Work, work, work!
Welcome to this new Ghost of a Tale development update! It should come as no surprise that hard work continues, more intense as ever; Cyrille and Paul are toiling away on their task list and we still have to implement quite a few things before we’re ready to start beta...
One Paper Mouse = One Digital Mouse!!
Hello all! Since it looks like our papercraft Tilo got some success we have decided to do something nice around it: so let it be known that the first 10 persons who post pictures of their own papercraft Tilo in this forum thread will win a free Steam key for Ghost...
Feature freeze!
Hello all and welcome to this first update of the year 2016! :) We’ve reached feature freeze! Simply put what this means is from now on we stop adding new features. This is so we don’t fall into a loop of “hey, wouldn’t it be cool if we did this...
Happy Papercraft Holidays!
Hello and welcome to this new Ghost of a Tale update featuring a unique papercraft gift for you! But first some news about the game’s development. Over the past couple of weeks we’ve been very busy transitioning to the latest version of Unity. A move which proved (at least at first)...