Search found 55 matches

by Boolean
Wed Nov 09, 2016 4:51 pm
Forum: General Game discussion
Topic: Silas Fanart
Replies: 3
Views: 3174

Re: Silas Fanart

Wow, Boolean, That's fantastic! I first saw the artwork when Seith retweeted it, but it's great to see it at high resolution, and to see the research you did. Do you mind if we repost it on our Facebook page, with a credit? Thank you! FN Thank you! You can certainly put it on Facebook. You could cr...
by Boolean
Mon Nov 07, 2016 1:54 am
Forum: General Game discussion
Topic: Silas Fanart
Replies: 3
Views: 3174

Silas Fanart

I've been working on this for the past few days and I think it's finally done. I drew a portrait of Silas. His look here draws references from both the in-game version of him and the little character portrait you see when you talk to him. I always thought he was a cool character - I'm not sure if he...
by Boolean
Tue Nov 01, 2016 11:40 am
Forum: General Game discussion
Topic: Screenshot Thread
Replies: 97
Views: 46951

Re: Screenshot Thread

Thanks Boolean. :) It really helps when you have such an interesting and good looking world to run around in, like Ghost has. I don't really do any photography (besides a few random pics here and there), but i have run a game screenshot blog for the last 6 years ( http://www.digifront.net if you're...
by Boolean
Thu Oct 27, 2016 4:24 pm
Forum: General Game discussion
Topic: Screenshot Thread
Replies: 97
Views: 46951

Re: Screenshot Thread

You have a great eye for composition Nautilus. Do you do a lot of photography?
by Boolean
Mon Oct 17, 2016 6:14 pm
Forum: Your suggestions
Topic: Camera Mode
Replies: 1
Views: 2435

Camera Mode

Not necessarily the same as a HUD toggle. Some games like Tearaway have a "camera" mode which lets you take game screenshots without the HUD and stuff, but they also do additional things like add additional graphical improvements like better AA, higher-quality DOF, and photo filters. It's kind of li...
by Boolean
Tue Aug 23, 2016 8:54 pm
Forum: General Game discussion
Topic: What / Who made you buy this game ?
Replies: 3
Views: 3454

Re: What / Who made you buy this game ?

I saw the early alpha trailer a while back and have been lightly keeping up with development of this game ever since. Every couple of months/weeks I would drop by the website and check out the development updates. Then the Early Access version was announced to be released in a day or so and I greatl...
by Boolean
Fri Aug 19, 2016 10:11 pm
Forum: Your suggestions
Topic: Allow use of the Lantern and another tool at the same time?
Replies: 3
Views: 3152

Re: Allow use of the Lantern and another tool at the same ti

FakeNina wrote:You can put the lantern down to illuminate the area
Is this feature currently in the game? I can't seem to put the lantern down.
by Boolean
Sat Aug 06, 2016 12:49 pm
Forum: Your suggestions
Topic: Costume Health Amount Issue and Solution
Replies: 11
Views: 9801

Re: Costume Health Amount Issue and Solution

Also, question about sleep: Does sleep ever *completely* restore health? Doe the hours slept factor in to how much is restored? I slept for 23 hours while Tilo was at 1/2 health, and there was till a bit of health left that had not been restored. But it was maybe 90% full, so the day of sleep resto...
by Boolean
Wed Aug 03, 2016 9:11 pm
Forum: Your suggestions
Topic: Thoughts on the current stealth system
Replies: 7
Views: 4956

Re: Thoughts on the current stealth system

I have some thoughts on this. I like the idea of a separate indication that you are in their sight. I think just having a little eye symbol appear in or just outside of the stealth meter should be enough indication that you're being watched. Also, I dislike how the stealth meter can move to the edge...
by Boolean
Tue Aug 02, 2016 8:18 pm
Forum: General Game discussion
Topic: [Possible Spoiler] Where the heck is Faust?
Replies: 3
Views: 3337

Re: [Possible Spoiler] Where the heck is Faust?

There are two areas where you need to avoid leeches in the sewers. One is a tall room with pillars, and the other area is the narrow corridors with poisonous mushrooms. Go to the corridors and find the brick ramp that leads to a dead-end. Equip a lantern or candle and note that you can rotate the me...
by Boolean
Tue Aug 02, 2016 10:32 am
Forum: PC - Bugs & Issues
Topic: [Bug] Full Screen not working in 1.63
Replies: 3
Views: 3099

Re: [Bug] Full Screen not working in 1.63

I have a similar issue. When I play the game in fullscreen, it's off-center. I cannot see 1/4th of the game on the right side, and about 1/4th on the left is just blank unused space. Alt-tabbing out of the game and then coming back corrects the issue. I have a GTX 660 video card, Windows 7 64bit, an...
by Boolean
Tue Aug 02, 2016 1:31 am
Forum: General Game discussion
Topic: Tricky Location Challenge
Replies: 0
Views: 3228

Tricky Location Challenge

I've done just about everything in the Early Access version of the game so I decided to have some fun platforming. I thought it would be interesting to have a "challenge" where you have to try to reach locations or do difficult things I or other posters have reached. If you can reach these locations...
by Boolean
Mon Aug 01, 2016 3:58 pm
Forum: Your suggestions
Topic: Bear trap interaction
Replies: 6
Views: 4463

Re: Bear trap interaction

It looks like the ability to trigger the traps with thrown items has been implemented, because throwing sticks at them would set them off for me.

EDIT: Apparently not being able to trigger traps was a bug, and it has been fixed.
by Boolean
Wed Jul 27, 2016 10:20 pm
Forum: Your suggestions
Topic: Costume Health Amount Issue and Solution
Replies: 11
Views: 9801

Costume Health Amount Issue and Solution

I noticed when you wear the full thief costume set, your health cap is raised. Unfortunately, eating food to fill up your health is a bit wasteful because wearing a full costume can prevent you from properly talking to NPCs sometimes - and if you remove the costume you lose that extra health you may...
by Boolean
Wed Jul 27, 2016 10:07 pm
Forum: Your suggestions
Topic: Toggleable First-Person View when standing still
Replies: 2
Views: 3090

Toggleable First-Person View when standing still

Just thought it would be neat to be able to look around in first-person only when you stand still. It would be similar to the Metal Gear Solid games or The Legend of Zelda. I thought this would be useful because it could help the player get a better view of the environment sometimes. There were time...