PS4 Controller...
Posted: Mon Jul 03, 2017 2:17 am
Ok, so I searched the forums for PS4 controller, and the last post about issues using a PS4 controller was made some time ago, so I thought I'd ask for a more current update:
So I'm running the Windows/Steam version 4.34, which I just bought because it looked wonderful, and the ratings were so good, so I figured I'd add Ghost Of A Tale to my list of Early Access/Alpha games I'm supporting the development of...
Decided to get it installed today (bought it yesterday), and since the controls seemed a little...odd, but that it listed having the option to specify a PS4 controller (DualShock 4), and as Steam had finally recognized PS4 controllers the same as Steam controllers, I thought I was home free, as I have had no issues with other controller compatible games (using the Official Sony PS4 controller dongle)... Well, of course that's not exactly true... So since the settings for controllers cannot be reprogrammed to whatever data the system is receiving from the buttons of said controller, I couldn't get the buttons to work correctly, although I thought the sticks worked properly, but the buttons were off (rotated by one position, or so) and the D-pad and Shoulder buttons were definitely off...
So the question is: While the option to set for PS4 controller is in the system, I can assume that the actual controller is still not natively supported...? Sigh.
Is progress being made to do so? Sadly, Sony decided to make the wireless adapter non-compatible with any control mapping program or system (I'd had issue at first in Styx, but that last Steam update fixed that one...) so I can only use the default input data as Sony has decided I should have to. ='(
I'll try to get a usable profile configured on my Logitech G-13 game controller, but I was hoping to be able to just jump in with my controller. Ah, well...
Anyway, thanks for sticking with me through my rambling here...
So I'm running the Windows/Steam version 4.34, which I just bought because it looked wonderful, and the ratings were so good, so I figured I'd add Ghost Of A Tale to my list of Early Access/Alpha games I'm supporting the development of...
Decided to get it installed today (bought it yesterday), and since the controls seemed a little...odd, but that it listed having the option to specify a PS4 controller (DualShock 4), and as Steam had finally recognized PS4 controllers the same as Steam controllers, I thought I was home free, as I have had no issues with other controller compatible games (using the Official Sony PS4 controller dongle)... Well, of course that's not exactly true... So since the settings for controllers cannot be reprogrammed to whatever data the system is receiving from the buttons of said controller, I couldn't get the buttons to work correctly, although I thought the sticks worked properly, but the buttons were off (rotated by one position, or so) and the D-pad and Shoulder buttons were definitely off...
So the question is: While the option to set for PS4 controller is in the system, I can assume that the actual controller is still not natively supported...? Sigh.
Is progress being made to do so? Sadly, Sony decided to make the wireless adapter non-compatible with any control mapping program or system (I'd had issue at first in Styx, but that last Steam update fixed that one...) so I can only use the default input data as Sony has decided I should have to. ='(
I'll try to get a usable profile configured on my Logitech G-13 game controller, but I was hoping to be able to just jump in with my controller. Ah, well...
Anyway, thanks for sticking with me through my rambling here...