Feature freeze!
Hello all and welcome to this first update of the year 2016! :) We’ve reached feature freeze! Simply put what this means is from now on we stop adding new features. This is so we don’t fall into a loop of “hey, wouldn’t it be cool if we did this...
Happy Papercraft Holidays!
Hello and welcome to this new Ghost of a Tale update featuring a unique papercraft gift for you! But first some news about the game’s development. Over the past couple of weeks we’ve been very busy transitioning to the latest version of Unity. A move which proved (at least at first)...
Details about the pre-release
Welcome to this new update! Those last few weeks have been extremely intense and the coming ones are likely going to feel the same. There were a couple of trying tech-scares ranging from corrupted project to game-breaking bugs and difficult-to-pinpoint issues (to say it politely). But I want to say I’m...
“INCONCEIVABLE…!”
This is going to be a very short update but I wanted to share a critical announcement with you: I was in the process of setting up the game’s Steam Greenlight page in order to start the required voting process. But in the middle of it I had to stop. Why?...