Environmental Harm
Posted: Sun Dec 04, 2016 10:24 pm
Hello, hello. I just tried the game within the last day and I must say, I'm loving it, it's such a charmer. I have a fondness for rodents in general and although I'm usually LUDICROUSLY cheap when it comes to buying downloaded media, the curiosity got the better of me.
Anyway I do have one suggestion. Today while playing I died twice in the sewer when entering the poisonous water with the Death's Tongue Mushrooms. It happened twice because the first time I didn't notice my health being affected and actually thought it was because I had touched the mushroom so I subsequently figured "Okay, I won't touch those" but then figured out a second or two too late that it was apparently the sludge.
It could just be my bitterness toward death (I don't take video game death as well as an adult probably should...it's still in the back of my mind) but I was thinking that maybe an increased awareness of the fact that the stuff was harmful would be good. Something as simple as, I dunno, some pained squeaks coming from Tilo? The health bar was too subtle for me to really notice it up there and other than the room itself being red and misty, the sludge itself didn't seem much different from the benign mud puddles I had walked through in the previous room (And I did in fact check to see if those were harmful and when they weren't I assumed the other puddle wouldn't be). Admittedly I'm still very early into the game so if all harmful pools are meant to be misty like that I guess it sets a fair precedent even if the first wasn't clear (Maybe I'm just dumb) but otherwise I might suggest some kind of greater indication of environmental harm like that. I probably rambled too long about this topic.
But otherwise? It's a lovely little project, I hope you guys are successful enough to make another in the future. I know I'm just a little ways into the unfinished product but I can already tell I'm going to want more of Tilo.
EDIT: Upon exploring further I could be incorrect in assuming it's the water and instead it's the red mist? The thing is I'm not sure. It seems like the water doesn't always hurt Tilo but I've also found myself in a heavily red-misty area that also doesn't hurt him. I guess it could be a combination of both? I guess I'd update the suggestion to be more clear about what specifically I should be avoiding in there as I'm not entirely sure what the hazard is.
Anyway I do have one suggestion. Today while playing I died twice in the sewer when entering the poisonous water with the Death's Tongue Mushrooms. It happened twice because the first time I didn't notice my health being affected and actually thought it was because I had touched the mushroom so I subsequently figured "Okay, I won't touch those" but then figured out a second or two too late that it was apparently the sludge.
It could just be my bitterness toward death (I don't take video game death as well as an adult probably should...it's still in the back of my mind) but I was thinking that maybe an increased awareness of the fact that the stuff was harmful would be good. Something as simple as, I dunno, some pained squeaks coming from Tilo? The health bar was too subtle for me to really notice it up there and other than the room itself being red and misty, the sludge itself didn't seem much different from the benign mud puddles I had walked through in the previous room (And I did in fact check to see if those were harmful and when they weren't I assumed the other puddle wouldn't be). Admittedly I'm still very early into the game so if all harmful pools are meant to be misty like that I guess it sets a fair precedent even if the first wasn't clear (Maybe I'm just dumb) but otherwise I might suggest some kind of greater indication of environmental harm like that. I probably rambled too long about this topic.
But otherwise? It's a lovely little project, I hope you guys are successful enough to make another in the future. I know I'm just a little ways into the unfinished product but I can already tell I'm going to want more of Tilo.
EDIT: Upon exploring further I could be incorrect in assuming it's the water and instead it's the red mist? The thing is I'm not sure. It seems like the water doesn't always hurt Tilo but I've also found myself in a heavily red-misty area that also doesn't hurt him. I guess it could be a combination of both? I guess I'd update the suggestion to be more clear about what specifically I should be avoiding in there as I'm not entirely sure what the hazard is.