Search found 173 matches
- Tue Jul 26, 2016 1:56 am
- Forum: PC - Bugs & Issues
- Topic: Feedback (Steam build)
- Replies: 6
- Views: 21146
Re: Feedback (Steam build)
This is fixed in 1.49 now ^^
- Tue Jul 26, 2016 1:50 am
- Forum: PC - Bugs & Issues
- Topic: Version 1.47 on openSUSE Linux via WINE
- Replies: 8
- Views: 22658
Re: Version 1.47 on openSUSE Linux via WINE
We hotfix the bug of the bucket/stool being not interactable in the 1.49 !
Your saves of safe, just restart and reload your game
Your saves of safe, just restart and reload your game
- Tue Jul 26, 2016 1:43 am
- Forum: PC - Bugs & Issues
- Topic: A couple of bugs (Steam 1.32)
- Replies: 6
- Views: 23704
Re: A couple of bugs (Steam 1.32)
We have a map button glitch we try to narrow down.
And in fact, Rolo gives you the map if you don't have it and try to write markers on it.
And in fact, Rolo gives you the map if you don't have it and try to write markers on it.
- Mon Jul 25, 2016 2:13 pm
- Forum: PC - Bugs & Issues
- Topic: A couple of bugs (Steam 1.32)
- Replies: 6
- Views: 23704
Re: A couple of bugs (Steam 1.32)
Thank you KwisatzHaderach !!!
We are still fixing some IA and the aggro of enemies, but a lot of bugs are already fixed^^.
Did the menus mixed up occur again in 1.43 ?
If so, we would really appreciate if you can send us your save file !
We are still fixing some IA and the aggro of enemies, but a lot of bugs are already fixed^^.
Did the menus mixed up occur again in 1.43 ?
If so, we would really appreciate if you can send us your save file !
- Mon Jul 25, 2016 2:05 pm
- Forum: PC - Bugs & Issues
- Topic: Version 1.47 on openSUSE Linux via WINE
- Replies: 8
- Views: 22658
Re: Version 1.47 on openSUSE Linux via WINE
Thanks !
We narrow the dialog choice issue^^.
Yes, I think you may not have the tesselation so the topology of the locations will be ... very chaotic !
We narrow the dialog choice issue^^.
Yes, I think you may not have the tesselation so the topology of the locations will be ... very chaotic !
- Mon Jul 25, 2016 1:10 pm
- Forum: PC - Bugs & Issues
- Topic: Version 1.47 on openSUSE Linux via WINE
- Replies: 8
- Views: 22658
Re: Version 1.47 on openSUSE Linux via WINE
oO and the game runs on Wine ?
We do not expected that ! Thanks for your feedback !
We will fix that credits behaviour.
We do not expected that ! Thanks for your feedback !
We will fix that credits behaviour.
- Mon Jul 25, 2016 4:09 am
- Forum: PC - Bugs & Issues
- Topic: Already known bugs and their workaround
- Replies: 0
- Views: 31707
Already known bugs and their workaround
A lot of bugs or glitches will disappear if you quit the game (save before if you can) and launch it again, reloading your save. Be sure you have the latest version of the game (try quitting/ restarting Steam), the latest version and its release note will be pinned in that forum also. - If you have...
- Sun Jul 24, 2016 3:53 pm
- Forum: PC - Bugs & Issues
- Topic: Version 1.30 issues
- Replies: 15
- Views: 38885
Re: Version 1.30 issues
Thanks to you we were able to find where the location part failed to load and fix this ! Tomorrow we will have a big update with a lot of fixes thanks to you guys ^^. For gog players, we are sorry for the inconvenience, the versions should be sync with the steam one, this is going to be the case in ...
- Sun Jul 24, 2016 6:09 am
- Forum: PC - Bugs & Issues
- Topic: Version 1.30 issues
- Replies: 15
- Views: 38885
Re: Version 1.30 issues
Oh thanks !
A lot of stairs are updated right now ^^.
For the Silas paper bug, does it also appear in the lastest build (1.32) or are you still in 1.30 ?
A lot of stairs are updated right now ^^.
For the Silas paper bug, does it also appear in the lastest build (1.32) or are you still in 1.30 ?
- Sat Jul 23, 2016 6:28 am
- Forum: PC - Bugs & Issues
- Topic: Version 1.30 issues
- Replies: 15
- Views: 38885
Re: Version 1.30 issues
Thanks a lot for all that reporting ! GoaT can only be even better thanks to you ^^. The forum attachment problem is fixed, and I updated the README sticky post about some additional info you can provide us, and how to find it. Especially @althrioan if you can send us a save file you can't load, we ...
- Sat Jul 23, 2016 6:16 am
- Forum: PC - Bugs & Issues
- Topic: Feedback (Steam build)
- Replies: 6
- Views: 21146
Re: Feedback (Steam build)
Thanks for your feedback.
Next version will focus a lot on mouse/keyboard control !
Next version will focus a lot on mouse/keyboard control !
