Search found 55 matches

by Boolean
Wed Nov 09, 2016 4:51 pm
Forum: General Game discussion
Topic: Silas Fanart
Replies: 3
Views: 1696

Re: Silas Fanart

Wow, Boolean, That's fantastic! I first saw the artwork when Seith retweeted it, but it's great to see it at high resolution, and to see the research you did. Do you mind if we repost it on our Facebook page, with a credit? Thank you! FN Thank you! You can certainly put it on Facebook. You could cr...
by Boolean
Mon Nov 07, 2016 1:54 am
Forum: General Game discussion
Topic: Silas Fanart
Replies: 3
Views: 1696

Silas Fanart

I've been working on this for the past few days and I think it's finally done. I drew a portrait of Silas. His look here draws references from both the in-game version of him and the little character portrait you see when you talk to him. I always thought he was a cool character - I'm not sure if he...
by Boolean
Tue Nov 01, 2016 11:40 am
Forum: General Game discussion
Topic: Screenshot Thread
Replies: 98
Views: 28940

Re: Screenshot Thread

Thanks Boolean. :) It really helps when you have such an interesting and good looking world to run around in, like Ghost has. I don't really do any photography (besides a few random pics here and there), but i have run a game screenshot blog for the last 6 years ( http://www.digifront.net if you're...
by Boolean
Thu Oct 27, 2016 4:24 pm
Forum: General Game discussion
Topic: Screenshot Thread
Replies: 98
Views: 28940

Re: Screenshot Thread

You have a great eye for composition Nautilus. Do you do a lot of photography?
by Boolean
Mon Oct 17, 2016 6:14 pm
Forum: Your suggestions
Topic: Camera Mode
Replies: 1
Views: 1450

Camera Mode

Not necessarily the same as a HUD toggle. Some games like Tearaway have a "camera" mode which lets you take game screenshots without the HUD and stuff, but they also do additional things like add additional graphical improvements like better AA, higher-quality DOF, and photo filters. It's kind of li...
by Boolean
Tue Aug 23, 2016 8:54 pm
Forum: General Game discussion
Topic: What / Who made you buy this game ?
Replies: 3
Views: 2035

Re: What / Who made you buy this game ?

I saw the early alpha trailer a while back and have been lightly keeping up with development of this game ever since. Every couple of months/weeks I would drop by the website and check out the development updates. Then the Early Access version was announced to be released in a day or so and I greatl...
by Boolean
Fri Aug 19, 2016 10:11 pm
Forum: Your suggestions
Topic: Allow use of the Lantern and another tool at the same time?
Replies: 3
Views: 1819

Re: Allow use of the Lantern and another tool at the same ti

FakeNina wrote:You can put the lantern down to illuminate the area
Is this feature currently in the game? I can't seem to put the lantern down.
by Boolean
Sat Aug 06, 2016 12:49 pm
Forum: Your suggestions
Topic: Costume Health Amount Issue and Solution
Replies: 11
Views: 6249

Re: Costume Health Amount Issue and Solution

Also, question about sleep: Does sleep ever *completely* restore health? Doe the hours slept factor in to how much is restored? I slept for 23 hours while Tilo was at 1/2 health, and there was till a bit of health left that had not been restored. But it was maybe 90% full, so the day of sleep resto...
by Boolean
Wed Aug 03, 2016 9:11 pm
Forum: Your suggestions
Topic: Thoughts on the current stealth system
Replies: 7
Views: 2816

Re: Thoughts on the current stealth system

I have some thoughts on this. I like the idea of a separate indication that you are in their sight. I think just having a little eye symbol appear in or just outside of the stealth meter should be enough indication that you're being watched. Also, I dislike how the stealth meter can move to the edge...
by Boolean
Tue Aug 02, 2016 8:18 pm
Forum: General Game discussion
Topic: [Possible Spoiler] Where the heck is Faust?
Replies: 3
Views: 1807

Re: [Possible Spoiler] Where the heck is Faust?

There are two areas where you need to avoid leeches in the sewers. One is a tall room with pillars, and the other area is the narrow corridors with poisonous mushrooms. Go to the corridors and find the brick ramp that leads to a dead-end. Equip a lantern or candle and note that you can rotate the me...