[7.91] Gaps and light leakage

For PC (Windows) specific help with technical issues running the game.
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kirgen
Posts: 2
Joined: Sat Jan 19, 2019 4:11 pm

Mon Jan 21, 2019 3:23 am

Light leakage is visible at sunset time from the jail corridor near the door where the pirate bones located.
screen2.jpg
screen2.jpg (80.54 KiB) Viewed 1596 times
Also, some mesh gaps are still visible.
screen3.jpg
screen3.jpg (90.65 KiB) Viewed 1596 times
cosmogonies
'Ghost of a Tale' Programming
'Ghost of a Tale' Programming
Posts: 304
Joined: Sat Oct 26, 2013 8:27 am

Tue Jan 22, 2019 5:43 am

Thanks !
JohnnyGui
Posts: 5
Joined: Wed Sep 18, 2019 7:37 pm

Sat Oct 05, 2019 8:59 pm

I also noticed light rays leakage during sunset at the open area where the well is standing. This is on version 8.33.
JohnnyGui
Posts: 5
Joined: Wed Sep 18, 2019 7:37 pm

Fri Oct 25, 2019 8:04 pm

cosmogonies wrote:
Tue Jan 22, 2019 5:43 am
Thanks !
I noticed many lightray leakage at different locationson on version 8.33. The leakage at the courtyard is the most prominent. I have shared a OneDrive folder with the screenshots of the light leakage, you can find them here https://1drv.ms/u/s!AsuDIHiSqDG5hrRRFHO ... A?e=cZn6ae. The locations are in the names of the screenshots.
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