Search found 50 matches

by Boolean
Tue Aug 23, 2016 8:54 pm
Forum: General Game discussion
Topic: What / Who made you buy this game ?
Replies: 3
Views: 15732

Re: What / Who made you buy this game ?

I saw the early alpha trailer a while back and have been lightly keeping up with development of this game ever since. Every couple of months/weeks I would drop by the website and check out the development updates. Then the Early Access version was announced to be released in a day or so and I greatl...
by Boolean
Fri Aug 19, 2016 10:11 pm
Forum: Your suggestions
Topic: Allow use of the Lantern and another tool at the same time?
Replies: 3
Views: 14189

Re: Allow use of the Lantern and another tool at the same ti

FakeNina wrote:You can put the lantern down to illuminate the area
Is this feature currently in the game? I can't seem to put the lantern down.
by Boolean
Sat Aug 06, 2016 12:49 pm
Forum: Your suggestions
Topic: Costume Health Amount Issue and Solution
Replies: 11
Views: 33724

Re: Costume Health Amount Issue and Solution

Also, question about sleep: Does sleep ever *completely* restore health? Doe the hours slept factor in to how much is restored? I slept for 23 hours while Tilo was at 1/2 health, and there was till a bit of health left that had not been restored. But it was maybe 90% full, so the day of sleep resto...
by Boolean
Wed Aug 03, 2016 9:11 pm
Forum: Your suggestions
Topic: Thoughts on the current stealth system
Replies: 7
Views: 22100

Re: Thoughts on the current stealth system

I have some thoughts on this. I like the idea of a separate indication that you are in their sight. I think just having a little eye symbol appear in or just outside of the stealth meter should be enough indication that you're being watched. Also, I dislike how the stealth meter can move to the edge...
by Boolean
Tue Aug 02, 2016 8:18 pm
Forum: General Game discussion
Topic: [Possible Spoiler] Where the heck is Faust?
Replies: 3
Views: 14434

Re: [Possible Spoiler] Where the heck is Faust?

There are two areas where you need to avoid leeches in the sewers. One is a tall room with pillars, and the other area is the narrow corridors with poisonous mushrooms. Go to the corridors and find the brick ramp that leads to a dead-end. Equip a lantern or candle and note that you can rotate the me...
by Boolean
Tue Aug 02, 2016 10:32 am
Forum: PC - Bugs & Issues
Topic: [Bug] Full Screen not working in 1.63
Replies: 3
Views: 15057

Re: [Bug] Full Screen not working in 1.63

I have a similar issue. When I play the game in fullscreen, it's off-center. I cannot see 1/4th of the game on the right side, and about 1/4th on the left is just blank unused space. Alt-tabbing out of the game and then coming back corrects the issue. I have a GTX 660 video card, Windows 7 64bit, an...
by Boolean
Tue Aug 02, 2016 1:31 am
Forum: General Game discussion
Topic: Tricky Location Challenge
Replies: 0
Views: 17513

Tricky Location Challenge

I've done just about everything in the Early Access version of the game so I decided to have some fun platforming. I thought it would be interesting to have a "challenge" where you have to try to reach locations or do difficult things I or other posters have reached. If you can reach these...
by Boolean
Mon Aug 01, 2016 3:58 pm
Forum: Your suggestions
Topic: Bear trap interaction
Replies: 6
Views: 19673

Re: Bear trap interaction

It looks like the ability to trigger the traps with thrown items has been implemented, because throwing sticks at them would set them off for me.

EDIT: Apparently not being able to trigger traps was a bug, and it has been fixed.
by Boolean
Wed Jul 27, 2016 10:20 pm
Forum: Your suggestions
Topic: Costume Health Amount Issue and Solution
Replies: 11
Views: 33724

Costume Health Amount Issue and Solution

I noticed when you wear the full thief costume set, your health cap is raised. Unfortunately, eating food to fill up your health is a bit wasteful because wearing a full costume can prevent you from properly talking to NPCs sometimes - and if you remove the costume you lose that extra health you may...
by Boolean
Wed Jul 27, 2016 10:07 pm
Forum: Your suggestions
Topic: Toggleable First-Person View when standing still
Replies: 4
Views: 14411

Toggleable First-Person View when standing still

Just thought it would be neat to be able to look around in first-person only when you stand still. It would be similar to the Metal Gear Solid games or The Legend of Zelda. I thought this would be useful because it could help the player get a better view of the environment sometimes. There were time...