- Fri Jul 22, 2016 3:38 pm
- Forum: PC - Bugs & Issues
- Topic: Feedback (Steam build)
- Replies: 6
- Views: 21146
Re: Feedback (Steam build)
Hi Fluke, I'm so sorry you played a very early version of the game. As a Backer, you can play before its release, but you have to right click on the game in steam, select Properties , and in the beta tab, choose "beta" That way you will have the latest updates of the game (both GOG and Ste...
- Fri Jul 22, 2016 8:49 am
- Forum: PC - Bugs & Issues
- Topic: README for technical reports
- Replies: 0
- Views: 30471
README for technical reports
To make things easier for us to identify bugs and issues with the game, please always provide the version (like 1.30 ),which is shown in the main menu. You can report here or by email at support@ghostofatale.com Be as precise as you can be to reproduce the issue you're experimenting, and please join...
- Thu Aug 21, 2014 1:59 am
- Forum: General Game discussion
- Topic: How will GoaT be received by the audience and critics?
- Replies: 12
- Views: 60309
Re: How will GoaT be received by the audience and critics?
Hopefully the only glitches which blocked the demo were the very classical (and rare) "out of bounds" bugs.
It was a very stable version !
It was a very stable version !
- Tue Aug 19, 2014 2:03 pm
- Forum: General Game discussion
- Topic: How will GoaT be received by the audience and critics?
- Replies: 12
- Views: 60309
Re: How will GoaT be received by the audience and critics?
Yes, despite a location a little aside of the "indie mega booth", we were almost everytime played. We had some people coming to meet us especially, and others coming back the other days to play more. We also had a group of people sat, waiting, and who played, everyone of them, the demo fro...
- Tue Aug 19, 2014 12:20 pm
- Forum: General Game discussion
- Topic: Gamescom 2014
- Replies: 34
- Views: 343704
Re: Gamescom 2014
Sorry, this is fixed now, the video is public, have a bite:
https://www.youtube.com/watch?v=J-kkCcw6CXI
https://www.youtube.com/watch?v=J-kkCcw6CXI
- Tue Aug 19, 2014 5:31 am
- Forum: General Game discussion
- Topic: How will GoaT be received by the audience and critics?
- Replies: 12
- Views: 60309
Re: How will GoaT be received by the audience and critics?
I just spent five days showing and explaining the game's demo to the gamescom audience. And believe me, everyone plays it: Children, teenagers, adults ; Males, females, androgyn-cosplayers ; Mothers, Metal worshipers, kawaï girls ; IndieGoGo backers, passing-by walkers, indie enthousiastics; Dark So...
- Sun May 11, 2014 4:01 am
- Forum: General Game discussion
- Topic: Funfact, some lines of code were writen from Alcatraz!
- Replies: 9
- Views: 38336
Re: Funfact, some lines of code were writen from Alcatraz!
Well.. let's just say something involving a cage...Which bits of GOAT code did you tinker with in Alcatraz... was it the camera system?
- Mon May 05, 2014 12:16 pm
- Forum: General Game discussion
- Topic: Funfact, some lines of code were writen from Alcatraz!
- Replies: 9
- Views: 38336
Re: Funfact, some lines of code were writen from Alcatraz!
Lines of code for "Ghost of a tale" ^^
(I help Seith on several subjects on my spare time)
(I help Seith on several subjects on my spare time)
- Mon May 05, 2014 11:31 am
- Forum: General Game discussion
- Topic: Funfact, some lines of code were writen from Alcatraz!
- Replies: 9
- Views: 38336
Funfact, some lines of code were writen from Alcatraz!
Let me set the scene here : The GDC14 was just finished, I only had the saturday to visit San Francisco a little more. Last year I've done a great tour, but couldn't reach the Rock ! What a great opportunity to capture all sort of textures, of rotten and twisted metals to the famous decaying prison^...
- Thu Nov 28, 2013 5:00 am
- Forum: General discussion
- Topic: So um.. where is everyone?
- Replies: 38
- Views: 362027
Re: So um.. where is everyone?
I'm living in Paris, France, in a mouse hole (prices are soooo expensive!).
- Thu Nov 28, 2013 4:54 am
- Forum: General Game discussion
- Topic: What was your first impression of Ghost of a Tale?
- Replies: 18
- Views: 53529
Re: What was your first impression of Ghost of a Tale?
:shock: Great fan art ! My very first impression seeing GoaT pictures and video was graphics-centric. I told myself this simple thought: "What a great epoch, if nowadays a single skilled man could produce this kind of images." I looove the Indie game revolution so much ! But back in the da...
- Sat Oct 26, 2013 9:12 am
- Forum: General discussion
- Topic: Rat Figures
- Replies: 3
- Views: 20043
Re: Rat Figures
Hello everyone ! Just received my Rat :twisted: , I share with you some pictures of it : http://www.cosmogonies.net/Stock/GoaT/GOAT_RatFigurine_01_Small.png Bigger Version here http://www.cosmogonies.net/Stock/GoaT/GOAT_RatFigurine_02_Small.png Bigger Version here http://www.cosmogonies.net/Stock/Go...