“In the beginning was the Green Flame…”
Welcome everyone! As promised this update is going to focus on the game’s lore, an aspect which has mostly been kept under wraps until now. As you all know Ghost of a Tale takes place in a medieval world inhabited by animals, each species ruling over its own kingdom. And...
Improvements all around!
Hello everyone and welcome to this new Ghost of a Tale update! Development is progressing at a very brisk pace. Which is in part why there hasn’t been any update since the last time. As you all know I’m very hard at work on multiple aspects of the game and I...
Christmas Update is here!
Hello everyone, Welcome to the Christmas update of Ghost of a Tale. This is going to be a longer post, but hopefully you'll find it an interesting read! :) First, here's a gift for you all: a new Ghost of a Tale wallpaper. You can click on "Media" at the top of...
Lots of progress!
Hi everyone! It's been a while since the last update but that's because work on the game is moving forward at a brisk pace. So here are just a few improvements since the previous update, in no particular order: Started testing DX11 global illumination asset (called "Dynamic GI") for potential future...
The figurines are back!
This is a quick update on the figurines: they have at last come back from the sculptor's (Thomas & Elise) who worked on making them a little more sturdy so they are able to survive shipping! After several tests we've found the best way to protect them: we put them in...