6.36] Ambient sound issues

Strangely, as of 6.36, this bug has been resolved for me. Areas now play their correct ambient sounds.
by Boolean
Thu Mar 15, 2018 3:49 pm
Forum: PC - Bugs & Issues
Topic: [6.33] Large geometry hole in tunnel just before Great Hall
Replies: 0
Views: 2472

[6.33] Large geometry hole in tunnel just before Great Hall

There's a geometry hole in the tunnel just before you go through the locked gate that leads to the enemy spiders in the Great Hall. See attached image.
GeoHoleCatacombsHalltoGreatHall.jpg
GeoHoleCatacombsHalltoGreatHall.jpg (223.47 KiB) Viewed 2472 times
by Boolean
Thu Mar 15, 2018 3:42 pm
Forum: PC - Bugs & Issues
Topic: [6.33] Catacombs map incorrectly displays player position
Replies: 0
Views: 2378

[6.33] Catacombs map incorrectly displays player position

The catacombs map displays the player's position incorrectly. The arrow seems to point the wrong direction, and it also shows the player in inaccessible areas rather than where they really are. See attached image.
CatacombsMapIncorrectPlayerPosition.jpg
CatacombsMapIncorrectPlayerPosition.jpg (213.98 KiB) Viewed 2378 times
by Boolean
Thu Mar 15, 2018 3:32 pm
Forum: PC - Bugs & Issues
Topic: [6.33] UI elements stretching
Replies: 0
Views: 2323

[6.33] UI elements stretching

I've noticed that some decorative elements in the UI have been stretched. Issues can be seen in the load menu, the inventory, and the pause menu. Please see the attached image for examples.
UIstretching.jpg
UIstretching.jpg (243.61 KiB) Viewed 2323 times
by Boolean
Thu Mar 15, 2018 3:16 pm
Forum: PC - Bugs & Issues
Topic: [6.33] Commissary Guard dialog typo
Replies: 0
Views: 2371

[6.33] Commissary Guard dialog typo

Minor typo. The guard says "Don't let the cook hear you say that - it was her put them there..." Probably needs a "who." See attached image (the image is from 6.29 but the typo is in 6.33 too).
CommissaryGuardTypo.jpg
CommissaryGuardTypo.jpg (190.92 KiB) Viewed 2371 times
by Boolean
Thu Mar 15, 2018 3:03 pm
Forum: PC - Bugs & Issues
Topic: [6.33] Game ambient sounds missing
Replies: 0
Views: 2338

[6.33] Game ambient sounds missing

After downloading the new build (6.33) and playing it for about an hour, it seems all the ambient sounds have gone silent. (For example, the forest has no wind or tree sounds, the dungeons have no howling or clinking sounds, and so on). Music and isolated sound effects still work, but the rest of th...
by Boolean
Thu Mar 15, 2018 12:05 am
Forum: General Game discussion
Topic: a song to light the flame stuck?
Replies: 1
Views: 1853

Re: a song to light the flame stuck?

It's tricky! You actually already have the correct song. You can kinda piece together what song you need to play by talking to some of the NPCs like the Commander and finding hints from the items in the catacombs. Spoilers below: The ghost is Dunlain, the hero that Dwindling Heights was originally n...
by Boolean
Wed Mar 14, 2018 11:55 am
Forum: PC - Bugs & Issues
Topic: Jumping and quick clicking XP and item exploit
Replies: 3
Views: 2336

Re: Jumping and quick clicking XP and item exploit

I got the handkerchief achievement early too, but I think it's unrelated to this bug. I got the achievement when I loaded a save, and I knew I hadn't gotten all the handkerchiefs.
by Boolean
Wed Mar 14, 2018 1:18 am
Forum: General Game discussion
Topic: Screenshot Thread
Replies: 97
Views: 46794

Re: Screenshot Thread

The sunrises at the Far Tower are very pretty. :)

Image
by Boolean
Wed Mar 14, 2018 12:15 am
Forum: General Game discussion
Topic: PC Release Discussion!
Replies: 0
Views: 2448

PC Release Discussion!

