Feedback, Improvements and Xbox One!
(Note that this post contains a couple of nifty screenshots by talented forum member Nautilus) Welcome to this long-due Ghost of a Tale update! :) As the title says we’ve been extremely busy this month, dealing with a lot of different topics ranging from bug-fixing to improvements and optimization as well as...
Early access and beyond!
Now that the dust is settled I can at last find time to post an update! What an experience it’s been! :) Ghost of a Tale has been out in early access on Steam and GOG for more than three weeks now. And it’s been both exhausting and exhilarating. Some days...
All about the upcoming Early Access!
Welcome everyone! The early access version of Ghost of a Tale is nearly upon us! So it’s now time to talk about specifics. The game is going to be available for PC in early access on Steam, GOG and this very site (with the help of the Humble widget). If you're a...
Beta testing has begun!!
Welcome to this new development update! So much work accomplished since the previous update. So many long hours and concerted efforts to get the game closer to our goal. Along the way my graphics card died on me! So I got one of the newly released Nvidia beasts as a replacement....
Tunnel vision
Welcome! At the moment we are all intensely focused on a single goal: reaching closed beta status. Which is the phase preceding the pre-release (at which point you'll get a chance to experience the game for yourself). There’s still some work to be done but we're definitely nearing the end...