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*STOP PRESS* I played two early builds of GOAT

Posted: Thu Feb 06, 2014 9:31 am
by david
Ok folks, here is some mind-bending news.

As you probably know, Seith is very cautious and secretive. I usually stay out of the loop of his development process, because I understand that he is just too darned busy to tell me every detail.
However, recently, Seith needed some compatibility testing done on a very early test build of the GOAT test level. He wanted to see how well it ran on different-spec machines.

SO I GOT TO PLAY TWO EARLY BUILDS OF GOAT :D
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As you've seen from the photo above that Seith posted on this website blog, the test level is set in some underground tunnels. At the moment, there are no other creatures, there is just the main character, some tunnels, doors and a few game objects to interact with (like that lantern... you can pick it up to help light your way, which is nifty and beautiful).

The first thing that struck me: GOAT looks gorgeous... AAA-quality. Everything from the lighting, textures, animation (of course) and game-objects looks superb. It is quite like playing an animated movie. The main character is VERY cute... he is slightly goofy, and huggably innocent. I just love it when he opens his mouth and looks wide-eyed around the environment with enthusiasm.

The second thing: the mouse, other objects and the environment interacted perfectly. Walls and objects felt solid, and everything collided and interacted beautifully... there was no object interpenetration and no physics weirdness whatsoever. Everything that looked like it could be jumped on, you could hop up onto and there was no irritating 'getting trapped behind things or blocked by invisible things' at all.

The third thing: the controls (running and jumping) feel just right. I used both an XBox/PC joystick (recommended) and the the mouse's responses are beautifully-weighted and precise. When I commented to Seith that the controls felt 'platformer-like' (i.e. tight and good), he said that there WILL be platforming elements in GOAT. Done cleverly, this minor platforming aspect will work really, really well in the game I think. It was wonderfully satisfying just to scamper, jump and sneak about the dungeon.

The fourth thing: Jeremiah did a new deep, powerful, almost growling, orchestral piece for the ambient soundtrack. Imho, it will really suit a dark, challenging section of the game.

Re: *STOP PRESS* I played two early builds of GOAT

Posted: Thu Feb 06, 2014 12:36 pm
by evilkinggumby
*Stop The Press*

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I hate you

lol. You lucky bastard :) I am soooo jealous. But at the same time, I am really psyched to hear such great things about the game. Does the game itself feature physx or havok? like, can you drop to knock into items and they move realistically?

I'm so psyched to hear this. WOW.

(p.s. I don't actually hate David, I'm just joking. Though if he ends up buying a junky pc monitor or projector I may have to grab a big ol bottle of haterade. :) lol)

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Re: *STOP PRESS* I played two early builds of GOAT

Posted: Thu Feb 06, 2014 5:12 pm
by KwisatzHaderach
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I hate you too, david!

Wow, stunning news! Exciting to hear that the game is taking shape! I like to hear that movement feels spot on, it is such an important part of any 3D game and if you don't get it right, it can ruin an otherwise awesome experience.

I'm absolutely thrilled to read about another piece of Jeremiah's score, I still listen to the trailer track multiple times a week and I am hyped for more of his stuff! Has the new track also got Celli in it?

Re: *STOP PRESS* I played two early builds of GOAT

Posted: Thu Feb 06, 2014 7:48 pm
by david
@EvilKing and Kwisatz...I know you don't mean it, you guys are staunch GOAT supporters. Though who would blame you? Even a saint would feel envious of my job :lol:
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@EvilKing... GOAT is using the built-in Unity physics engine (which has PhysX). I love being able to bump into smaller objects, knock them over and move them about: it makes the world feel richer and more realistic... as well as giving lots of fun gameplay/puzzle/combat options. This is one of the first things I tested on the build: you CAN do this in GOAT... YAY! :mrgreen:

@Kwisatz... I completely agree with you about the importance of good movement/controls, and Seith is nailing it. The cello is one of the main instruments on this ambient track.

