Search found 79 matches
- Sat Jul 23, 2016 1:14 pm
- Forum: General Game discussion
- Topic: Night to day..
- Replies: 8
- Views: 25436
Re: Night to day..
And typically, the next time I loaded up the game, within a few minutes I was at the character you need to speak to before sleeping
- Sat Jul 23, 2016 1:13 pm
- Forum: PC - Bugs & Issues
- Topic: Feedback (Steam build)
- Replies: 6
- Views: 21413
Re: Feedback (Steam build)
Before I forget, I was wandering around waiting for the time to change to daytime, and once it did I went back to Gustos cell. Gusto disappeared, though Fatele was still there and conversations carried on as normal. Now, I've just gone back again after deciding whether to take the spyglass back, and...
- Sat Jul 23, 2016 11:59 am
- Forum: General Game discussion
- Topic: Night to day..
- Replies: 8
- Views: 25436
Re: Night to day..
k, cool
- Sat Jul 23, 2016 5:52 am
- Forum: General Game discussion
- Topic: Night to day..
- Replies: 8
- Views: 25436
Night to day..
I can't figure this out so I'll have to ask (as I don't know if I'm just missing something or if it's a bug. How do you get back to daytime? I'm in the courtyard and wanting to talk to Gusto, but in my current game it's night, and I'm not sure if I've just not done something yet, if day/night is on ...
- Fri Jul 22, 2016 6:53 pm
- Forum: PC - Bugs & Issues
- Topic: Feedback (Steam build)
- Replies: 6
- Views: 21413
Re: Feedback (Steam build)
Ah, didn't know about having to opt into the beta. Will take a look
- Fri Jul 22, 2016 12:38 pm
- Forum: PC - Bugs & Issues
- Topic: Feedback (Steam build)
- Replies: 6
- Views: 21413
Feedback (Steam build)
Steam Build 1.04 (is this not as current as the GOG version - wondering due to v1.30 being mentioned). First off, wow! I absolutely love the feel of this. I don't think I'd grasped before how much of an adventure/rpg feel there would be to it. The conversation with the Pirate Frog gave me a genuine ...
- Fri Jul 22, 2016 11:04 am
- Forum: General Game discussion
- Topic: So, did you get your code yet?!
- Replies: 8
- Views: 27839
Re: So, did you get your code yet?!
Steam here. Liking what I've seen of it so far
<edit> 3 years since I originally registered here, yikes!
<edit> 3 years since I originally registered here, yikes!
- Wed Aug 14, 2013 5:45 am
- Forum: Your suggestions
- Topic: Oculus Rift Support
- Replies: 5
- Views: 23643
Re: Oculus Rift Support
Thanks for the replies :) I'd certainly agree it isn't a priority at all, but it's nice to know that it could at least be a possibility in the future. I'd certainly recommend having a go on a Rift if you get the opportunity though. It's one of those things where you really can't imagine what it look...
- Tue Aug 13, 2013 8:20 am
- Forum: Your suggestions
- Topic: Oculus Rift Support
- Replies: 5
- Views: 23643
Oculus Rift Support
Well, I'll say it since I don't think anyone else has mentioned it yet. Have you considered Oculus Rift support? There have been enough tech demos/driver hacks now to show that VR doesn't have to be limited to a first person view. While there are certainly design decisions to consider, Unity integra...