I remember browsing the CryDev forums in 2012 and coming across this interesting thread.
I was amazed by the level of detail put into the environments and the character animations. It quickly found itself on my radar and I frequently checked for updates.
When I heard about the transition to Unity, I was initially disappointed. At the time, I had believed Unity wasn't capable of pushing highly sophisticated visuals, especially when compared to CryEngine 3. This view of mine quickly changed as I saw what Seith was pulling off in Unity. Not only had he retained the incredible charm and atmosphere, but he was able to work at a much better pace with the new engine.
Then there was the IndieGoGo campaign, and we all know how that turned out!
![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
So, once again, what (and where) was your first impression of GoaT?