Re: *STOP PRESS* I played two early builds of GOAT

Posted: Fri Feb 07, 2014 9:59 am
by Pulsar
I don't think I can add anything other than...

WAAAAAAAAA... :cry: I want to play... :cry:

Re: *STOP PRESS* I played two early builds of GOAT

Posted: Tue Feb 11, 2014 3:55 pm
by evilkinggumby
See that David? You are on.. THE LIST.

And we're all secretly plotting to take you down by any means necessary. Even if we have to cover you in mayo and throw you into a cage with 3 dozen dachshunds....

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Be afraid my friend.. be VERY afraid! lol

Re: *STOP PRESS* I played two early builds of GOAT

Posted: Wed Feb 12, 2014 5:13 am
by david
evilkinggumby wrote:You are on.. THE LIST
The LIST, mayo and 36 adorable dachshunds? :shock: eeek! I'm going into hiding :lol:
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:idea: On reflection, it probably wasn't too smart to share a photo of my super-secret hiding place

Re: *STOP PRESS* I played two early builds of GOAT

Posted: Wed Feb 12, 2014 5:55 am
by KwisatzHaderach
At least you're wearing sunglasses. That makes it much harder to track you down. Still, these unrabbity small ears should give you away! :twisted:

Re: *STOP PRESS* I played two early builds of GOAT

Posted: Tue Mar 11, 2014 12:51 am
by david
KwisatzHaderach wrote:At least you're wearing sunglasses. That makes it much harder to track you down. Still, these unrabbity small ears should give you away! :twisted:
as a chinchilla wearing sunglasses... I'm very, very hard to recognize 8-)

Re: *STOP PRESS* I played two early builds of GOAT

Posted: Mon Mar 24, 2014 3:09 pm
by evilkinggumby
OK Now I am starting to get paranoid.. David gets his hands on a pre alpha to try out and now we're not seeing any news or updates or traffic here since like.. december.. (at least from Seith). I am starting to think David destroyed Seith's will to live and the whole project is destroyed..

Say it ain't so, David! Say you haven't crushed my hopes and dreams!

lol

OK being a little overdramatic.. i know. But it HAS been painfully quiet here as of late. I can't tell if progress on the game is flying by or if things hit a standstill cause David found a big ol problem in the code...

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Re: *STOP PRESS* I played two early builds of GOAT

Posted: Tue Mar 25, 2014 1:13 am
by KwisatzHaderach
evilkinggumby wrote:I can't tell if progress on the game is flying by or if things hit a standstill cause David found a big ol problem in the code...
Praise the GoaT and the infinite creativity and resourcefulness of the Seith! And praise their herald and peacekeeper david! For their vision is all-embracing and their code is unfailing and whole!

Let the disbelievers meet their just doom (Fluffy)! Long live the GoaT and its splendour!

Re: *STOP PRESS* I played two early builds of GOAT

Posted: Tue Mar 25, 2014 10:29 am
by evilkinggumby
Kitchens.. YES that's much more positive and umm.. interesting?

actually we're currently trying to figure out what fake wood flooring to choose for the entryway of our house that will carry up into the livingroom upstairs. then we want to figure a complimentary style for the kitchen at some point..

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this is what we're considering (pic not from my house, from store's website)

Re: *STOP PRESS* I played two early builds of GOAT

Posted: Wed Mar 26, 2014 4:46 am
by david
@EvilKing & Kwisatz... You can be assured that I haven't broken Seith's spirit. The two early GOAT builds that I played were fairly sensational :mrgreen:

I'm sure that Seith will be updating us soon, and in our last couple of Skype chats he did mention a couple of juicy news items that he may choose to share too.

The kitchen spammers (all their posts are deleted) who have been targeting the forums seem to be using a human to get them past the spambot security question. At the moment they are just a minor nuisance, so for now let's keep the sign up process simple and easy. I think they will give up after a while.
:D
EDICT: Forum members who mention ANY doubts of Seith's genius and the awesomeness of GOAT, will be 'visited' by my nine-foot-tall, foul-smelling demon... Kwisatz, you'll remember him... this black demon of torment goes by the name of 'Fluffy'.
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Re: *STOP PRESS* I played two early builds of GOAT

Posted: Wed Mar 26, 2014 9:29 am
by evilkinggumby
OMG he played 2 early builds.. now the truth comes out. David is the koolest man alive.