Just thought we could have a discussion on the game with our thoughts and feedback. :) I'm really enjoying the game so far. I'm a sucker for strong world building and environment design so this game is perfect for me. I really like the interactions you have with the different characters you find. I ...
by Boolean
Sun Jan 28, 2018 8:12 pm
Forum: General Game discussion
Topic: Screenshot Thread
Replies: 97
Views: 46794

Re: Screenshot Thread

Wonderful shots! I especially like the sewer one.
by Boolean
Fri Jan 05, 2018 10:40 pm
Forum: General Game discussion
Topic: My version of the papercraft Tilo
Replies: 8
Views: 5355

Re: My version of the papercraft Tilo

Wonderfully done! It looks lovely.
by Boolean
Fri Sep 29, 2017 8:53 am
Forum: General Game discussion
Topic: Fan Art - The Drop
Replies: 6
Views: 4375

Re: Fan Art - The Drop

Sure :)
by Boolean
Thu Sep 28, 2017 9:40 pm
Forum: General Game discussion
Topic: Fan Art - The Drop
Replies: 6
Views: 4375

Re: Fan Art - The Drop

So, I was a little disappointed with how a lot of the finer details I worked on were lost in the original full size image, so I've made a cropped 2K, 16x9 wallpaper version: https://orig00.deviantart.net/bd7c/f/2017/271/5/3/the_drop___wallpaper_by_joshuaslezak-dbov9pi.png Not sure if anyone would ev...
by Boolean
Sun Jul 30, 2017 4:18 pm
Forum: Xbox One - Bugs & Issues
Topic: Where are the keys?!?
Replies: 6
Views: 3983

Re: Where are the keys?!?

Oh, right, I forgot about that part, my bad. (You're not at the part with the barrels yet.) At 2:55 in the video, there's a key hanging up on the board up there on the right. https://youtu.be/dyjMkAFW7_8?t=2m56s You can't reach it because it's too tall for Tilo. You need to grab a stool and use it t...
by Boolean
Fri Jul 28, 2017 7:08 pm
Forum: General Game discussion
Topic: Fan Art - The Drop
Replies: 6
Views: 4375

Re: Fan Art - The Drop

Thank you!
by Boolean
Fri Jul 28, 2017 7:07 pm
Forum: Xbox One - Bugs & Issues
Topic: Where are the keys?!?
Replies: 6
Views: 3983

Re: Where are the keys?!?

I think the other key is on the guard you knock out with the barrel. If you can't knock him out with a barrel again, knock him out with a bottle by throwing one at his head, then grab the keys while he's down. He won't wake back up if you're near him, so you should have time to get them.
by Boolean
Sat Jul 22, 2017 8:38 pm
Forum: General Game discussion
Topic: Fan Art - The Drop
Replies: 6
Views: 4375

Fan Art - The Drop

I just had to make more fan art. :D It's a lot of fun making these, and I learn a lot about digital painting when I make them. It's also great to show appreciation for a game I love. http://media.moddb.com/images/members/1/222/221868/TiloDungeon-ForumPreview.png I started this around May but then go...
by Boolean
Sun Jun 25, 2017 12:28 pm
Forum: General Game discussion
Topic: Screenshot Thread
Replies: 97
Views: 46794

Re: Screenshot Thread

Awesome stuff Nautilus!
by Boolean
Sat Apr 08, 2017 11:18 am
Forum: Your suggestions
Topic: Jailbreak too hard
Replies: 1
Views: 5506

Re: Jailbreak too hard

You may be missing an element that is causing you issues. I know you're only having issues with the 2nd guard but I will give a full walk-through for anyone who wants to read how to finish this quest. Here's what you may try for each guard: 1) When you sneak/crouch near the sleeping guard, stop movi...
by Boolean
Thu Mar 02, 2017 9:52 pm
Forum: PC - Bugs & Issues
Topic: Tilo Must Be So Embarrassed!
Replies: 3
Views: 3043

Re: Tilo Must Be So Embarrassed!

Hey - I just checked and the save actually reverted back to normal - Tilo had his hood and there was nothing weird about it, it seems. If you still need the save I can send it, but I don't think there's anything to see. I'm not a game programmer but I think the issue has to do with quicksaving and l...
by Boolean
Wed Mar 01, 2017 10:49 pm
Forum: PC - Bugs & Issues
Topic: Tilo Must Be So Embarrassed!
Replies: 3
Views: 3043

Tilo Must Be So Embarrassed!

http://i.imgur.com/dRH2BsO.png So I've been playing the latest updates and I've been enjoying it - but I found a few new bugs and actually ran into two strange ones at the same time. In the garden area with the scarecrow, you can move through the wall on the side, as seen in the video below. Video ...
by Boolean
Fri Feb 17, 2017 11:51 pm
Forum: General Game discussion
Topic: More fan art! This time of Tilo.
Replies: 5
Views: 4233

Re: More fan art! This time of Tilo.

Thanks for the comments!

As for how I make art like this - I can't put out any kind of comprehensive tutorial, but I will say that I learned a lot from Aaron Blaise's art videos: https://www.youtube.com/watch?v=vZ5ulFxA-eA :)
by Boolean
Fri Jan 06, 2017 8:13 pm
Forum: General Game discussion
Topic: More fan art! This time of Tilo.
Replies: 5
Views: 4233

Re: More fan art! This time of Tilo.

I did. And happy New Year to you too!
by Boolean
Sun Jan 01, 2017 8:06 pm
Forum: General Game discussion
Topic: More fan art! This time of Tilo.
Replies: 5
Views: 4233

More fan art! This time of Tilo.

I've made fan art of Tilo this time. Most of it was done by hand with custom Photoshop brushes I made. I used some photos for some small things like texturing the clothing. My tools were Photoshop, Analog Efex Pro 2, and a small Wacom Bamboo Pen Tablet. I was going to include a visible fire in the p...
by Boolean
Sat Dec 10, 2016 10:08 pm
Forum: General Game discussion
Topic: Will there be an official soundtrack release?
Replies: 2
Views: 2581

Will there be an official soundtrack release?

I might have recorded the game's soundtrack for myself and I may have been listening to it. I think Jeremiah Pena did a wonderful job, I especially like the music you hear when you first enter the courtyard.

So, is there a possibility of an official soundtrack release in the future?
by Boolean
Thu Nov 24, 2016 1:48 am
Forum: General Game discussion
Topic: Steam Game Awards - Fall sales 2016
Replies: 2
Views: 2492

Re: Steam Game Awards - Fall sales 2016

I nominated GoaT for The “I Thought This Game Was Cool Before It Won An Award” Award.

Technically it doesn't apply but I think GoaT is going to become more popular when it fully releases.
by Boolean
Wed Nov 09, 2016 4:51 pm
Forum: General Game discussion
Topic: Silas Fanart
Replies: 3
Views: 3154

Re: Silas Fanart

Wow, Boolean, That's fantastic! I first saw the artwork when Seith retweeted it, but it's great to see it at high resolution, and to see the research you did. Do you mind if we repost it on our Facebook page, with a credit? Thank you! FN Thank you! You can certainly put it on Facebook. You could cr...
by Boolean
Mon Nov 07, 2016 1:54 am
Forum: General Game discussion
Topic: Silas Fanart
Replies: 3
Views: 3154

Silas Fanart

I've been working on this for the past few days and I think it's finally done. I drew a portrait of Silas. His look here draws references from both the in-game version of him and the little character portrait you see when you talk to him. I always thought he was a cool character - I'm not sure if he...
by Boolean
Tue Nov 01, 2016 11:40 am
Forum: General Game discussion
Topic: Screenshot Thread
Replies: 97
Views: 46794

Re: Screenshot Thread

Thanks Boolean. :) It really helps when you have such an interesting and good looking world to run around in, like Ghost has. I don't really do any photography (besides a few random pics here and there), but i have run a game screenshot blog for the last 6 years ( http://www.digifront.net if you're...
by Boolean
Thu Oct 27, 2016 4:24 pm
Forum: General Game discussion
Topic: Screenshot Thread
Replies: 97
Views: 46794

Re: Screenshot Thread

You have a great eye for composition Nautilus. Do you do a lot of photography?
by Boolean
Mon Oct 17, 2016 6:14 pm
Forum: Your suggestions
Topic: Camera Mode
Replies: 1
Views: 2423

Camera Mode

Not necessarily the same as a HUD toggle. Some games like Tearaway have a "camera" mode which lets you take game screenshots without the HUD and stuff, but they also do additional things like add additional graphical improvements like better AA, higher-quality DOF, and photo filters. It's kind of li...
by Boolean
Tue Aug 23, 2016 8:54 pm
Forum: General Game discussion
Topic: What / Who made you buy this game ?
Replies: 3
Views: 3437

Re: What / Who made you buy this game ?

