Lighting distance

For PC (Windows) specific help with technical issues running the game.
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Fluke
Original backer
Original backer
Posts: 171
Joined: Mon Jul 15, 2013 10:21 am
Location: UK

Just a follow up from a Steam thread (Even further flame LODs for lights) where fakenina says that the lighting distance should be improved with the new version.

There are a couple of areas in the jail where it definitely hasn't improved though.

First one is where the lighting changes at an incredibly short range (literally a footstep):
Cell not lit.
Cell not lit.
Cell1.jpg (147.95 KiB) Viewed 16283 times
Cell lit.
Cell lit.
Cell2.jpg (154.08 KiB) Viewed 16283 times
The torch in the pirate cell also still visibly kicks in when viewed from outside (the same as 1.49).
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