I.. I don't know what to say.

I am glad the spammer got nixed. I guess if they come back then you'll just remove them again, but really, with how quiet it's been, why would they bother? It's about as fruitful as having automated sales calls going to an off season ski lodge.. no one is going to be there to harass... lol

also.. because I know you all want one..

http://www.indiegogo.com/projects/power-mitt-oven-glove

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Re: *STOP PRESS* I played two early builds of GOAT

Posted: Wed Mar 26, 2014 4:36 pm
by KwisatzHaderach
david wrote: EDICT: Forum members who mention ANY doubts of Seith's genius and the awesomeness of GOAT, will be 'visited' by ... THE PAIN [author's note]...
He is talking to you Mr. Evilkinggumby! For shame. For shame! I would have never even thought such a thing much less wrote it down within these hallowed forums. You heretic! You brought this upon yourself, you traitor. There will be no pardon. Fluffy!

Re: *STOP PRESS* I played two early builds of GOAT

Posted: Thu Mar 27, 2014 2:31 am
by david
KwisatzHaderach wrote:Praise the GoaT and the infinite creativity and resourcefulness of the Seith!
You are wise Kwisatz... very wise :lol:
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Re: *STOP PRESS* I played two early builds of GOAT

Posted: Thu Mar 27, 2014 6:26 am
by david
@EvilKing... I'm kidding with you of course. Your heresies are welcome and encouraged here on the forums :lol:

Wood-effect floors are great... beautiful, practical and eco-friendly.

As for the power glove oven mitt... I never had a Sega, can't cook, and don't have even a kitchen, but I still want it :mrgreen:

You are right though, the forum has been quiet these days.. too quiet. Kitchens are a totally valid subject for discussion: as you know we'll wander MILES off topic anyway :ugeek:

Re: *STOP PRESS* I played two early builds of GOAT

Posted: Thu Mar 27, 2014 10:32 am
by evilkinggumby
david wrote:As for the power glove oven mitt... I never had a Sega, can't cook, and don't have even a kitchen, but I still want it :mrgreen:
Ouch... the powerglove was a Nintendo invention lol... sir you may have just brought the vengence of Fluffy on yourself with that one..lol..

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Re: *STOP PRESS* I played two early builds of GOAT

Posted: Sat Mar 29, 2014 4:48 am
by david
evilkinggumby wrote: Ouch... the powerglove was a Nintendo invention lol...
Oh flip, you are right. It is even more wrong of me because I actually had a couple of Nintendos, though mine was the N64 (later) and not the NES (earlier, with the power glove accessory). I also even have an old Nintendo DS around somewhere still too.

PS. What on earth have you been feeding Fluffy? It looks like he's gained a few pounds :lol:

PPS. For anyone who missed the power glove meme (from The Wizard).

Re: *STOP PRESS* I played two early builds of GOAT

Posted: Sat Mar 29, 2014 10:34 am
by evilkinggumby
david wrote:PS. What on earth have you been feeding Fluffy? It looks like he's gained a few pounds :lol:
Due to my mistakes on the board.. i've been feeding fluffy a bit of my soul every time.. lol.. so yeah fluffy is a lil chubby hehehe

Re: *STOP PRESS* I played two early builds of GOAT

Posted: Sun Mar 30, 2014 6:40 am
by david
evilkinggumby wrote:
david wrote:i've been feeding fluffy a bit of my soul every time
Oh sweet heaven, please stop feeding yourself to the demon... you've made a terrific contribution to the GOAT forums!

(... and it seems that dearest Fluffy has gotten plenty chunky enough already, we'll have to get him a gym membership or something) :D

You'll be pleased to find out that Seith told me on Friday that he's going to do an update very, very soon. Fresh GOAT news... yay! :mrgreen: