Loader image
Loader image
Back to Top


“In the beginning was the Green Flame…”

Welcome everyone! As promised this update is going to focus on the game’s lore, an aspect which has mostly been kept under wraps until now. As you all know Ghost of a Tale takes place in a medieval world inhabited by animals, each species ruling over its own kingdom. And among those kingdoms the Rats are considered one of the most powerful species. Although creatures far more fearsome exist, it is a well-known fact that, through sheer force of numbers, the Rat Army is capable of defeating almost any foe.

Today some say the Rats’ influence is so wide and far-reaching that it is more empire than kingdom. The origin of the Rat’s powerful influence can be traced all the way back to the War of the Green Flame, many centuries ago, when the world was teetering on the edge of the Bright Abyss.


No one remembers where the Green Flame appeared first. A force without conscience or thought, it killed and consumed all those standing in its path. The fallen would then grow the ranks of its army, becoming soulless puppets of the necromantic power. The great battle has passed into myth and legend now – but some facts are indisputable: the mighty Badgers of Baladhon fought and lost and even the Hawks of Halenvir fell from the sky. None of them could turn back the foul invasion.

When the news of the advancing army of the Green Flame reached the capital of each kingdom there was much debate. Some believed the Green Flame could be subjugated, used as a source of power. For others it was capable of nothing but death and decay. These quarrels took far too much time to resolve and when the Council of Asper finally stood together at last to face the Green Flame it was all but too late.

The Mice, fearing the end of their kind, attempted to send an emissary to negotiate surrender in exchange for revealing weaknesses in fortresses they had helped to design. Their actions were rightly perceived as a betrayal by the other creatures and the Green Flame laid waste to the mouse kingdom all the same.

It was then that the Rats took matters into their own hands. King Rodgar-the-First, seconded by his general Jahrlan (whom some say was the war’s true hero), led his soldiers into battle against the Green Flame’s army. There the Rats made their stand, single-handedly defeating the greatest threat the world had ever faced. Jahrlan did not survive the battle, but had he done so he would have had a chance of becoming king himself.

After the war most of the mouse lands were annexed, and Mice were never again allowed to bear arms. Nor did they ever formally regain the right to sit on the Council of Asper. There are some who say enough time has passed and that Mice should not today have to bear responsibility for their ancestor’s actions. But Rats are not known for their forgiveness.

It is interesting to note that the only trace of what might truly have happened in those long-forgotten days can be found in the oral tradition of the Myghlar Magpies, the Truth Sayers, who now inhabit the ancient tower of Periclave. To this day they scour the kingdoms, bartering in the only currency they respect: stories – facts, mostly, but also legends and songs. Yet even in their account of the War of the Green Flame one can find only glimmers of truth – the mere ghost of a tale.

One could also wonder where Tilo, the humble minstrel mouse, fits in History’s grand tapestry. After all he is merely a tiny stitch made with a single thread. But it only takes a snag in a single thread for the whole tapestry to unravel. And Tilo’s own story will be the subject of an upcoming update… 🙂



  • blank
    April 14, 2014 at 8:28 am

    Very nice story indeed!

  • blank
    April 14, 2014 at 2:26 pm

    Absolutely loving it! So very creative. I cannot wait to find out more.

    • blank
      April 21, 2014 at 6:27 am

      nice one Gabriel and Uleertel!… by the way, an updated GOAT home page is coming soon…

  • blank
    April 15, 2014 at 7:32 pm

    Can’t wait to play the game! The story is fantastical like a traditional fairytale, I like that very much. 🙂

    • blank
      April 21, 2014 at 6:18 am

      Hey Grim! 😀

  • blank
    April 19, 2014 at 5:07 pm

    Very interesting indeed! I do hope that not all of the Rats are going to be villains as it sounds like they could be seen that way here.

    • blank
      April 21, 2014 at 6:17 am

      hey Matthias, your concern is understandable – let’s not be species racist (or something)! – I bet there will be good rats too in GOAT 😉

  • blank
    April 30, 2014 at 2:48 pm

    hey guys!

    just wanted to say I LOOOVE what you’re doing. everything about GOAT sounds awesome and can’t wait to see the end product. I feel a bit embarrassed for missing the funding-period but I’ll do my best to promote your work on my blog!

    hope to see more in the near future (a new video perhaps? *hint hint*).

    • blank
      May 6, 2014 at 5:38 am

      hey HalfBeast… nice to hear from you, and thank you!

      You are right – even though it still looks pretty good – that video is over a year old: the GOAT visuals have progressed immensely since it was done!

      Seith is definitely planning a new video and images too, but I think he’s recently been deeply into developing the other – less visible but also utterly essential – aspects of the game, like AI and gameplay mechanics.

      So it may be a little while longer before we see the fresh, spectacular images and terrific, new video footage that we know Seith can produce.

  • blank
    May 26, 2014 at 11:12 pm

    i can’t wait to play this game! is a fantastic history and a beautiful world

    • blank
      August 23, 2014 at 12:34 pm

      appreciated! 😀

Add Comment

This site uses Akismet to reduce spam. Learn how your comment data is processed.

Gamescom 2014!