A couple of inconsistencies.

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Fluke
Original backer
Original backer
Posts: 171
Joined: Mon Jul 15, 2013 10:21 am
Location: UK

A couple of things that have stood out, and are more inconsistencies than bugs.

This first one is really picky, but for the quest Rotgut for a Pirate Frog, Kerold wants the rotgut so that the guard won't fall asleep and snore all the time. However, you can finish the quest using any bottle of rotgut. I know Kerold wouldn't know the difference in bottles, but anyway...

The second is an inconsistency with how 2 different guards work. In the barrel room, knocking the guard out lets you steal the key off his belt. However, in the gallery area, if you knock out the guard with the gallery chest key, you can't take it from his belt. It seems that if it works in one place, it should work in the other.
cosmogonies
'Ghost of a Tale' Programming
'Ghost of a Tale' Programming
Posts: 303
Joined: Sat Oct 26, 2013 8:27 am

That's very interesting^^. I'll talk to Seith about them.
Thank you for your reflections !
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