Search found 79 matches

by Fluke
Sat Jul 23, 2016 1:14 pm
Forum: General Game discussion
Topic: Night to day..
Replies: 8
Views: 25436

Re: Night to day..

And typically, the next time I loaded up the game, within a few minutes I was at the character you need to speak to before sleeping ;)
by Fluke
Sat Jul 23, 2016 1:13 pm
Forum: PC - Bugs & Issues
Topic: Feedback (Steam build)
Replies: 6
Views: 21413

Re: Feedback (Steam build)

Before I forget, I was wandering around waiting for the time to change to daytime, and once it did I went back to Gustos cell. Gusto disappeared, though Fatele was still there and conversations carried on as normal. Now, I've just gone back again after deciding whether to take the spyglass back, and...
by Fluke
Sat Jul 23, 2016 11:59 am
Forum: General Game discussion
Topic: Night to day..
Replies: 8
Views: 25436

Re: Night to day..

k, cool :)
by Fluke
Sat Jul 23, 2016 5:52 am
Forum: General Game discussion
Topic: Night to day..
Replies: 8
Views: 25436

Night to day..

I can't figure this out so I'll have to ask (as I don't know if I'm just missing something or if it's a bug. How do you get back to daytime? I'm in the courtyard and wanting to talk to Gusto, but in my current game it's night, and I'm not sure if I've just not done something yet, if day/night is on ...
by Fluke
Fri Jul 22, 2016 6:53 pm
Forum: PC - Bugs & Issues
Topic: Feedback (Steam build)
Replies: 6
Views: 21413

Re: Feedback (Steam build)

Ah, didn't know about having to opt into the beta. Will take a look :)
by Fluke
Fri Jul 22, 2016 12:38 pm
Forum: PC - Bugs & Issues
Topic: Feedback (Steam build)
Replies: 6
Views: 21413

Feedback (Steam build)

Steam Build 1.04 (is this not as current as the GOG version - wondering due to v1.30 being mentioned). First off, wow! I absolutely love the feel of this. I don't think I'd grasped before how much of an adventure/rpg feel there would be to it. The conversation with the Pirate Frog gave me a genuine ...
by Fluke
Fri Jul 22, 2016 11:04 am
Forum: General Game discussion
Topic: So, did you get your code yet?!
Replies: 8
Views: 27839

Re: So, did you get your code yet?!

Steam here. Liking what I've seen of it so far :)
<edit> 3 years since I originally registered here, yikes!
by Fluke
Wed Aug 14, 2013 5:45 am
Forum: Your suggestions
Topic: Oculus Rift Support
Replies: 5
Views: 23643

Re: Oculus Rift Support

Thanks for the replies :) I'd certainly agree it isn't a priority at all, but it's nice to know that it could at least be a possibility in the future. I'd certainly recommend having a go on a Rift if you get the opportunity though. It's one of those things where you really can't imagine what it look...
by Fluke
Tue Aug 13, 2013 8:20 am
Forum: Your suggestions
Topic: Oculus Rift Support
Replies: 5
Views: 23643

Oculus Rift Support

Well, I'll say it since I don't think anyone else has mentioned it yet. Have you considered Oculus Rift support? There have been enough tech demos/driver hacks now to show that VR doesn't have to be limited to a first person view. While there are certainly design decisions to consider, Unity integra...