<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	
	>
<channel>
	<title>
	Comments on: Moving on to Unity 5.0	</title>
	<atom:link href="https://www.ghostofatale.com/moving-on-to-unity-5-0/feed/" rel="self" type="application/rss+xml" />
	<link>https://www.ghostofatale.com/moving-on-to-unity-5-0/</link>
	<description>It&#039;s a dangerous world out there, for a little Mouse.</description>
	<lastBuildDate>Fri, 11 Mar 2016 19:54:04 +0000</lastBuildDate>
	<sy:updatePeriod>
	hourly	</sy:updatePeriod>
	<sy:updateFrequency>
	1	</sy:updateFrequency>
	<generator>https://wordpress.org/?v=6.9.4</generator>
	<item>
		<title>
		By: David Swinney		</title>
		<link>https://www.ghostofatale.com/moving-on-to-unity-5-0/#comment-43617</link>

		<dc:creator><![CDATA[David Swinney]]></dc:creator>
		<pubDate>Fri, 11 Mar 2016 19:54:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.ghostofatale.com/?p=4689#comment-43617</guid>

					<description><![CDATA[Enjoying reading other articles about the conversion of existing games to Unity 5.0. 

We&#039;re in the process of doing the same with Egowall and have written several articles about our experience. It has not been easy and we&#039;re not all the way there yet.

If you&#039;re interested, the first article in the series is at http://blog.egowall.com/blog/2016/2/19/egowall-and-webgl-part-one; we welcome any comments or feedback. 

Thanks!]]></description>
			<content:encoded><![CDATA[<p>Enjoying reading other articles about the conversion of existing games to Unity 5.0. </p>
<p>We&#8217;re in the process of doing the same with Egowall and have written several articles about our experience. It has not been easy and we&#8217;re not all the way there yet.</p>
<p>If you&#8217;re interested, the first article in the series is at <a href="http://blog.egowall.com/blog/2016/2/19/egowall-and-webgl-part-one" rel="nofollow ugc">http://blog.egowall.com/blog/2016/2/19/egowall-and-webgl-part-one</a>; we welcome any comments or feedback. </p>
<p>Thanks!</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: daniel		</title>
		<link>https://www.ghostofatale.com/moving-on-to-unity-5-0/#comment-41482</link>

		<dc:creator><![CDATA[daniel]]></dc:creator>
		<pubDate>Mon, 23 Feb 2015 10:10:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.ghostofatale.com/?p=4689#comment-41482</guid>

					<description><![CDATA[The burning mechanic looks really nice, though I hope we&#039;ll have the option to just peek behind the cloth without destroying it!]]></description>
			<content:encoded><![CDATA[<p>The burning mechanic looks really nice, though I hope we&#8217;ll have the option to just peek behind the cloth without destroying it!</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Gabriel		</title>
		<link>https://www.ghostofatale.com/moving-on-to-unity-5-0/#comment-41354</link>

		<dc:creator><![CDATA[Gabriel]]></dc:creator>
		<pubDate>Tue, 27 Jan 2015 23:41:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.ghostofatale.com/?p=4689#comment-41354</guid>

					<description><![CDATA[GoaT looked awesome while running in Unity 4. I can&#039;t wait to see it in motion running in Unity 5.0!]]></description>
			<content:encoded><![CDATA[<p>GoaT looked awesome while running in Unity 4. I can&#8217;t wait to see it in motion running in Unity 5.0!</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Kevin B		</title>
		<link>https://www.ghostofatale.com/moving-on-to-unity-5-0/#comment-41315</link>

		<dc:creator><![CDATA[Kevin B]]></dc:creator>
		<pubDate>Fri, 23 Jan 2015 12:31:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.ghostofatale.com/?p=4689#comment-41315</guid>

					<description><![CDATA[It&#039;s looking great! Those moments when you realize you have to spend weeks combing through tons of code and assets instead of creating new content... ~_~]]></description>
			<content:encoded><![CDATA[<p>It&#8217;s looking great! Those moments when you realize you have to spend weeks combing through tons of code and assets instead of creating new content&#8230; ~_~</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: tony		</title>
		<link>https://www.ghostofatale.com/moving-on-to-unity-5-0/#comment-41313</link>

