How to build a crab
For those of you interested in the more technical aspects of the game’s development I thought I would present the method I used to create the crab model. As a side note, I’ll have to spread that presentation over several updates, as Indiegogo only allows for one picture per update. Before starting to work on the model, I always surround myself with visual references (photographs, paintings) and make mental notes of aspects I will emphasize in order to end up with a model that’ll be interesting enough.
It all starts with a simple cube (within Maya), followed by other cubes to roughly represent all the body parts and get a feel for the overall volume of the limbs. As you can see, it’s all very blocky and I do not worry about details at this stage. It’s best to check that everything looks as expected now (in terms of overall morphology), as it will become more difficult to change things further down the line.
Then I start to work on the body parts in Zbrush (bottom picture), simply refining the broad shapes. Again, not caring too much about details yet; just roughing in the main volumes. Note that at this stage I already know I’ll have to open the arms of the creature so I can get a better look while sculpting. But starting with the arms folded ensured that the crab would eventually be able to get into that pose later on.
Pour les francophones parmi vous et Brian Fargo
Also today “Ghost of a Tale” is Indiegogo’s Campaign of the Day on Facebook, Twitter and Google+, which should hopefully be very helpful in terms of visibility. So thank you to the Indiegogo people who obviously believe in this project and went out of their way to help it! Yesterday Brian...
How to upgrade contribution to another perk level?
This quick update is for anyone wondering: “How can I upgrade my contribution to another perk level?” Unfortunately Indiegogo does not offer a built-in solution for that. So here’s what you should do if you decide to upgrade your contribution...
Incredible news!!! IndieGoGo extension of one week :D
!!! Incredible news everyone !!! If you take a look at the remaining time for the campaign you will no doubt notice that INDIEGOGO HAS JUST PUSHED BACK THE DEADLINE BY ONE WEEK! That’s right, in order to give it more chances to succeed they did something that they NEVER DO. EVER. So a big heartfelt THANK YOU to John from Indiegogo! And thank you Bijan112...
One week left, here’s a crab :)
The campaign is now nearing its end (a bit more than one week left) and it looks like reaching its goal is going to be very hard indeed. So once again, if you haven’t done so yet, please mention the project to your friends or followers. It’s kind of important…...