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Ghost of a Tale has been developed by a very small team. Lionel “Seith” Gallat is its creator, responsible for 90% of the art, design and coding. Paul Gardner is the game’s writer and an experienced game designer. Cyrille Paulhiac does coding and develops tools. Jeremiah Pena is the composer of the game’s score, while Containher wrote and arranged Tilo’s songs. Sound design is by Nicolas Titeux. Jerome Jacinto brings his expertise as an illustrator to the game’s 2D art.