		<dc:creator><![CDATA[tony]]></dc:creator>
		<pubDate>Thu, 22 Jan 2015 23:14:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.ghostofatale.com/?p=4689#comment-41313</guid>

					<description><![CDATA[it looks like it willl be a really cool game i cant wait take ur time to make it the best you can]]></description>
			<content:encoded><![CDATA[<p>it looks like it willl be a really cool game i cant wait take ur time to make it the best you can</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: KwisatzHaderach		</title>
		<link>https://www.ghostofatale.com/moving-on-to-unity-5-0/#comment-41312</link>

		<dc:creator><![CDATA[KwisatzHaderach]]></dc:creator>
		<pubDate>Thu, 22 Jan 2015 20:37:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.ghostofatale.com/?p=4689#comment-41312</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://www.ghostofatale.com/moving-on-to-unity-5-0/#comment-41311&quot;&gt;KwisatzHaderach&lt;/a&gt;.

^^
that was supposed to mean &quot;Unity 5&quot;]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.ghostofatale.com/moving-on-to-unity-5-0/#comment-41311">KwisatzHaderach</a>.</p>
<p>^^<br />
that was supposed to mean &#8220;Unity 5&#8221;</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: KwisatzHaderach		</title>
		<link>https://www.ghostofatale.com/moving-on-to-unity-5-0/#comment-41311</link>

		<dc:creator><![CDATA[KwisatzHaderach]]></dc:creator>
		<pubDate>Thu, 22 Jan 2015 20:36:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.ghostofatale.com/?p=4689#comment-41311</guid>

					<description><![CDATA[Wow, good call to convert to Unity imho. It will no doubt benefit the game in the long run and also might up the public hype once the game finishes completion.

As far as the candlestick and lantern are concerned: you know Seith, balance is everything in a game, so make sure to spend another half year on getting it right! I don&#039;t want the forums full of people whinig over an overpowered lantern or cheap candlestick-noobs ;p]]></description>
			<content:encoded><![CDATA[<p>Wow, good call to convert to Unity imho. It will no doubt benefit the game in the long run and also might up the public hype once the game finishes completion.</p>
<p>As far as the candlestick and lantern are concerned: you know Seith, balance is everything in a game, so make sure to spend another half year on getting it right! I don&#8217;t want the forums full of people whinig over an overpowered lantern or cheap candlestick-noobs ;p</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Christoph		</title>
		<link>https://www.ghostofatale.com/moving-on-to-unity-5-0/#comment-41310</link>

		<dc:creator><![CDATA[Christoph]]></dc:creator>
		<pubDate>Thu, 22 Jan 2015 15:36:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.ghostofatale.com/?p=4689#comment-41310</guid>

					<description><![CDATA[Thank you for the update, looks great as always. And don&#039;t worry about the length of the game, I actually prefer short and concise games these days ;).]]></description>
			<content:encoded><![CDATA[<p>Thank you for the update, looks great as always. And don&#8217;t worry about the length of the game, I actually prefer short and concise games these days ;).</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: BrainFlush		</title>
		<link>https://www.ghostofatale.com/moving-on-to-unity-5-0/#comment-41309</link>

		<dc:creator><![CDATA[BrainFlush]]></dc:creator>
		<pubDate>Thu, 22 Jan 2015 14:10:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.ghostofatale.com/?p=4689#comment-41309</guid>

					<description><![CDATA[Awesome to hear! Looking forward to everything you have planned.
It&#039;s been a long journey but well worth it.
Until next time. Have a good one.]]></description>
			<content:encoded><![CDATA[<p>Awesome to hear! Looking forward to everything you have planned.<br />
It&#8217;s been a long journey but well worth it.<br />
Until next time. Have a good one.</p>
]]></content:encoded>
		
			</item>
	</channel>
</rss>