I saw the early alpha trailer a while back and have been lightly keeping up with development of this game ever since. Every couple of months/weeks I would drop by the website and check out the development updates. Then the Early Access version was announced to be released in a day or so and I greatl...
by Boolean
Fri Aug 19, 2016 10:11 pm
Forum: Your suggestions
Topic: Allow use of the Lantern and another tool at the same time?
Replies: 3
Views: 3134

Re: Allow use of the Lantern and another tool at the same ti

FakeNina wrote:You can put the lantern down to illuminate the area
Is this feature currently in the game? I can't seem to put the lantern down.
by Boolean
Sat Aug 06, 2016 12:49 pm
Forum: Your suggestions
Topic: Costume Health Amount Issue and Solution
Replies: 11
Views: 9769

Re: Costume Health Amount Issue and Solution

Also, question about sleep: Does sleep ever *completely* restore health? Doe the hours slept factor in to how much is restored? I slept for 23 hours while Tilo was at 1/2 health, and there was till a bit of health left that had not been restored. But it was maybe 90% full, so the day of sleep resto...
by Boolean
Wed Aug 03, 2016 9:11 pm
Forum: Your suggestions
Topic: Thoughts on the current stealth system
Replies: 7
Views: 4932

Re: Thoughts on the current stealth system

I have some thoughts on this. I like the idea of a separate indication that you are in their sight. I think just having a little eye symbol appear in or just outside of the stealth meter should be enough indication that you're being watched. Also, I dislike how the stealth meter can move to the edge...
by Boolean
Tue Aug 02, 2016 8:18 pm
Forum: General Game discussion
Topic: [Possible Spoiler] Where the heck is Faust?
Replies: 3
Views: 3324

Re: [Possible Spoiler] Where the heck is Faust?

There are two areas where you need to avoid leeches in the sewers. One is a tall room with pillars, and the other area is the narrow corridors with poisonous mushrooms. Go to the corridors and find the brick ramp that leads to a dead-end. Equip a lantern or candle and note that you can rotate the me...
by Boolean
Tue Aug 02, 2016 10:32 am
Forum: PC - Bugs & Issues
Topic: [Bug] Full Screen not working in 1.63
Replies: 3
Views: 3085

Re: [Bug] Full Screen not working in 1.63

I have a similar issue. When I play the game in fullscreen, it's off-center. I cannot see 1/4th of the game on the right side, and about 1/4th on the left is just blank unused space. Alt-tabbing out of the game and then coming back corrects the issue. I have a GTX 660 video card, Windows 7 64bit, an...
by Boolean
Tue Aug 02, 2016 1:31 am
Forum: General Game discussion
Topic: Tricky Location Challenge
Replies: 0
Views: 3212

Tricky Location Challenge

I've done just about everything in the Early Access version of the game so I decided to have some fun platforming. I thought it would be interesting to have a "challenge" where you have to try to reach locations or do difficult things I or other posters have reached. If you can reach these locations...
by Boolean
Mon Aug 01, 2016 3:58 pm
Forum: Your suggestions
Topic: Bear trap interaction
Replies: 6
Views: 4446

Re: Bear trap interaction

It looks like the ability to trigger the traps with thrown items has been implemented, because throwing sticks at them would set them off for me.

EDIT: Apparently not being able to trigger traps was a bug, and it has been fixed.
by Boolean
Wed Jul 27, 2016 10:20 pm
Forum: Your suggestions
Topic: Costume Health Amount Issue and Solution
Replies: 11
Views: 9769

Costume Health Amount Issue and Solution

I noticed when you wear the full thief costume set, your health cap is raised. Unfortunately, eating food to fill up your health is a bit wasteful because wearing a full costume can prevent you from properly talking to NPCs sometimes - and if you remove the costume you lose that extra health you may...
by Boolean
Wed Jul 27, 2016 10:07 pm
Forum: Your suggestions
Topic: Toggleable First-Person View when standing still
Replies: 2
Views: 3073

Toggleable First-Person View when standing still

Just thought it would be neat to be able to look around in first-person only when you stand still. It would be similar to the Metal Gear Solid games or The Legend of Zelda. I thought this would be useful because it could help the player get a better view of the environment sometimes. There were time...